Stochasticity Flashcards
1
Q
Expectminimax
A
Used in games with chance. Same as minimax expect we take expected value of all children.
- if terminal, return utility
- if max player, then return max of options
- if min player, then return min of options
- if chance, then return sum of probability and all expminimax value
2
Q
Single agent game of chance
A
Model actions as having non-deterministic outcomes, instead of having a chance player
3
Q
And-Or Search Trees
A
- Used for single agent games of chance.
- Results in a contingency plan, instead of a sequence of actions.
- Actions can result in different feature states
4
Q
Contingency Plan
A
[ Clean, if S=5 than [Right, Clean] else [Left] ]