stage Lighting Final Flashcards

1
Q

Center Line

A
  • Divides the Proscenium Arch and Performance Space in Half
  • Runs perpendicular to the Proscenium Arch
  • Written as ‘CL’
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2
Q

Plaster Line

A

Runs along the US Edge of the Proscenium Arch

  • Seperates Stage from House (but most stages extend beyond Plaster Line)
  • written as ‘PL’
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3
Q

Zero-Zero

A

-Intersection of CL and PL
-Bases for all measurements in the theatre
-imagine an X and Y axis grid. This is the Origin Point
Some call this Center-Center. Others not so much

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4
Q

electricity

A

a form of energy characterized by the pressemce and mortion of elementary charged particles generated by friction, induction, or chemical change and having magnetic and radiant effects

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5
Q

light

A

a form of radiant energy that stimulates visual perception

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6
Q

Power Formula

A

W=VA (Watts equals Volts times Amps)
Also could be V=W/A or A=W/V
using alternative symbols: P=IE (W=AV)
p=power, I=intensity, E=electromotive force
most commonly used for formula for our work

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7
Q

Ohm’s Law

A

V=IR (volts equals mps times Ohms)
As voltage increases, current increases. As resistance increases, current decreases.
Also could be: I=V/R or R=V/I

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8
Q

parts of an electrical system

A

source, circuit, load

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9
Q

complete circuit

A

for a circuit to be closed and for current to flow, the circuit must connect from the source to both sides of the load

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10
Q

Parallel Circuit

A

each load recieves full voltage

circuit is still closed if one lamp is out

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11
Q

series circuit

A

all loads share full voltage

circuit is open if one lamp is out

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12
Q

combination circuit

A

looks like a parallel circuit

includes a switch and a fuse/circuit breaker

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13
Q

voltage

A

volt, V or E

the potential to push or pull the electrons away from their binding atoms. A difference in electrical potential

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14
Q

Current

A

Amp, A or I

the measure of the flow of electrical charges. What we understand as electricity

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15
Q

resistance

A

Ohm, R or Omega

the oppostition to the flow of electrical current

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16
Q

power

A

wass, W or P

the measure of the rate at which work is being done

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17
Q

proscenium

A

audience completely seperate from stage, very traditional style, 4th wall (like a movie camera), proscenium Arch

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18
Q

thrust

A

stage protrudes into audience, more intimate style, audience on 3 sides of stage, still has a stage house, but isn’t used for much action

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19
Q

Arena/Round

A

audience surrounds stage, very intimate style, will be looking at some performer’s backs some of the time

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20
Q

flexible/blackbox

A

various possible seaying arrangments, sometimes old buildings repurposed into theatres

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21
Q

Arena/Runway

A

audience on two sides of a wide and shallow stage

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22
Q

environmental/found space

A

loose interpretation of theatre space, sometimes audience and performers occupy the same space

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23
Q

leg

A

vertical piece of masking that keeps audience from seeing into wing SL or SR
also called tormenter
tab is a leg that us hung US/DS

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24
Q

border

A

horiz piece of masking that keeps audience from seeing the grid or into the flys
also called teaser

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25
Q

Valance

A

Most DS Border

usually elaborately decorated or same color as main curtain

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26
Q

house curtain

A

main curtain, just US of proscenium
keeps audience from seeing scenery before show starts
can be used to mask scene changes
also called main rag

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27
Q

backdrop

A

keeps audience from seeing the back wall of theatre
can be painted to represent scenery, sky, etc
cyclorama=backdrop that is not painted, or is painted whit/light blue
aslo called cyc

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28
Q

in 1, in 2, etc

A

combination of leg, border, and sometimes tab
makes a SL/SR alley
scenes are sometimes played in 1, with a scene change happening behind

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29
Q

Single phase Color Wiring

A

Hot-Black
Neutral- White
Ground- Green

Hot serves as circuit for current flow, neutral serves as circuit for current return. ground serves as safety valve in case of short circuit. in alternating current, hot and neutral switch roles as polarity switches

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30
Q

three phase wiring

A
hot 1-black
hot 2- red
hot 3-blue
neutral-white/gray
ground-green, green/yellow

three hot wires, or phases, share a common neutral

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31
Q

parts of a lamp

A

bulb, filament, base

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32
Q

insulators

A

rubber, glass, wood, dry air

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33
Q

conductors

A

silver, gold, copper, aluminum, iron, mercury, carbon, water

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34
Q

Stepladders

A
  • One side can be walked on and one side is not supposed to be walked on
  • Not supposed to walk on top set or second to the top
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35
Q

Extension Ladder

A
  • Two sections
  • One sided
  • Meant to be leaned against a wall
  • Base section and fly section
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36
Q

Trestle ladder or A-Frame ladder

A
  • Free standing ladder but middle ladder can be lifted up, A frame
  • Same idea as the extension ladder but doesn’t need to be leaned against a wall
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37
Q

Extension Trestle ladder

A
  • Two trestle ladeers with a lader inbetween

* Scaffold in between, or plank across, more space

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38
Q

Scaffolding

A
  • Walk board
  • Not too high
  • Work service
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39
Q

Personal Lift

A
  • “genie lift” name brand
  • automated
  • basket to hold one person
  • someone has to push you t move and not safe to move if someone is in it
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40
Q

Scissor lift

A
  • Like “genie lift” but has a walk board lift like the scaffold
  • Driveable, forward, backword
  • Driveable from up high
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41
Q

Focus Track with Bosun’s Chair

A

• Person can travel all the way across to focus lights and not need to move a ladder to get to all the lights

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42
Q

• Four way screw driver

A
o	Plus sign-phillips tip
o	Slotted (minus signe) Not called flat head
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43
Q

• Insulated screwdriver

A

o Allows you from being shocked when working with a live load

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44
Q

• Mini/Precision Drivers

A
o	Eye glass screwdrivers
o	Delicate work
o	Benefit-spinning back side
•	Resting in palm of hand and can turn it using your fingers
•	Come in slotted and Phillips heads
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45
Q

o Allen Wrenches

A

• Six sided wrench (Hexagonal)

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46
Q

• Tape measure

A

o Measure distances

o Can tie off to belt

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47
Q

o Scale rule

A
  • Helps measure scaled down drawings

* Helps you read it in different scales

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48
Q

o Flat tape

A

• Longer distances

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49
Q

o Sharpies and highlighters

A

• Helps to mark and highlight light plot- paperwork

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50
Q

o Silver Sharpie

A

• Cant write with black sharpie so you can use silver

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51
Q

• LED flashlight

A

o Sturdy

o Don’t break if you drop it

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52
Q

• Headlamp

A

o Hands free

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53
Q

• Multi Meter

A

o These can be used to measure continuity, measuring resistance and if there is a complete circuit
o Can also measure voltage coming out of a wall
o Touch with one of the ends

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54
Q

• Clamp Meter

A

o Clamp opens when press a button, and allows you to clamp around it, don’t have to touch it
o Measures the electro magnetic field
o Tells you how much current is going through
o Can see if current is flowing

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55
Q

• Circuit Tester

A

o Chirps and has a light to tell you if there is hot power

o Tells you when there is juice

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56
Q

• Electrical Tape

A
o	Plastic tape
o	Tear able
o	Pliable and flexible
o	Comes in different colors
o	Use it for color coding
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57
Q

• Gaffer’s Tape

A

o Fabric tape, woven fabric
o Tears on a grain
o Strong tape
o Tape wires down, used for safety, lots of purposes
o 2 inch is most common size but comes in diff sizes
o different colors
o Gaffer- a person who does all the wiring and electrical stuff in movies
o Doesn’t leave sticky residue

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58
Q

• Spike Tape

A

o Marking on a stage
o Thin roll of gaf tape
o Many colors

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59
Q

• Glow Tape

A

o Plastic tape
o Glows
o Used for spiking things that are in the dark

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60
Q

• Blackwrap

A

o Black aluminum foil
o Used by electricians where a lot of light is bleeding out of it
o Can take high heat
o Can wrap around to change the way the light is pointing
o Used to manipulate light

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61
Q

• Blacktak

A

o Like blackwrap but its sticky on one side
o Foil that’s adhesive on one side
o Used to stick to the light

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62
Q

law of reflection

A

angle of reflection=angle of incidence

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63
Q

types of theatrical reflectors

A

spherical- half circle
parabolic- crescent moon
ellipsoidal- half oval

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64
Q

refraction

A

light goes at an angle, then where the glass is it refracts the beam, or make the steepness a little less, then the light travels at the same steepness but does not match directly up with the original place of beam, but same steepness

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65
Q

basic lens shaped

A

convex-football shaped
concave-hour glass
plano convex-half circle

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66
Q

light passing through a plano-convex lens

A

source, A B C D-focal length in fourth lens, convergence point, even spread out

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67
Q

light passing through theatrical lenses

A

focal length- two lenses close facing in towards each other, focal length is line between two. then point of convergence at end

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68
Q

step+Fresnel Lens

A

!

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69
Q

reflection vs. Refraction

A

refection- The act of reflecting or the state of being reflected.Something, such as light, radiant heat, sound, or an image, that is reflected.
refraction-The turning or bending of any wave, such as a light or sound wave, when it passes from one medium into another of different optical density.

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70
Q

lighthouse fresnel light

A

fresnel lens makes it so that the light shoot straight out completely from one end to the other

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71
Q

light path in an ellipsoidal reflector spotlight

A

primary focal point (first point where te light comes together), shutters, gobo, secondary focal point (second point where all the light comes together) axis (dotted line through the picture horiz)

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72
Q

plug

A

male end, has conductors protruding from plug

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73
Q

receptacle

A

female end, conductors are not exposed

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74
Q

wire

A

length of insulated copper

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75
Q

“pins to power”

A

illustrates that plug ends always points toward the source of voltage. works the same as data cables (sound, DMX)

dangerous to have double pug cable
pointless to have double receptacle cable

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76
Q

cable direction

A

“pins to power”, dangerous to have double-plug cable, pointless to have double-receptacle cable

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77
Q

stage pin

A

theatrical standard, 2Pins plus Ground

Neutral and ground pin close together, hot pin farther away

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78
Q

edison

A

common, household style in USA
ground-half circle hole
Hot- shorter rectangle hole
Neutral- longer rectangle hole

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79
Q

twistlock

A

older theatrical style
ground- half circle with rectangle pointed in, diff looking
neutral- thinner and shorter
hot- thicker and longer

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80
Q

jumper

A

extension cord

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81
Q

multi-cable

A

bundled cables are easier to run and maintain
sometimes called ‘mult’ or ‘socapex’ or ‘soco’
break=in vs. break-out

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82
Q

feeder

A

typically CamLock, used to connect dimmers to AC Service

heavy duty, thick copper, three phase power

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83
Q

two-fer

A

or three-fer, different ends

can plug two loads into one source

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84
Q

rheostat dimmer

A

wall switch/dimmer
mechanical dimming
inefficient because of heat loss

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85
Q

silicon controlled rectifier dimmer

A

the cards we pulled out in class in blackbox

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86
Q

DMX

A

Digital Multiplex

  • Speaks to dimmers, 5 pins means its for lighting,
  • looks like microphone but that has three pins,can transmit 512 bits of data
  • 512 dimmers can be controlled at any given time, each dimmer takes one channel, moving lights take thirty bits of data, light board is source, pins go toward the console, set dimmer levels, and recording them in certain times, recordable console, lighting consoles have sliders
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87
Q

CamLock

A

used on feeder cable- colored wires

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88
Q

adaptor

A

goes from one style to another

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89
Q

dimmers

A

regulates the voltage applies to a lamp thereby regulating the current supplied. And with less current, less work can be done
voltage can be regulated manually or electronically
modern dimmers are scr style (silicon controlled rectifier
SCR dimmers switch on and off at a variable rate therefore regulating the voltage
more efficient than old style dimmers, which absorb part of the voltage, converting it to heat

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90
Q

rheostat

A

wall switch/dimmer
mechanical dimming
inefficient because of heat loss

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91
Q

silicon controlled rectifier dimmer

A

the thing we pulled out in class, looks like DJ booth

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92
Q

Standing end- the long end

A
  • the part not knotted. That standing part lies between the standing end and the knot
  • Part not working with
  • Part not knotted
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93
Q

Tail-short end

A
  • Part that gets knotted
  • Running end
  • Working end
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94
Q

Loop

A
•	Made when a rope forms partial circle with the ends crossing each other
•	Overhand loop
o	Tail over the standing end
•	Underhand loop
o	Tail under the standing end
95
Q

Bight

A

• Made by folding a piece of rope so that two parts lie alongside each other. When tied near the rope’s end, the parts will be the tail lying beside the standing end

96
Q

Elbow

A
  • Two crossing points created by an extra twist in a loop

* A double loop

97
Q

Turn

A
  • One pass of the rope round or through an object

* Ends end up in different directions

98
Q

Round turn

A
  • Two passes of a rope round an object-to completely encircle it
  • Both ends end up in the same direction
99
Q

o Bend

A

joins two ropes or lines together

100
Q

• Square knot, bowline, half knot

A

 Bend- joins two ropes or lines together
 Square knot, bowline, half knot
 Bowline
• Makes a slip free loop
• Good for attaching to handle or carabineers
• Loop, bunny through the hole, behind back of tree, then back through the hole, tighten

101
Q

o Hitch

A

• Attaches a rope to something, like a hitching post, dock, anchor, cleat

102
Q

• Clove hitch

A

o Needs to be tied around something
o Good for tying cable to pipe
o Slip free version of half hitch
o Around, crossing turn, then around, then through the cross

103
Q

• Belaying knot (Cleat hitch)

A

o Ties off a standing end under load

o Used in old theatres for rigging to keep scenery in the air

104
Q

o Stopper knot

A

• A knot in the end of a rope, used to prevent fraying or to prevent the end passing through a hole

105
Q

• Figure 8 knot

A

o Basic stopper hitch

o Used to keep the tail from slipping through another knot or hole

106
Q

AnimatedKnots.com

A

!

107
Q

hue

A

the name of the color
what makes red red, blue blue
determined by position on electromagnetic spectrum (size of wave energy)

108
Q

6 basic hues

A

rainbow

red, orange, yellow, green, blue, purple

109
Q

colors in pigment

A

pigment refers to color in matter, something physical (fabric, paint, skin)

110
Q

Colors in Light

A

light refers to color as energy. light is non tangible

111
Q

primary colors of light

A

red green blue, cant mix a primary

112
Q

primary colors of pigment

A

red, yellow, blue, can’t mix primary colors

113
Q

secondary colors

A

secondary colors (orange, green, purple or violet) equal parts of two primariesprimary colors of pigment (red, yellow, blue) can’t mix primary colors

114
Q

value

A

the relative lightness or darkness of a hue or mixed color

115
Q

tint

A

hue mixed with white (lighter colors)

116
Q

shade

A

hue mixes with black (darker colors)

117
Q

chroma

A

the purity or intensity of a color
the more you mix hues, the less chromatic the mixed color becomes. chromatic colors tend to be bright and vivid. mixed hues tend to gray out each other.

118
Q

chroma-complimentary colors

A

complementary colors are opposite each other on the color wheel. they pop against each other. think of sports team colors, or christmas

119
Q

red pigment

A

green pigment

120
Q

orange pigment

A

blue pigment

121
Q

yellow pigment

A

purple pigment

122
Q

what happens when you mix complementary colors

A

turns to neutral gray

123
Q

green light

A

magenta light

124
Q

cyan light

A

red light

125
Q

blue light

A

yellow light

126
Q

additive color mixing

A

two or more sources, mixing colors toward white. all colors of light equals white light. sun is our reference white.

127
Q

subtractive color mixing

A

two or more filters with one source, mixing color toward black. absence of color equals black

128
Q

red light and blue light make

A

magenta light

129
Q

blue light and green light make

A

cyan light

130
Q

red light and green light make

A

yellow light

131
Q

red, green, blue light make

A

white light

132
Q

magenta and yellow light make

A

red light

133
Q

cyan and yellow light make

A

green light

134
Q

magenta and cyan light make

A

blue light

135
Q

cyan, yellow, and magenta make

A

black light

136
Q

does dimming your light preserve energy

A

no

137
Q

lighting board language

A

Sturdy and robust language
• Doesn’t fail often
• Sturdy cable
• Digital and physically reliable

138
Q

submaster

A

any group of channels put into a submaster
• a whole group of dimmers
 usually used for work and house lights

139
Q

group

A

does not have a physical slider but is similar to a submaster
 shortcut for lightcues
 groups: you can go back and edit the cues, you can’t do that with submaster

140
Q

cues

A

a snapshot of the levels on the stage and giving it a cue number
• Can go back during performance and play those cues

141
Q

spilt-fade

A

allows slights coming up at one time and lights going down at another time, different time but same cue

142
Q

closer the fresnel lens is to the lens

A

the larger it will make the explosion of light

143
Q

how to put a gobo in

A

upside down and backwards

144
Q

dimmer

A

the actual physical dimmer sitting in the back of the theatre. Regulates light, this is the actual physical dimmer backstage

145
Q

patching channel

A

reorganizing the dimmer to make them be in the order of channels you want

146
Q

Two ways to make changes

A

• Live is during the show seeing it, seeing the changes your making directly
• Blind is programming on the consule with out seeing it on the stage
 Can look at next cue, not happening live, but programming for a different part of the show
 Pre programming

147
Q

2 scene set board

A
  • series of handles, two long rows
  • manually setting
  • each row represent each dimmer between the theatre
  • when one row is in play, your setting the other row for the next light level and cues
148
Q

channel

A

number or handle in which you have on the console

149
Q

what should you keep away from lighting consules

A

graphite! including pencils, conductors

150
Q

Standing end

A

the long end

  • the part not knotted. That standing part lies between the standing end and the knot
  • Part not working with
  • Part not knotted
151
Q

tail-short end

A
  • Part that gets knotted
  • Running end
  • Working end
152
Q

Loop

A
with the ends crossing each other
•	Overhand loop
o	Tail over the standing end
•	Underhand loop
o	Tail under the standing end
153
Q

Elbow

A
  • Two crossing points created by an extra twist in a loop

* A double loop

154
Q

Turn

A
  • One pass of the rope round or through an object

* Ends end up in different directions

155
Q

Round turn

A
  • Two passes of a rope round an object-to completely encircle it
  • Both ends end up in the same direction
156
Q

square not

A

o Bend- joins two ropes or lines together

• Square knot, bowline, half knot

157
Q

bowline

A
  • Makes a slip free loop
  • Good for attaching to handle or carabineers
  • Loop, bunny through the hole, behind back of tree, then back through the hole, tighten
158
Q

Hitch

A

• Attaches a rope to something, like a hitching post, dock, anchor, cleat
 Clove hitch, belaying knot

159
Q

clove hitch

A

o Needs to be tied around something
o Good for tying cable to pipe
o Slip free version of half hitch
o Around, crossing turn, then around, then through the cross

160
Q

belaying knot (cleat hitch)

A

o Ties off a standing end under load

o Used in old theatres for rigging to keep scenery in the air

161
Q

stopper knot

A

• A knot in the end of a rope, used to prevent fraying or to prevent the end passing through a hole
 Figure 8 knot, over hand knot

162
Q

figure 8 knot

A

o Basic stopper hitch

o Used to keep the tail from slipping through another knot or hole

163
Q

when labeling a light you…

A

write it in bottom right corner
• Diffusion- write it in top right corner so they aren’t overlapped when put over another light
• China marker used to write
• Underline the number so that you know what way the number/letters face

164
Q

lavendar

A

neutral color- made out of blue (cool) and red (hot)

165
Q

Theatrical Gel

A

• Made out of polyester
• Three main manufacturers that we use in the theatre
o Rosco- R, ex R02
o Lee- L, ex L100
o GAM (great American market)- G, ex G510
• Sheet- 20” by 24”
• Roll- 25’ by 36’

166
Q

clear gel

A

heat shield- different feel to it, more supple, polyester, give, blocks some of the hat coming out of a light

167
Q

grey gel

A

neutral density- allows you to take the brightness down a little bit when you cant control them separately

168
Q

tough spun

A

Polyester, touch diffusion

o Heavy frost, doesn’t soften the edge, just casts light everywhere

169
Q

silk

A

has lines in it that goes in one direction, polarizes the light, spread the light out horizontally, makes it larger
• Some manufacture frost and color in the same piece of gel, same with silk

170
Q

frost

A

fuzz the edge out, diffusion

171
Q

Light refers to color as…

A

energy

light is non tangible

172
Q

values

A

Light= High Value
Medium=Middle Value
Dark=Low Value

173
Q

Chroma

A
  • the purity of intensity of a color
  • the more you mix hues, the less chromatic -the mixed color becomes
  • chromatic colors tend to be bright and vivid
  • mixed hues tend to gray out each other
  • -Also known as Intensity or Saturation
174
Q

how to write measurements

A

write a measurement, write the numeral for feet, followed by a single quotation mark, a dash, the numeral for inches, followed by a double quotation mark
10’-0”
1’-2 3/4” ( for fraction write space between number and fraction)
if measurmeent is less than a foot don’t need feet and dash
Yes: 6”
NO: O’-6”

175
Q

example of scale

A

1/2”=1’-0”

-first number represents the measurement on the paper and the second number represents measurement in the real world

176
Q

Hue

A

the name of the color
What makes red-red
Determined by position on electromagnetic spectrum (soze of wave of energy)

177
Q

scale represents…

A

how much something is shrunk to fit into a piece of paper

178
Q

when measuring a line/box you must write the meausrments and…

A

make a line with arrows and lines on either end

179
Q

when measuring the distance between lighting units…

A

measure from the center of one of the lights to the next center of the next unit
-in this case use center of movements

180
Q

when hanging a theatrical light

A
  1. make sure C-Clamp Bolt is properly loosened
  2. raise liht to pipe and set C-Clamp on Pipe. make sure light is oriented in proper direction
  3. ensure that top and back edges of C-Clamp are resting against pipe
  4. finger tighten C-Clamp Bolt (light shouldn’t fall at this point)
  5. tighten C-Clamp Bolt with wrench
  6. attach safety cable to pipe
  7. ope shutters to light
  8. untie pigTail and let it hang loose
  9. point light in general direction of its focus, ensuring that light is right side up. Tighten yoke bolt and pan nut
181
Q

If hanging on aluminum truss…

A

wrap truss with carpet/PVC so that you don’t dent russ

182
Q

if unit is to be overhung

A

(roostered) make sure to pull up on unit while tightening so that C-Clamp is set firmly against pipe

183
Q

if unit is to be yoked out

A

hung to th side of pipe, not straight down

-make sure that back side of C-Clamp is facing Up

184
Q

If unit is near an open end of pipe

A

make sure that safety cable is secured to something other than the open pipe

185
Q

if light has two C-Clamps

A

Cyc lights

get help hanging it

186
Q

circuiting a theatrical light

A
  1. determine location of dimmer/circuit
  2. determine if light is two-fered with others
  3. determine and obtain all necessary jumpers and two-fers, etc
  4. always place female end of jumper near c-clamp of light. Don’t use pigTail as jumper
  5. dont use two-fers as a short jumper
  6. the jumper to pipe near c-clamp.
  7. try to avoid tying cable across open spaces
  8. tie up all excess cable neatly against pipe
  9. use clovehitch knots when typing up cable. the tightly, finish with a bow
  10. label ends of jumpers/two-fers as per Master Electrician (typically labeled with circuit number)
187
Q

What should you never do with a jumper cable when circuiting a theatrical light?

A

NEVER wrap jumpers around Pipe because of electro magnets

188
Q

What should you never do to a pigtail?

A

when tying the jumper to the pipe near the C-Clamp, NEVER tie up pigtail, easier to fix the light

189
Q

focusing a theatrical light

A
  1. prep unit before lighting designer gets to you
    - pull color from unit (if LD wants you to)
    - Sharpen to shutter (If Leko)
    - Zoom as needed (If zoom Unit)
    - Spot Down (if fresnel)
    - Rotate Bottle (if PAR)
  2. Put hotspot on LD, adjust as directed
  3. tighten Unit (Pan Nut, Yoke Bolt, Yoke Handles)
  4. Let LD know that unit is tight
  5. make shutter cuts if Leko
  6. Adjust Flood if fresnel
  7. rotate bottle if PAR
  8. Put Color in Light
190
Q

striking a theatrical light

A
  1. unplug light. tie up pig tail.
  2. point light straight down
  3. push in shutters
  4. loosen C-Clamp Bolt with wrench
  5. take off safety cable. leave attached to light
  6. loosen C-Clamp bolt with hand
  7. remove unit from pipe
  8. pull out color and gobos. collect and store appropriately
  9. beware of where you are setting light. lay light on side if near the edge of tage or catwalk
191
Q

Whats on a light plot

A

plate made up of:

  • key
  • legend
  • Notes
  • Title block information
192
Q

What is the plate?

A
  • information on the right of plot

- background

193
Q

What is the Key

A

key to what symbols mean

194
Q

What is the legend

A
	Color
	Institue type
	Gobo (T, triangle, or circle)
	Unit number
	Channel number
	Dimmer number (sometimes you’ll see this sometimes you wont
195
Q

WHat is important to do FIRST when reading a light plot

A

the NOTES section

196
Q

WHat is the title block information

A
	Theatre
	Name of show
	Production team
	What this piece of drafting is for
•	“light plot overhead”
	date
	scale**
	who the lighting director is
197
Q

do u ever make a second plot?

A
  • sometimes make a second plot for stuff underneath on boom or floor, for clarity
  • if not a lot of stuff on floor of set no need to draw second set
198
Q

wheres scale on plot

A

X and Y axis

199
Q

how does unit numbering numbered?

A

SL to SR, right to left (backwards)

  • top to bottom, real life not on paper, when lights stacked one on top to another in real life
  • away from proscenium
o	Electric 3
o	Electric 2
o	Electric 1
o	-----Proscenium
o	Cat 1
o	Cat 2
o	Cat 3
200
Q

center line section

A
  • cut it in half and fold it down
  • looking at it sideways
  • tells height and relation of things
201
Q

Two pieces of paperwork turned in with light plot

A

• Instrument schedule

202
Q

Channel hookup

A
o	Info that belongs to that light
o	Spreadsheet instead of drawing
o	Organized and sorted by channel number
•	Number you assign to the light on the virtual console
•	Organized by idea
o	Info LIKE
•	Dimmer number
•	Lighting position & unit #
•	type & Acc & W
•	Purpose and focus
203
Q

Instrument schedule

A

o Organizes by position and unit number
• Position in the theatre, on the cat, on the grid, etc
o Still takes the info from the plot
o Organized different way

204
Q

FOH

A

front of house

205
Q

Catwalk

A

 Entire position is exposed
 Over audiences heads
 Like what we have in Burg and Blackbox

206
Q

Cove, Beam, or Slot (terms used for same thing

A

 Enclosed in ceiling with a small opening for lights to shoot through
 Like what we have in the Kirkpatrick theatre on sides and every top of theatre
• Audience cant se the light strip
• Similar to catwalk but enclosed from audience

207
Q

Box Boom (BxBm)

A

 Vertical boom on the sides of auditorium
 Can be exposed or enclosed
• Like what we use in Kirkpatrick

208
Q

Balcony Rail

A

 Pipe on the upstage edge of the balcony
 God for low angle shots and curtains
• Like what we have in Kirkpatrick Theatre

209
Q

Overstage Position

A
Permanent Light Positions
•	Galleries
•	Grid
•	Bridge
•	Bridge
o	Temporary Light Positions
•	Ladders
•	Tail down
•	Goal post
•	Boom
•	Torm
•	Floormounts
•	Rover
•	Trough
210
Q

Electrics

A

 Single pipe
 pipes that fly in to stage floor
 We don’t have any of these

211
Q

Bridge

A

 Massive flying contraption with lights, sound, etc
 Flying catwalk
 Only in really big theatres

212
Q

Grid

A

 Doesn’t fly in and out
 Built from ceiling of theatre
 Series of pipes in ceiling
 Like in burg or above us in class

213
Q

Galleries

A

 Built onto the sidewalls of stage
 Typically don’t move
 Sometimes an elevated fly rail serves as a gallery position

214
Q

ladders

A

 Portable hung from grid or electrics

 Sort of a portable gallery position

215
Q

tail down

A

 Pipe or series of pipes hung below or battens

216
Q

goal post

A

 Position built up from the floor

 Looks like an old fashioned football goal post

217
Q

Boom

A

 Vertical pipe mounted to the floor

 typically used for low sidelight

218
Q

torm

A

 Boom adjacent to proscenium

 Typically permanently installed

219
Q

floormount

A

 Light placed on a floorplate

220
Q

rover

A

 Light on a rolling boom or floorplate
 Trough
• A slot cut into floor for strip lights
• Typically used for lighting backdrops or for footlights

221
Q

Pipe

A

o Schedule 40- number 40 refers to the thickness of the sidewall of the pipe
• Different then the diameter
• How strong it is

o Refer to it as nominal dimensions, we refer to pipe by its nominal dimensions
• 5 by 6 isn’t the REAL length, but it’s the nominal dimension
o ID- inside diameter
• Nominal dimension
o OD- outside diameter
o Typically use 1 inch and ½ or 1 inch and a ¼

222
Q

truss

A

o Often made of aluminum, therefore light, but also a softer metal
o Usually 12 in or 20 in wide and deep. Comes in varying lengths
o Can connect pieces of truss together to make it long
o Can be put on base and stood up, or hung horizontally

223
Q

Clamps for lights

A
o	C-Clamp
•	Attaches light to pipe
o	Sidearm with Tee
•	Allows light to be hung upright 
•	Attaches to boom creates arm
•	Truss clamps
224
Q

Harware for StripLights

A
o	Trunnion
•	Has flat bottom
•	Can stand/sit on the floor
o	Hanging arm
•	Hangs from ceiling
225
Q

Pipe Hardware

A
o	Swivel cheseborough
•	Has two clamps
•	Can swivel
•	Connects two pieces of pipe together’
o	Rigid Cheseborough
•	Doesn’t turn or swivel
o	Grid Lock Clamp
•	Like cheseborough, piepes attach to each other at 90 degrees
o	Coupler
•	Threaded insert
•	Twists on can add another pipe
o	NO ROUDA BLOCK
o	Pipe to floor
•	Boom base
	Big, can thread pipe 
	Keeps it upright
	Free standing
•	Flange
	Can screw pipe into it
	Holes to screw to floor with screws
226
Q

truss

A

o Often made of aluminum, therefore light, but also a softer metal
o Usually 12 in or 20 in wide and deep. Comes in varying lengths
o Can connect pieces of truss together to make it long
o Can be put on base and stood up, or hung horizontally

227
Q

Clamps for lights

A
o	C-Clamp
•	Attaches light to pipe
o	Sidearm with Tee
•	Allows light to be hung upright 
•	Attaches to boom creates arm
•	Truss clamps
228
Q

Harware for StripLights

A
o	Trunnion
•	Has flat bottom
•	Can stand/sit on the floor
o	Hanging arm
•	Hangs from ceiling
229
Q

Pipe Hardware

A
o	Swivel cheseborough
•	Has two clamps
•	Can swivel
•	Connects two pieces of pipe together’
o	Rigid Cheseborough
•	Doesn’t turn or swivel
o	Grid Lock Clamp
•	Like cheseborough, piepes attach to each other at 90 degrees
o	Coupler
•	Threaded insert
•	Twists on can add another pipe
o	NO ROUDA BLOCK
o	Pipe to floor
•	Boom base
	Big, can thread pipe 
	Keeps it upright
	Free standing
•	Flange
	Can screw pipe into it
	Holes to screw to floor with screws
230
Q

memorize…12 and 14 gauge

A

12-20

14-15

231
Q

standard voltage in USA

A

120

232
Q

memorize…12 and 14 gauge

A

12-20

14-15

233
Q

standard voltage in USA

A

120