Termen F&T Flashcards
The effect that arises from the collective behaviour of the individual agents.
Emergent behaviour
A model in which simple behaviour of agents (individuals) leads to complex emergent behaviour (group behaviour)
The agents react to their environment by executing one or a few simple rules.
Agent-based modelling
The individuals in the model that can behave in a certain manner.
Agents
Repetitions in the model in which agents can make a new choice on the basis of the new situation.
Iterations
Properties of the agents that influence their behaviour.
Variables
A model in which cells change on the basis of the status of the cells surrounding them
Cellular automaton
Brining the observable world back to the most simple facts you need for your research
Reductionism
When you have competing hypotheses you should pick the one which requires the least amount of assumptions.
Ockham’s Razor
Distinguishing science from pseudo-science
Demarcation
A scientific theory should produce verifiable statements. This means you should be able to observe these statements in real life / nature.
Verification
A theory should produce falsifiable statements, preferably through risky predictions. Statements should potentially be falsifiable through an empirical counter example of your hypothesis
Falsification
Observable facts
Empirical
You start by observing phenomena. If you see a pattern in your observations you form a law on the basis of these observations. This is called induction. A group of coherent laws form a theory. From the theory you can deduct hypotheses. You try to find confirmation for these hypotheses through observation. Which brings you back to where you started.
Empirical cycle
How can you form general statements on the basis of specific observations? Or to put it simply, how many times do you have to see the sun rise in the morning, before you can justifiably utter the general statement: The sun rises in the morning.
Induction problem
A model which analyzes the decision making process of people.
Game theory