Tactics/Operations Flashcards
Map Overlay Components
- Orient overlay to the AO
- Place register marks on overlay
- Plot topographical deviations to the map
- Plot TCMs
- Plot FSCMs
- Plot friendly symbols
- Plot enemy symbols
- Annotate marginal information
Types of Operational Frameworks
Decisive/shaping/sustaining
Deep/Close/Security
ME/Supporting effort
Offensive Organization of the Battlespace
Deep
Close
Rear
Principles of War
Principles of Joint Operations
Mass
Objective
Offensive
Security
Economy of Force
Maneuver
Unity of Command
Surprise
Simplicity
Restraint
Perseverance
Legitimacy
Defensive Tasks
Types of Defensive Operations
Area Defense
Mobile Defense
Retrograde
Steps of IPB
DEFINE the Operational Environment
DESCRIBE environmental effects on operations
EVALUATE the threat/adversary
DETERMINE threat/adversary COA
Characteristics of the Offense
Surprise
Concentration
Audacity
Tempo
Offensive Tasks
Types of Offensive Operations
Movement to Contact
Attack
Exploitation
Pursuit
Warfighting Functions
C2
Maneuver
Fires
Logistics
Intelligence
Information
Force Protection
Characteristics of the Defense
Maneuver
Preparation
Mass/Concentration
Flexibility
Use of terrain
Mutual support
Defense in depth
Surprise
Knowledge of enemy
Local security
Defensive organization of the battlespace
Security Area
Main battle area
Rear area
Forms of Offensive Maneuver
Envelopment
Flank attack
Frontal attack
Infiltration
Penetration
Turning movement
USMC Defense Methods
Sector
Battle position
Strong point
Linear
Perimeter
Reverse Slope
Retrograde
Fundamentals of Reconnaissance
Ensure continuous reconnaissance
Do not keep reconnaissance assets in reserve
Orient on the recon objective
Report info rapidly and accurately
Retain freedom of maneuver
Gain and maintain enemy contact
Develop the situation rapidly
Fundamentals of security
Provide early and accurate warning
Provide reaction time and maneuver space
Orient on the force or facility to be secured
Perform continuous reconnaissance
Maintain enemy contact
Principles of direct fire control
Mass the effects of fire
Destroy the greatest threat first
Avoid target overkill
Employ the best weapon for specific target
Minimize exposure
Plan and implement fratricide avoidance measures
Plan for limited visibility conditions
Plan for degraded capabilities
Movement formations
Column
Company line
Company wedge
Company Vee
Company file
Echelon L/R
Box (wpns)
Diamond (wpns)
Coil (wpns)
Herringbone (wpns)
Movement techniques
Traveling
Traveling overwatch
Bounding
-Alternative
-Successive
Tenets of Breaching Operations
Intelligence
Breaching Fundamentals
Breaching organizations
Mass
Synchronization
Fundamentals of Breaching
Suppress
Obscure
Secure
Reduce
Assault
Engagement Area Development
ID likely enemy avenues of approach
Determine enemy scheme of maneuver
Determine where to destroy the enemy
Emplace weapon systems
Plan and integrate obstacles
Plan and initiate IDF
Rehearse execution of operations in engagement area
Decisive Point
A geographic place, specific key event, critical factor, or function that when acted upon allows commanders to gain a marked advantage over an adversary or contribute materially to achieving success.
Troop Leading Procedures
Receive misson
Issue warn-o
Make tentative plan
-METT-TC
-COA dev/analysis/comparison/selection
Initiate movement
Reconnoiter
Complete the plan
Issue orders
Supervise
OAKOC
Obstacles
Avenues of approach
Key Terrain
Observation and fields of fire
Cover and concealment
Mission Statement
Who
What
When
Where
Why
Weapons control status
Weapons hold: engage only if engaged or ordered to engage
Weapons tight: engage only targets positively ID’d as enemy
Weapons free: engage any targets not positively ID’d as friendly
Route selection considerations
Analyze route options using METT-TC
Analyze the terrain for the route using KOCOA
ID danger areas
Classes of Supply
- Rations
- Expendables: Tentage, clothing, individual items
- Fuel
- Barrier/construction material
- Ammo
- Personal demand
- Major assemblies
- Medical
- Repair parts
Tactical Tenets
Achieving a decision
Gaining an advantage
Being faster
Adapting
Cooperating
Exploiting success and finishing
MCPP Steps
Problem Framing
COA Dev
COA Warfgaming
COA comparison and Decision
Orders Dev
Transition
Elements of Combat Power
Leadership
Information
C2
Movement and maneuver
Intelligence
Fires
Sustainment
Protection
Types of Security Operations
Screen
Guard
Cover
Area security
Local security
Types of reconnaissance operations
Route
Area
Zone
Reconnaissance in force
Tenets of multi-domain operations
Agility
Convergence
Endurance
Depth
Imperatives of multi-domain operations
See yourself, see the enemy, and understand the operational environment
Account for being under constant observation and all forms of enemy contact
Create and exploit relative physical, information, and human advantages in pursuit of decision dominance
Make initial contact with the smallest element possible
Impose multiple dilemmas on the enemy
Anticipate, plan, and execute transitions
Designate, weight, and sustain the main effort
Consolidate gains continuously
Understand and manage the effects of operations on units and soldiers