STAKEHOLDER ENGAGEMENT Flashcards

1
Q

What are the objectives of Stakeholder engagement? WECCU

A
  1. Working with the project stakeholders
  2. Establishing a shared vision
  3. Creating collaboration
  4. Communicating with project stakeholders
  5. Using interpersonal skills
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2
Q

What are the stakeholder engagement tasks?

A
  1. Engage and empower business stakeholders
  2. Share information frequently with all stakeholders
  3. Form working agreements for participation
  4. Assess organizational change to maintain a stakeholder engagement
  5. Use collaborative decision-making and conflict resolution
  6. Establish a shared vision for project stakeholders
  7. Maintain a shared understanding of project success
  8. Provide transparency for better decisions
  9. Balance certainty and adaptability for better planning
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3
Q

What is educating stakeholders for Agile?

A
  1. People new to Agile projects need some basic education
  2. Address concerns directly with project stakeholders
  3. Explain the approach that will be used.
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4
Q

What are the conflict resolution methods?

A

1 - Withdraw / Avoid
2 - Smooth / Accommodate
3 - Compromise / Reconcile (lose-lose)
4 - Force / Direct
5 - Collaborate / Problem Solve (win-win)

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5
Q

What is needed to empower the project team?

A
  • Clarity
  • Ability
  • Authority (agency)
  • Safety
  • Belief (confidence)
  • Interest
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6
Q

What are the various types of decision-making techniques you can use?

A

1 - Simple voting

2 - Thumbs up

3 - Fist of five (# of fingers you show indicates the degree of support)

4 - Highsmith Decision Spectrum (participants place a checkmark on a spectrum)

5 -

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7
Q

What are the 8 characteristics of high-performing teams?

A
  1. Self-organizing
  2. Empowered
  3. Believe they can solve any problem
  4. Committed to team success
  5. Owns its decisions and commitments
  6. Motivated by trust
  7. Consensus driven
  8. Participate in constructive disagreement
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8
Q

What are the stages of adaptive leadership?

A
  1. Forming stage: Directive leadership (team members have low competence but high commitment)
  2. Storming stage: Coaching leadership (team members have some competence and low commitment)
  3. Norming stage: Supportive leadership (team members have moderate to high competency and variable commitment)
  4. Performing stage: Delegating leadership (team members have high competence and high commitment).
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9
Q

What is the Dreyfus Model of Adult Skill Acquisition?

A

1 - Novice (follow the rules they’ve been given and make analytical decisions)

2 - Advanced Beginner (still following the rules but based on experience better understand the context of the rules)

3 - Competent (determining which rules are best for each situation)

4 - Proficient (actively choosing the best strategy rather than simply relying on the rules)

5 - Expert (decision-making becomes intuitive)

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10
Q

What is the Shu-ha-ri Model of skill mastery?

A
  • Shu: Start by following the rules
  • Ha: Once the team has mastered the guidelines, they can move away from them and work intuitively
  • Ri: The team reaches full mastery and can transcend the rules.
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11
Q

What are the 5-Dysfunctions of a Team?

A
  1. Absence of trust
  2. Fear of conflict
  3. Lack of commitment
  4. Avoidance of accountability
  5. Inattention to results
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12
Q

What is Ethnocentrism?

A

Judging another culture from the perspective of one’s own culture.

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13
Q

What is Value-Based Decomposition?

A
  1. Requirement’s elicitation
  2. Grouping of like features
  3. Breaking down of features
  4. Ranking of requirements
  5. Prioritizing requirements into development
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14
Q

Providing Estimate Ranges

A
  • Not as precise as predictive planning
  • More uncertainty in agile projects
  • Include a range of variance
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15
Q

What is an Estimate Convergence Graph?

A
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16
Q

What is INVEST?

A

The characteristics of effective user stories:

  • Independent - stories can be prioritized in any order
  • Negotiable - The team can discuss the user story with the product owner and make trade-offs based on the cost and function
  • Valuable - the user story must have obvious value
  • Estimate - the user story can be estimated for effort
  • Small - small user stories are easier to create and test than large user stories - about 4 to 40 hours of work
  • Testable - the story results must be testable
17
Q

What are the 7 domains of Agile?

A

Domain I: Agile Principles and Mindset

Domain II: Value-Driven Delivery

Domain III: Stakeholder Engagement

Domain IV: Team Performance

Domain V: Adaptive Planning

Domain VI: Problem Detection and Resolution

Domain VII: Continuous Improvement (Product, Process, People)