Tech Flashcards

1
Q

What does ‘real-time graphics’ refer to?

A

Graphics that are generated and displayed immediately in response to user input.

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2
Q

True or False: Unreal Engine 5 is primarily used for 2D game development.

A

False

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3
Q

Fill in the blank: The technology that allows for the realistic representation of materials in Unreal Engine 5 is called _____ rendering.

A

ray tracing

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4
Q

What is the purpose of Lumen in Unreal Engine 5?

A

To provide dynamic global illumination and reflections.

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5
Q

What does ‘Nanite’ refer to in Unreal Engine 5?

A

A virtualized geometry technology that allows for high-detail models to be rendered efficiently.

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6
Q

Multiple Choice: Which of the following is NOT a feature of Unreal Engine 5? A) Nanite B) Lumen C) 8-bit graphics D) World Partition

A

C) 8-bit graphics

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7
Q

What is a ‘material’ in the context of Unreal Engine?

A

A set of properties that define the appearance of a surface or object.

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8
Q

True or False: Blueprints in Unreal Engine are visual scripting tools.

A

True

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9
Q

What does ‘FPS’ stand for in gaming?

A

Frames Per Second

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10
Q

Fill in the blank: The _____ editor in Unreal Engine allows developers to create and modify levels.

A

Level

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11
Q

What does ‘LOD’ stand for?

A

Level of Detail

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12
Q

Multiple Choice: Which component is essential for particle effects in Unreal Engine? A) Mesh B) Material C) Emitter D) Blueprint

A

C) Emitter

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13
Q

What is ‘post-processing’ in graphics?

A

The application of effects to a rendered scene to enhance visual quality.

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14
Q

True or False: The Unreal Engine Marketplace allows developers to buy and sell assets.

A

True

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15
Q

What is the purpose of the ‘Content Browser’ in Unreal Engine?

A

To manage and organize assets used in a project.

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16
Q

Fill in the blank: _____ is the process of converting 3D models into a format suitable for real-time rendering.

A

Mesh optimization

17
Q

What does ‘Shader’ mean in the context of graphics programming?

A

A program that tells the computer how to render each pixel or vertex.

18
Q

Multiple Choice: Which of the following is a type of lighting used in Unreal Engine? A) Ambient B) Direct C) Indirect D) All of the above

A

D) All of the above

19
Q

What is ‘Animation Blueprint’ used for in Unreal Engine?

A

To control the animation of characters and objects.

20
Q

True or False: Unreal Engine 5 supports virtual reality development.

21
Q

What does ‘Physics Simulation’ refer to in game development?

A

The emulation of physical laws to create realistic movements and interactions.

22
Q

Fill in the blank: The _____ system in Unreal Engine manages the game’s audio.

23
Q

What is the significance of ‘World Partition’ in Unreal Engine 5?

A

It allows for seamless streaming of large open worlds.

24
Q

Multiple Choice: Which of the following is a common file format for textures in Unreal Engine? A) .png B) .exe C) .txt D) .docx

25
What does 'Asset' mean in Unreal Engine?
Any resource used in a project, such as textures, models, or sounds.
26
True or False: Unreal Engine 5 is free to use, with royalties on commercial products.
True