Terminology Flashcards

1
Q

PI

A

Symbol denotation ratio of a circle to diameter (3.1459265)

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2
Q

Circumference

A

Perimeter of a circle

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3
Q

Diameter

A

Length of a straight line through the center of an object

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4
Q

Radius

A

Half of a diameter

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5
Q

Breaching radius

A

Half the distance that the explosive force of an explosive breaches through (3 dimensional) (AFTER THE ROUNDING RULES)

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6
Q

One Dimensional

A

Lacking depth, a line example; the horizon

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7
Q

Two Dimensional

A

Area with no depth only surface. Example; the top of a table

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8
Q

Three Dimensional

A

Area plus depth. Example; a brick

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9
Q

Area

A

Surface set in 2 Dimensional. Length x Width

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10
Q

Volume

A

Amount of space occupied by 3 Dimensional objects.

Length x Width x Height

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11
Q

Square

A

Rectangle with equal four sides, no depth (2 Dimensional)

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12
Q

Cube

A

Object with 6 sides has depth (3 dimensional)

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13
Q

Cylinder

A

A circle with depth

Example; a role of quarters (3 dimensional)

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14
Q

Cone

A

A cylinder with a triangular top.

Example; ice cream cone

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15
Q

Square Root

A

A factor of a number that the root is itself times itself.

Example; square root of 9=3, 3x3=9

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16
Q

Cube Root

A

The factor of a number when the root is itself times itself times itself

Example; the cube root of 27=3, 3x3x3=27

17
Q

Fraction

A

A numerical representation indication a quotient of two numbers.

Example; 1/2, 1/4, a portion, a fragment

18
Q

Numerator

A

A part of a fraction above the line and signifies the number to be divided by the denominator

Example; 15/16, 15=Numerator, 16=Denominator

19
Q

Denominator

A

Part of a fraction below the line and the fractions as divisor of the numerator

Example; 15/16, 15=Numerator, 16=Denominator

20
Q

Decimal

A

Fragment or part of whole number expressed in numbers by percentage

Example; .12, .32

21
Q

Whole Number

A

Entity not a fragment

22
Q

Round up

A

Taking the first number passed the decimal point and rounding it up to the nearest whole number

Example; 3.12=4, 4.56=5

23
Q

Round off

A

Taking the numbers two places passed the decimal and rounding up to the nearest whole number if it’s is .50 or above and rounding down to the nearest whole number if it is .49 or lower

Example; round up 4.56= 5, round down 4.49=4

24
Q

Deflagrate

A

Change from a solid to a gaseous state relatively slow (burning)

25
Detonate
Instantaneously or rapid change from a solid to a gaseous state
26
M183 Satchel charge
Consist of 16 blocks M112 C-4 PKG. Wt. 20lbs
27
Charge
Consist of one or more blocks of explosive. Example; you have 4 trees to destroy, each tree takes 4 blocks of TNT. To destroy all 4 trees, take 4 charges, each charge consisting of 4 (1 lb) blocks of TNT for a total of 16 (1lb) blocks of TNT
28
Block Package/Stick
Single entity of explosive
29
Fuse igniter
M60 used for non-electric firing system. M-81 used for MDI
30
MDI
Modern Demolition (Initiator)
31
Non-Electric firing system
Consists of an initiator (usually M-60), time fuse (usually M700), and a non-electric blasting cap (usually M-7)
32
Electric Firing System
Consists of power source (usually CD-450), firing wire, and an electric cap (usually M6)
33
Ring Main
Det Cord tied into itself in a circle in between charges from which branch lines are tied off
34
Branch Line
Strip of Det Cord with a priming Knot on one end. Used to prime a charge and tie into a Ring Main
35
Priming Knot
A knot used to take the place of a blasting cap to prime a charge. Example; Uli, spiral, double overhand Knot, four wrap, eight wrap, wiseman Knot, Det Cord Lace, and sliding Uli
36
Square Knot
Used to connect Det Cord together rand tie in Firing System to Ring Main
37
WORK QUICKLY
Quickest method of constructing a charge and attacking a target. Most amount of explosives, conventional charge, external charge
38
WORK EFFICIENTLY/EFFECTIVELY
Most effective method of constructing a charge and attacking a target. Least amount of explosives, advanced charge, internal charge