Terms 1-60 Flashcards
AAA list games :)
games which are advertised frequently and have budgets over $20 million.
Convergence:)
Video games made to resemble board games or vice versa.
Alpha:)
Very first build that is shared with testers.
Components:)
Part of your game.
Depth:)
Whether game is easy to play or requires more experience.
Design Document:)
Provides an overview of the gameplay and its learning goals.
Copyright:)
Law that protects creation.
Abstract:)
A game that has no connection or nothing to do with the real world.
Analysis Paralysis:)
When a player is presented with too many options or choices.
Avatar:)
Represents layer in the game.
Bell curve:)
Probability distrobution where some.
Decison Making:)
Making choices that will effect gameplay.
Dynamics:)
Results like play actions being put into motion.
Cinematic:)
Movie inserted into the video game.
Accessibility:)
Easy to learn and easy to play, yet not always easy to master.
Agent:)
Middleman between the creator and the publisher.
Downtime:)
When a player is not actually participating.
Character Class:)
The profession of the character that says what he or she can and cannot do.
Casual Game:)
A game played to relax not to beat or win.
Beta:)
Very close to final design but still being tested.
Features List:)
The key details or selling points of the game.
Fluidity:)
The extent to which the game circumstances change over time.
Game Design:)
Creating the content and the rules of the game.
Game Engine:)
Development software that game designers use to manage art, sound, and code.