SWEBOKv3 CH 2 Flashcards

1
Q

wicked problem

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2
Q

General User Interface Design Principles

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3
Q

abstraction

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4
Q

Key Software design issues

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5
Q

Decomposition and modularization

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6
Q

Coupling and Cohesion

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7
Q

views

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8
Q

What is D-design (decomposition design),

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9
Q

FP-design (family pattern design),

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10
Q

Software design strategies and methods

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11
Q

General design concepts

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12
Q

Software design process

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13
Q

Software design principles

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14
Q

Architecture Design Decisions

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15
Q

Types of Architectural Styles

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16
Q

Types of design patterns

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