Terms 1-60 Flashcards
Games which are advertised frequently and have budgets over $20 million.
AAA List Games
Video games made to resemble board games and vise versa.
Convergence
Very first build that is shared with testers.
Alpha
parts of your game.
Components
whether the game is easy to play or requires more experience.
Depth
provides an overview of the game and its learning goals.
Design Document
Law that protects creation.
Copyright
A game that has no connection or nothing to do with the real world.
Abstract
When a player is presented with to many choices or decisions.
Analysis Paralysis
Represents the player in the game (or sprite).
Avatar
Probability distribution where some events are more likely to occur than others.
Bell Curve
Making choices that will affect rest of your game play.
Decision Making
Results like play actions put into motion.
Dynamics
Movie inserted into the video game.
Cinematic
Easy to learn and easy to play, yet not always easy to master.
Accessibility
Middleman between the creator and the publisher.
Agent
When a player is not actively participating.
Downtime
The profession of the character that says what he/she can and cannot do.
Character class
A game played to relax not to win or beat.
Casual Game
Very close to final design but still being tested.
Beta
The key details or selling points of the game.
Features list
The extent to which the game circumstances change over time.
Fluidity
Creating the content and the rules of the game.
Game design
D evelopment software that the game designers use to manage art, sound, and code.
Game engine
Writing of the dialogue, text, and story within the words.
Game Writing
sub category of games with well defined methods and appeal to players.
Genre
A desired result or plan that you set to achieve
Goals
The visual aspects of a game, particularly the art
Graphics
Everything on the screen that the user will see.
Graphical Interface
Feeling like you are really in the game as though you are really there.
Immersion
Identifiable characters or stories that are owned by an individual or company.
Intellectual Property
Something that is repeated over and over
Iterative
The defines starting and ending points
Length
Maps and placements of objects and challenges within those maps
Level Design
Does not require decision making, game is based only on luck.
Luck of the Draw
How you move, earn points, gain resources, etc within the game.
Mechanics
A strong form of protection for an intellectual property.
Patent
A balanced game is on that is fair and each player has an equal chance of winning.
Play Balance
When the action of one player immediately affects at least one other players situation.
Player Interaction
people who play an unfinished game to find errors or other issues.
Play testers
brief description and/or presentation of a game or game concept designed to secure funding
pitch
The likelihood of something happening
Probability
an early/unfinished version of the game
prototype
companies that manufacture and distribute games
Publishers
occurrences in a game that players have no control over
random
a game that allows it to be played over and over again
replayability
the mechanics enforce these things that you can or cannot do
rules
legal protection for tagline or catchphrase
service mark
intended to represent some part of reality
simulation
the look and feel of the game from its design
space
strategy that involves your long range plan
strategic
collection of game mechanics that produce a given outcome
system
creation of rules and patterns in game
system design
story or history that the game is trying to represent
theme
form of intellectual property that applies to titles and names
trademark
whether or not a game reveals its secrets
transparency
how the player receives info. and how the player interacts with the game
user interface design
the extent to which the game arrangements are not subject to the changes caused by other players.
volatility
creation of the overall backstory, setting, and theme of the game
world design
situation where one player can only gain by taking away from other player.
zero sum