Sports Vision Flashcards

1
Q

Traumatic Brain Injuries (TBI)

A

*An injury that affects brain functionality
-caused by blow, jolt, bump, penetrating injury
-secondary to severe sports injury
-sudden trauma causing injury to brain and impact on visual system

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2
Q

FL-41 tint

A
  • Migraine headaches
  • Light sensitivity
  • CVS
  • blepharospasm
    blocks 80% of most painful waves
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3
Q

Sports Injury Risk Types

A

Low risk
* Typically no ball, stick, body contact
* Swimming, track/field, gymnastics, cycling
High risk
* Where a ball, racquet, stick or body contact involved
* Baseball, tennis, racquet ball, basketball, football
*Very high risk
Sports activities where eye protection typically not
worn
* Wrestling, martial arts, boxing

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4
Q

SPORTS EYEWEAR LENS PERFORMANCE ELEMENTS

A
  • protection: impact resistant
  • optimum visual acuity
  • contrast enhancement
    *radiation (UV) filtration
  • dust, sun, wind
  • pinguecula, pterygium, photokeratitis, cataract
  • peripheral vision (minimal distortion, optimum clarity)
  • glare reduction
    *minimal color distortion
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5
Q

Sports Frames

A

*fully cover orbital region
*proper contact at bridge & temples
*beveled so that lens expulsion is not towards the eye
*properly fitted overall
*follow ASTM (American Society for Testing & Materials) standards

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6
Q

Type I lens

A
  • very curved lens, distortion
  • lens and frame front piece molded as one unit
  • not available in prescription form
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7
Q

Type II Lens

A

eyeguard with lenses
* polycarbonate lens and frame
* frame with no hinges, sports strap
* most widely used today,

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8
Q

Type III lens

A

-lens less eyeguard with narrow opening
-no longer safe for raquetball, ball can deform opening

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8
Q

Type III lens

A

-lens less eyeguard with narrow opening
-no longer safe for raquetball, ball can deform opening

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8
Q

Type III lens

A

-lens less eyeguard with narrow opening
-no longer safe for raquetball, ball can deform opening

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9
Q

Type IV lens

A

*face masks & shields
* full face
* varying size openings
* shields made of polycarbonate
* bulky, uncomfortable, difficult to hold in place

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10
Q

Lens Type

A

*polycarbonate
* superior to all lens materials
* large or small objects
* high or low velocity objects
*UV protection
*proper absorptive tint color & level of absorption
*Anti-reflection coating
*Consider frame styles/frame manufacturers that permit switching of lenses for multiple sports consideration

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11
Q

Swim Goggles

A

*Considerations: lens material, water
index, plus lens, minus lens; power in air
*Do calculations for appropriate curves
for front and back sides of lens for
optimal visual acuity in water
*Easiest for minus lens: plano front curve
and all minus power on concave side–no
adjustment necessary

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12
Q

Snorkeling and Diving Mask

A

*Typically mounted onto inside flat surface
*Typically not done for plus correction due to curvature requirement on concave surface
*Usually a high minus patient request
*All the minus power on the concave side of lens
*Typically glass lens

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13
Q

WRAP EYEWEAR

A

-maximize performance, better protection, cosmetic
* Default facial wrap angle, usually averages 20 degree
* Pantoscopic tilt, may be greater than 12 degree
* Base curve of demo lens, typically +8.00D
* Vertex distance, 12.5mm or less
* Must have optimum fit at time of frame selection

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14
Q

conventional frames

A
  • Default facial wrap angle, typically <10 degree
  • Pantoscopic tilt, typically 10-12 degree
  • Base curve of demo lens, typically +6.00D
  • Vertex distance 13.5mm
15
Q

wrap frame considerations

A
  • Appropriate wrap
  • Vertex distance
  • Lash consideration
  • Lens insert
  • Bridge
  • Fogging concerns
    *Temple
  • Typically flexible conforming style (library)
  • Helmet or cap over glasses?
16
Q

lenses requirements

A

+8.00 base with Rx from +2.00 to -5.00
BO induced on horizontal wrap
BDn induced from more panto

17
Q

Magnitude of prism Formula

A

Δ = 100 tan θ (t/n) P1

18
Q

TINTED LENSES

A

*Polarized lenses
*Photochromic lenses
*Polarized photochromic

Uniform tint
* Grey–uniform, neutral density
* Brown–blue light reduction
* Yellow–blue light reduction, brighter
* Green–enhances green
* Red–enhances orange/red wavelengths
* Above tints may alter colors except for grey