SUT II Flashcards

1
Q

SOF Attributes (PRACTICE)

A

Professionalism
Personal Responsibility
Adaptability
Capability
Team Player
Integrity
Courage
Perseverance

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2
Q

PINPOINT

A

Pinpoint the objective and its suitability
ID left, right and center of the kill zone
No obstacles to LOA
Point out two claymore trees
Observe clear fields of fire
Identify support then assault positions
No dead space
Travel to ID security spots

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3
Q

TLPs

A

1.) Receive the mission
2.) Issue the Warno
3.) Make a tentative plan
4.) Initiate movement
5.) Conduct recon
6.) Complete the plan
7.) Issue the order
8.) Supervise and refine

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4
Q

5 Paragraphs of an OPORD

A

1.) Situation
2.) Mission
3.) Execution
4.) Sustainment
5.) Mission/Command

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5
Q

5 Principles of Patrolling

A

1.) Planning
2.) Recon
3.) Security
4.) Control
5.) Common Sense

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6
Q

3 Types of combat patrolls

A

1.) Ambush
2.) Raid
3.) Security

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7
Q

EWAC

A

Engagement
Withdrawal
Compromise

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8
Q

5’s & T

A

Search
Silence
Segregate
Safeguard
Speed to the rear
Tag

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9
Q

GATE (Recon)

A

Gather intel
Avoid detection
Task org
Employ security

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10
Q

VWCPT

A

Visibility
Wind
Cloud Cover
Precipitation
Temperature

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11
Q

5 C’s (SSE)

A

Confirm
Clear
Cordon
Control
Call

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12
Q

OAKOC

A

Observations and fields of fire
Avenues of approach
Key terrain
Obstacles
Cover and concealment

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13
Q

GOTWA

A

Going
Others
What
Actions on contact

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14
Q

Definition of an ambush

A

A surprise attack from a concealed location on a halted or temporarily halted target IOT kill/capture personnel or equipment

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15
Q

Definition of a raid

A

A surprise attack which involves a swift entry into hostile territory to destroy instillations, gather intel, liberate prisoners, and/or kill/capture personnel with a planned withdrawal

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16
Q

What is a battle drill?

A

A collective action rapidly executed without applying a deliberate decision making process

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17
Q

What is leadership?

A

Influencing people by providing purpose, motivation and direction while operating to accomplish the mission and improve organization

18
Q

2 Ambush categories

A

1.) Hasty
2.) Deliberate

19
Q

Ambush formations

A

1.) Linear
2.) L-Shaped
3.) V-Shaped

20
Q

Fundamentals of an ambush

A

Speed and surprise
Violence of action
Coordinated fires

21
Q

Fundamentals of a raid

A

Speed and surprise
Violence of action
Coordinated fires
Planned withdrawal

22
Q

METT-TC

A

Mission
Enemy
Troops
Time
Terrain
Civilian considerations

23
Q

3 Principles of leadership

A

Be
Know
Do

24
Q

SOSRA

A

Suppress
Obscure
Secure
Reduce
Assault

25
Q

PLOT-CR

A

Purpose
Location
Observer
Trigger
Commo
Resources

26
Q

5 F’s

A

Food
Fire
Fuel
Feces
Freshly turned earth

27
Q

SLLS

A

Stop
Look
Listen
Smell

28
Q

COOLENT

A

Cover and concealment
Off natural lines of drift
Out of sight, sound, small arms
Large enough for the entire patrol
Near a source of water
Tough terrain

29
Q

Max time in PB base

A

24 hours

30
Q

Types of recon

A

Zone
Area
Route

31
Q

Movement techniques

A

Traveling, Traveling Overwatch, Bounding Overwatch

32
Q

5 point contingency plan

A

GOTWA

33
Q

SPARC

A

Sectors of fire
Priority of targets
Assault lanes
Rates of fire
Camo

34
Q

Claymore distance and kill zone

A

16m
50m with 60 degree fan

35
Q

SALUTE

A

Size
Activity
Uniform/Unit
Time
Equipment

36
Q

M4 Max effective range

A

500m (point)/600m (area)

37
Q

M249 max effective range

A

600m/800m (Bipod pt/area)
1000m tripod area
3600m max

38
Q

M240 max effective range

A

600m/800m (Bi pt/area)
800m/1,100m (tri pt/area)
Suppression 1,800m
3,725m max

39
Q

M249 Rates of fire

A

850 rpm (Cyclic)
100 rpm (Rapid)
50 rpm (Sustained)

40
Q

M240 Rates of fire

A

950-650 rpm (Cyclic)
200 rpm (Rapid)
100 rpm (Sustained)

41
Q

Back blast of an AT4

A

100m w/90 degree cone

42
Q

3 Primary organization elements of a combat patrol

A

Security
Assault
Support