Terminology Flashcards

1
Q

Platformer

A

a player controls a character that has to run and jump on platforms while avoiding obstacles

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2
Q

Multiplayer online battle arena (MOBA)

A

multiple players face off in an arena-style environment

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3
Q

Sports

A

a representation of current or made up sport

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4
Q

Role-playing game (RPG)

A

players assume different kinds of fictional characters and play through a story

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5
Q

Puzzles

A

solving problems and puzzles through specific challenges

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6
Q

Strategy

A

slower, sometimes turn-based game that requires different strategies to win

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7
Q

Action/Adventure

A

high paced game with the character going through a series of quests or missions

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8
Q

What do you consider in player experience?

A

Human emotions

The challenge a game presents

The players game preferences

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9
Q

What are some possible game objectives?

A

Completing a puzzle in the lowest time possible

Beating a boss to advance

Finding some hidden key or treasure that will unlock more powers or accessories

Completing a side mission

Score the most points in a game

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10
Q

What is included in the term ‘Game Mechanics’?

A

The space/setting

The state of the game (eg. player score, health, level)

Actions (shooting, crafting, attacking)

Skillset

Elements of chance

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11
Q

Cooperative

A

a coop game allows players to work together as teammates against one or more NPC opponents

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12
Q

Asymmetric

A

usually refers to multiplayer games where the same game is played by two or more groups of players but with different gameplay mechanics.

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13
Q

Nonlinear

A

allows players to choose where they go or what they do next. The journey branches out like a tree (eg MMORPGs).

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14
Q

Emergent

A

Games that change according to player’s actions and it asks players to make simple decisions that collectively lead to complex situations.

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15
Q

AI

A

Artificial Intelligence

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16
Q

What is a basic game Ai’s 3 step cycle?

A
  1. Sense: observe the surroundings
  2. Think: make a decision
  3. Act: carry out the decision
17
Q

UX

A

User experience

18
Q

What does UX do?

A

promotes the user’s emotional response to a product. It is about understanding human limitations.

19
Q

What are the 7 usability heruistics

A
  1. Signs and Feedback
  2. Clarity
  3. Form Follows Function
  4. Consistency
  5. Minimum Workload
  6. Error Prevention/Recovery
  7. Flexibility
20
Q

UI

A

User Interface

20
Q

What does the UI encompass?

A

All the elements that enable users to interact with the product.

20
Q

HUD

A

heads-up display

21
Q

What does the HUD encompass?

A

Displays information relevant to the game. Eg. health, magic, ammo, mini-map etc.

22
Q

Assets

A

features of video games that help to make the game more enjoyable and memorable

23
Q

C++

A

Unmatched in performance. It has a close proximity to hardware which makes it the standard for consoles and PC.
It is a complex language to learn.

24
Q

Java

A

Cross platform, object oriented language that runs on a virtual machine.
Makes games easier to scale and distribute.
Has a collection of open source material
popular for indie, mobile and multiplayer games.

25
Q

HTML5 and JavaScript

A

HTML5 is the core technology behind games run on web browsers and mobile platforms like iOS and android.
Packages HTML, CSS and JavaScript together to create interactive online games.

26
Q

Lua

A

High-level, lightweight and cross platform language that runs on virtual machines.
Convenient due to its hiighly embeddable nature. Easy to integrate into other applications.

27
Q

C#

A

modern and simple language that is object-oriented and designed by Microsoft.
Perfect for building games on Windows and Xbox. Microsoft has developed tools and frameworks that make it cross-platform.
Can be used as a backend language to communicate with servers.

28
Q
A