STAR CRAFT TWO UNITS Flashcards

1
Q

Corruptor

A

Attacks and “corrupts” other air units, increasing damage taken.

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2
Q

Brood lord

A

High hit point aerial ground attacker which replaced the swarm guardian, evolving from the corruptor.

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3
Q

Drone

A

Harvests resources and spawns structures. Is sacrificed when creating new structures.

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4
Q

Hydralisk

A

Basic ranged attacker of the zerg swarm.

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5
Q

Infestor

A

Zerg spellcaster. Provides ground support and can move while burrowed.

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6
Q

Larva

A

The core genus of the zerg, larvae can mutate into other zerg breeds.

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7
Q

Mutalisk

A

The basic air offensive unit of the zerg with high movement speed.

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8
Q

Overlord

A

Produces control and is no longer a detector like the StarCraft I version.

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9
Q

Overseer

A

A spellcaster evolution of the overlord. Works as a detector and has numerous special abilities.

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10
Q

Queen

A

The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense.

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11
Q

Roach

A

Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed.

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12
Q

Ultralisk

A

Massive zerg melee attacker able to deal splash damage with its melee attack. Also has a headbut attack vs buildings. Other differences from its StarCraft I counterpart are it now having four kaiser blades instead of two, and its ability to burrow.

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13
Q

Zergling

A

Fast but weak melee attacker ideal for swarming attacks in large numbers.

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14
Q

Baneling

A

This green rolling unit is mutated from the zergling. It has a huge suicidal attack. A huge swarm of banelings will create devastating results to an enemy’s base.

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15
Q

Broodling

A

Produced from destroyed buildings and brood lord attacks.

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16
Q

Changeling

A

A spy created by the overseer that morphs into enemy units.

17
Q

Infested terran

A

Spawned by the infestor, hardier versions of the normal terran marine but with a limited lifespan.