SRP OOP as PFC Flashcards
Villain Cbets ip. Nós temos de verificar o quê?
1) Range vs range on flop
Perceber quem tem nuts advantage
2) %cbet + %fold vs probe
Permite-nos perceber como o rival constrói o range
3) %turn cbet
Permite-nos perceber se vale a pena ter uma estratégia vs cbet com floats. Se o valor for alto significa que ele vai continuar a bluffar muito no turn e irá-nos sair caro andar a fazer muitas vezes x-c, x-f
(River) vs B-B-B line, btn reg vs bb
Datapoints by texture
- 3 of overbluff
- 7 of underbluff
River é overbluffed quando:
Turn é uma overcard
River é uma overcard (mais ainda num A)
Low 2t conn flop nFCT+R
River é underbluffed quando: Flop é monotone Flop é triple brodway Turn paired the board Turn is 3rd brodway Turn is 4 card str8 River is 4 card str8 River is 4 card flush
4 pontos a pensar para XR bluff vs cbet
1) Massdatabase analysis - A textura da board representa um hotspot em que a pool faz demasiado fold vs rcbet?
2) Range vs range - Quem tem nut advantaged?
3) Bloqueamos o range de continue do villain?
4) Existirão várias boas cartas para continuar a barrilar turn?
(Flop) Overall vs B
Pool analysis vs x-r
2 texture datapoint
Pool overfold vs x-r on:
- low boards (especially rainbow)
- dry disconnected boards (especially rainbow)
(Turn) Overall vs BC-?
We x-r bluff, got called.
When villain calls x-r ip we know…
1 texture datapoints
Pool after c x-r ip:
- overfold on blank turns
(Turn) Overall vs X flop
1 pool datapoints
- Pool overfold vs probe bet
1 ponto a pensar para XR 4value vs cbet
1) a nossa mão é forte o suficiente para XR-B-B? se não for é porque é despolarizada (Ex.: 2P on monotone flop)
(Turn) Overall vs B-B
5 texture datapoints
Underbluffed on (need TP+ to call):
- Monotone flop
- Triple Broadway
- A high flop
- 4 card flush
- 4 card straight
(River) vs BC-X-? When can we re-open river, after x-x turn? 1 villains range datapoint 1 texture datapoint 1 strategy datapoint
Villains range is capped after x turn.
We can re-open river, after x-x turn:
- bluff when T OC + R OC
We can B 4value when hit TP. if we x TP, we X-F because pool don’t value bet thin enough.
(River) vs B-X-B
- BTN/CO vs MP/EP
1 Pool datapoint
Underbluffed.
(River) vs B-X-B
- BTN vs CO
1 pool datapoint
1 texture datapoint
Balanced.
Underbluffed on:
2x-3xBWT, 4CST, FCR, LBSL, 4CSR
(River) vs B-X-B
- SB vs BB
1 pool datapoint
4 texture datapoint
Overbluffed.
Exceptions:
2x-3xBWT, 4CST, FCR, LBSL, 4CSR
(Turn) Overall vs X-R
- Pool underbluff when Raise probe bet