Teoría Flashcards
Protocol layering, packet switching, routing and data
streaming are the principles on which:
Computer Networks are based
The computers and other devices that use the network for
communication proposes are referred to as:
Host
This is the delay that occurs after a send operation is
executed before data starts to arrive at the destination
computer in network performance
Latency
This term is used to refer to any computer or switching
device attached to a network
Node
This is the speed at which data can be transferred between
two computers in the network once transmission has begun
Data transfer rate
This is a single communication subsystem providing
communication between all of the hosts that are connected
to it, where the internet is constructed form many subnets.
The Internet
They carry messages at lower speeds between nodes that
are often in different organizations and may be separated by
large distances
Wide Area Networks (WAN)
The end-to-end communication must provide totally errorfree; the detection of communication errors and their
correction is what we call:
Reliability
This is a sequence of binary data (an array of bits or bytes) of
restricted length, together with addressing information
sufficient to identify the source and destination of
computers
The simples form of packet
This is a unit of routing (delivering data from one part of the
internet to another)
Subnet
This is a type of network is based on the high bandwidth
copper and fiber optic cabling recently installed in some
towns and cities for the transmission of video, voice and
other data over distances up to 50 kilometers.
Metropolitan Area Networks
(MANs)
This is defined as the ability to meet deadlines when
transmitting and processing streams of real-time multimedia
data.
Quality of service
This is a communication subsystem in which several
networks are linked together to provide common data
communication facilities that overlay the technologies and
protocols of the individual component networks and the
methods used for the interconnection
Internetworks
This is why many network technologies support the
simultaneous transmission of messages to several recipients
Multicasting
The IEEE 802.16 WiMAX standard is targeted at this class of
network. It aims to provide an alternative to wired
connections to home and office buildings.
Wireless Metropolitan Area
Networks (WMANs)
This is referred to as the transmission and display of audio
and video in real time. It requires much higher bandwidths than most other forms of communication in distributed
systems
Streaming
They are composed of a number of personal devices such as
mobile phones, tablets, digital cameras, music players and so
on that are now carried by many people.
Wireless personal area networks
(WPANs)
They are generally used to hold the video frames, but
because the flow is continuous as opposed to the
intermittent traffic generated by typical client-server
interactions and are handled somewhat differently
UDP internet packets
In this type of network, most mobile phone networks are
based on digital wireless network technologies such as the
GSM standard, which is used in most countries of the world
Wireless wide area networks
(WWANs)
They are specifically designed to provide high bandwidth and
low latencies and to support quality of service by the
reservation of network resources.
ATM Networks
This is a transmission technique that involves no switching,
everything is transmitted to every node, and it is up to
potential receivers to notice transmissions addressed to
them.
Broadcasting
In this type of switching, each packet arriving at a node is
first stored in memory at the node and then processed by a
program that transmit it on outgoing circuit, which transfers
the packet to another node that is closer to its ultimate
destination.
Packet switching
Their operation was simple to understand, when a caller
dialed a number, the pair of wires from her phone to the
local exchange was connected by an automatic switch at the
exchange to the pir of wires connected to the other party´s
phone
Circuit switching
This is used to refer to a well-know set of rules and formats
to be used for communication between processes in order to
perform a given task
The term protocol
The task of dividing messages into packets before
transmission and reassembling them at the receiving
computer is usually performed in the transport layer
Packet assembly
They are software-defined destinations points at a host
computer. They are attached to a processes, enabling data
transmission to be addressed to a specific process at a
destination node.
Ports
This is a numeric identifier that uniquely identifies a host
computer and enables it to be located by nodes that are
responsible for routing data to it.
A network address
When a pair of nodes connected to two separate networks
need to communicate through another type of network or
over an alien protocol, they can do so by constructing a
protocol under a scheme of:
Tunneling