Structual Features Flashcards

1
Q

Dialogue

A

Conversation between two or more characters

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2
Q

Flashback

A

A section in a text that is set before the events of the main story

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3
Q

Future tense

A

A verb that describes something that will happen in the future, e.g. ‘they will laugh.

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4
Q

Narrator

A

The person who tells the story.

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5
Q

Past tense

A

A verb that describes something that happened in the last, e.g. ‘they laughed’

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6
Q

Point of view

A

The way a character regards events or people.

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7
Q

Present tense

A

A verb that describes something that is happening now, e.g. ‘they laugh’ or ‘they are laughing.

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8
Q

Sequence

A

The order in which things happen

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9
Q

Setting

A

Where the events take place

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10
Q

Structure

A

The organisation of a text

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11
Q

Empathize

A

To understand and share someone else’s feelings

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12
Q

Narrow Focus

A

The writer focusing on a specific (Often small details) section of the text.

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13
Q

Wider focus/Perspective

A

Often deals with bigger details - setting, more than one character, etc.

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14
Q

Plot

A

The events in a story.

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15
Q

Switch Focus

A

When writer changes focus from one character to another. One setting to another. What a character is thinking to what a character is doing.

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16
Q

Cyclical/Circular structure

A

Where a story ends in a similar way to how it begins to this could be through the setting, the action, the characters, language, atmosphere, etc

17
Q

Climax

A

The most exciting part in a story.

18
Q

Anti-Climax

A

Disappointing part of a story.

19
Q

Rising action

A

The tension/action is building towards a climax.

20
Q

Falling action

A

Where the story starts to fall away.

21
Q

Empathize

A

To understand and share someone else’s feelings

22
Q

Pace

A

The speed at which something happens

23
Q

Symbolism

A

The use of symbols to represent something else

24
Q

Slang

A

Informal words used mostly in speech within a particular social group.

25
Evaluation
A judgement about the value of something.
26
Opening dialogue
The reader is thrown straight in, without a warning
27
Description
Establishes mood and atmosphere
28
Character
Gives the reader someone to imagine
29
Mystery
Pulls the reader in by making them want to know what happens next
30
Thematic statement
Lets the reader know that the detail to follow fits into a wider context
31
Action
Can create a sense of danger and throw the reader into the middle of an event