SRP OOP as PFC Flashcards

1
Q

Villain Cbets ip. Nós temos de verificar o quê?

A

1) Range vs range on flop
Perceber quem tem nuts advantage

2) %cbet + %fold vs probe
Permite-nos perceber como o rival constrói o range

3) %turn cbet
Permite-nos perceber se vale a pena ter uma estratégia vs cbet com floats. Se o valor for alto significa que ele vai continuar a bluffar muito no turn e irá-nos sair caro andar a fazer muitas vezes x-c, x-f

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2
Q

(River) vs B-B-B line, btn reg vs bb
Datapoints by texture
- 3 of overbluff
- 7 of underbluff

A

River é overbluffed quando:
Turn é uma overcard
River é uma overcard (mais ainda num A)
Low 2t conn flop nFCT+R

River é underbluffed quando:
Flop é monotone
Flop é triple brodway
Turn paired the board
Turn is 3rd brodway
Turn is 4 card str8
River is 4 card str8
River is 4 card flush
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3
Q

4 pontos a pensar para XR bluff vs cbet

A

1) Massdatabase analysis - A textura da board representa um hotspot em que a pool faz demasiado fold vs rcbet?
2) Range vs range - Quem tem nut advantaged?
3) Bloqueamos o range de continue do villain?
4) Existirão várias boas cartas para continuar a barrilar turn?

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4
Q

(Flop) Overall vs B
Pool analysis vs x-r
2 texture datapoint

A

Pool overfold vs x-r on:

  • low boards (especially rainbow)
  • dry disconnected boards (especially rainbow)
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5
Q

(Turn) Overall vs BC-?
We x-r bluff, got called.
When villain calls x-r ip we know…
1 texture datapoints

A

Pool after c x-r ip:

- overfold on blank turns

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6
Q

(Turn) Overall vs X flop

1 pool datapoints

A
  • Pool overfold vs probe bet
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7
Q

1 ponto a pensar para XR 4value vs cbet

A

1) a nossa mão é forte o suficiente para XR-B-B? se não for é porque é despolarizada (Ex.: 2P on monotone flop)

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8
Q

(Turn) Overall vs B-B

5 texture datapoints

A

Underbluffed on (need TP+ to call):

  • Monotone flop
  • Triple Broadway
  • A high flop
  • 4 card flush
  • 4 card straight
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9
Q
(River) vs BC-X-?
When can we re-open river, after x-x turn?
1 villains range datapoint
1 texture datapoint
1 strategy datapoint
A

Villains range is capped after x turn.
We can re-open river, after x-x turn:
- bluff when T OC + R OC
We can B 4value when hit TP. if we x TP, we X-F because pool don’t value bet thin enough.

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10
Q

(River) vs B-X-B
- BTN/CO vs MP/EP
1 Pool datapoint

A

Underbluffed.

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11
Q

(River) vs B-X-B
- BTN vs CO
1 pool datapoint
1 texture datapoint

A

Balanced.
Underbluffed on:
2x-3xBWT, 4CST, FCR, LBSL, 4CSR

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12
Q

(River) vs B-X-B
- SB vs BB
1 pool datapoint
4 texture datapoint

A

Overbluffed.
Exceptions:
2x-3xBWT, 4CST, FCR, LBSL, 4CSR

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13
Q

(Turn) Overall vs X-R

A
  • Pool underbluff when Raise probe bet
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