terms 1-60 Flashcards
AAA game
advertised frequently and have budgets over 20 million
convergence
games made to resemble a bordgame
alpha
the very first build of a game shared with testers
components
parts of a game
depth
easy or not it requires experience
design document
provides an overview
copyright
law that protects creation
abstract
a game that has nothing to do with the real world
analysis paralysis
when a player is presented with too many choices
avatar
a character that represents the player
bell curve
probability distributation where some events are more likely than others
decision makeing
choices that effect the rest of the game
dynamics
results like play actions being put into motion
cinematics
movie inserted into the video game
accessibility
easy to learn and play, not easy to master
agent
middle man between the creator and the publisher
dynamics
things like play actions being put into motion
cinematics
movie put into the game
acceessibillity
easy to learn and play
agent
someone whos the middle man betwene the creator and the publisher
features list
the details and selling points of a game
fluidity
game curcumstances change
Game design
content and rules of the game
game engine
the thing used to make the sound, graphics, and art