SWEBOKv3 CH 2 Flashcards
1
Q
wicked problem
A

2
Q
General User Interface Design Principles
A

3
Q
abstraction
A

4
Q
Key Software design issues
A

5
Q
Decomposition and modularization
A

6
Q
Coupling and Cohesion
A

7
Q
views
A

8
Q
What is D-design (decomposition design),
A

9
Q
FP-design (family pattern design),
A

10
Q
Software design strategies and methods
A

11
Q
General design concepts
A

12
Q
Software design process
A

13
Q
Software design principles
A

14
Q
Architecture Design Decisions
A

15
Q
Types of Architectural Styles

A
16
Q
Types of design patterns
A
