Student Written Questions - Test #3 Flashcards
Why should we use information graphics?
- Bite-size simplification of complex information
- Shows relationship of information data sets to each others change over time
- Viewer engagements
What is chart junk, and why is it included?
Additional information that “pads” the data
* Could contribute to context or storytelling
“In the Way” - Edward Tufte
“Aids in Meaning and Memory” - Nigel Holmes
What are some examples of visual cues we use in graphics to help make information more readable?
- Colors, vectors
- Hierarchy (participant arrangement)
- Point, Line, Plane
- Symbolic, Indexical, Iconic Signs
- Visceral Choices
- Bullets and Arrows
- Editing text (bolding, styling)
- Knowing the Audience
What are the goals of an information designer?
- To communicate data visually in order to reach a particular end
- Know your audience - Communicate clearly
What is activism? Give one example from the class presentation from November 22nd.
Activism - the policy or action of using vigorous campaigning to bring about political or social change.
* Taking responsibility for the impact of our work.
Guerilla Girls - Equality for women
Womens Movement - 1960s - Equality for women in art
What is one example of past activism illustrations or political cartoons? What is the meaning or impact it has?
Join or Die - Ben Franklin
* All the colonies need to join together to fight for the French and Indian War
* Being separate won’t win.
What is visual sustainability, and what is one way we, as designers, can be more sustainable? (symbolic, material, or structural)
- Material - Choices of material, amount used
- Structural - Designed to be thrown away, kept, reused (e.g., Transportation)
- Symbolic - Partnering w. Environmentally sustainable companies, processes
How has grassroots activism inspired and affected activism today?
Creation of Citizen Designers - Designers who strive to use their skills for the betterment of society, being good citizens
Why should we use information graphics?
● Show relationships of information data sets to each other change over time
● Viewer engagement
● Simplified presentation of complex information
What is chart junk, and why is it included?
Chart junk refers to all visual elements in charts and graphs that are not necessary to comprehend
the information represented on the graph. It aids meaning and memory.
What are some examples of visual cues we use in graphics to help make information more readable?
● Icon/symbol selection
● Charts & graphs
What are the goals of an information designer?
● Keep it simple
● Be accurate
● Use the right form of infographic for the data and the message
What is activism? Give one example from the class presentation
Vigorous campaigning to bring out a political or social change (ex: BLM, #MeToo)
What is one example of past activism illustrations or political cartoons? What is the meaning or impact it has?
Picasso, Guernica; response to the bombing of Guernica
How has grassroots activism inspired and affected activism today?
● Slogans and iconic visual images reused and repurposed over time
● Past activism inspires taking action for/against current or recurring issues
● History shows what types of activism are more effective (social media, protests,
walk-outs, etc)
What is visual sustainability, and what is one way we, as designers, can be more sustainable? (symbolic, material, or structural)
Visual sustainability is the process by which people are sustained and enriched in daily life through the visual relationship they hold dear to their surroundings.
Sustainability
● Capable of being sustained;
● Of, relating to, or being a method of harvesting or using a resource so that the resource
is not depleted or permanently damaged;
● Of or relating to a lifestyle involving the use of sustainable methods
How can we live sustainably?
Composting, using organic/sustainable materials, using less stuff, recycling/upcycling, move away from disposables, buying second-hand, support local businesses
(Presentation) Designer as:
● Manipulator of stuff
● Message maker
● Agent of change
(Presentation) Plastic Problem:
● Found everywhere (ex-rain)
● All plastic ever produced still exists
● Not natural/doesn’t biodegrade
● Just gets smaller (microplastics)
(Presentation) Packaging Problem:
● A product or package only represents abt 8% of the actual material used to create it
● 98% of secondary packaging is not necessary
Greenwashing
companies/products appear more“green”/”eco-friendly”/”natural”/”sustainable” than they actually are
Triple Bottom Line - People
social considerations; measures how socially responsible an organization has been throughout its history.
Triple Bottom Line - Planet
environmental considerations; measures how environmentally responsible a firm has been.
Triple Bottom Line - Profits
economic considerations; traditional measure of corporate profit—the profit and loss (P&L) account
Designing backward
Printing > delivery > user > waste
Designing backward - Alternative
● Paper & ink options < distribution/packaging < user experience < design for the end
● Cradle-to-cradle instead of cradle-to-grave
● “Circular design”
Cradle-to-cradle design / Systems thinking
designing with the awareness that with within a closed loop (the planet, the region, etc.) and understanding the reliance of communication design on materials manufacturing and the people who involved in those processes.
e.g.,
banana stem fiber for packaging
g diapers
Pangea organics
socially responsible sweatshop (local/in kent; non-profit charity)
Cincinnati recycling & reuse hub (what they take for free)
Biological nutrients
● materials or products that are designed to return to the biological cycle
● Most packaging can be designed this way
● Packaging could safely be decomposed or be used as fertilizer
Technical nutrients
● Inorganic or synthetic materials manufactured by humans—such as plastics and metals—that can be used many times over without any loss in quality, staying in a continuous cycle.
———-
● Mobile network = 2x more energy usage than wifi
● Carbon footprint of our devices, the internet, & the systems supporting them account for
about 3.7% of global greenhouse emissions (similar to the global airline industry)
● NFTs & cryptocurrencies have a very high carbon footprint