Speed and Acceleration Flashcards

1
Q

What is a scalar quantity?

A

A quantity that only has magnitude (size).

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2
Q

Give five examples of scalar quantities.

A

Mass, time, distance, volume, density.

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3
Q

What is a vector quantity?

A

A quantity that has both magnitude and direction.

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4
Q

Give four examples of vector quantities.

A

Force, acceleration, velocity, displacement.

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5
Q

What is the difference between distance and displacement?

A
  • Distance: The total path traveled between two points.
  • Displacement: The shortest straight-line distance between two points.
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6
Q

What is the formula for average speed?

A

Averagespeed = Totaltime / Totaldistance
​

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7
Q

How can you find average speed from a graph?

A

Use the gradient:
(𝑦2βˆ’ 𝑦1) / (π‘₯2 βˆ’ π‘₯1)
(riseoverrun)

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8
Q

What is maximum speed?

A

The highest speed recorded, found by identifying the steepest straight line on a graph.

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9
Q

What is instantaneous speed?

A

Speed at a specific moment in time.

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10
Q

How do you find instantaneous speed from a graph?

A

Draw a tangent to the curve and measure its gradient.

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11
Q

What is the formula for acceleration?

A

a = (vβˆ’u) / t
where:
* a = acceleration
* 𝑣 = final velocity
* 𝑒 = initial velocity
* 𝑑 = time

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12
Q

What is increasing acceleration? Give an example.

A

Acceleration that increases at an increasing rate.
* Example: 1π‘š/𝑠, 3π‘š/𝑠, 7π‘š/𝑠 (+2,+4)

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13
Q

What is decreasing acceleration? Give an example.

A

Acceleration that slows down over time.

  • Example: 1π‘š/𝑠, 5 π‘š/𝑠, 7 π‘š/𝑠 (+4, +2)
  • Occurs in cars reaching terminal velocity.
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14
Q

What is constant uniform acceleration? Give an example.

A

Acceleration that stays the same over time.
* Example: 1π‘š/𝑠, 3 π‘š/𝑠, 5 π‘š/𝑠 (+2, +2).

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15
Q

What is constant deceleration? Give an example.

A

Velocity decreases at a constant rate.
* Example: 10 π‘š/𝑠, 7 π‘š/𝑠, 4 π‘š/𝑠 (βˆ’3, βˆ’3)

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16
Q

What does a horizontal line on a speed-time graph mean?

A

Constant velocity (speed stays the same over time).

17
Q

How do you calculate distance from a speed-time graph?

A

Find the area under the graph.

18
Q

What formula do you use for a triangle’s area?

A

1/2 Γ— Base Γ— Height

19
Q

What formula do you use for a rectangle’s area?

A

Length Γ— Width

20
Q

What formula do you use for a trapezium’s area?

A

1/2 Γ— (Base 1+ Base 2) Γ— Height

21
Q

How do you estimate the area under a curved speed-time graph?

A
  • Find the midpoint of the curve.
  • Divide the area into two shapes.
  • Approximate each area and sum them.
22
Q

What is free-fall motion?

A

Motion under the effect of gravity only.

23
Q

What is the acceleration due to gravity on Earth?

A

9.8π‘š/𝑠^2

(use 10π‘š/𝑠^2
in exams).

24
Q

What happens to speed and acceleration in free fall?

A
  • Speed increases as the object falls.
  • Acceleration remains constant at 9.8 π‘š/𝑠^2
25
Q

Does mass affect free fall?

A

No, all objects fall at the same rate when air resistance is ignored.

26
Q

What does a straight, diagonal line on a distance-time graph mean?

A

Constant speed.

27
Q

What does a horizontal line on a speed-time graph mean?

A

Constant velocity (no acceleration).

28
Q

What does a curve on a distance-time graph mean?

A

Changing speed (acceleration or deceleration).

29
Q

What does a downward-sloping speed-time graph mean?

A

Deceleration (slowing down).

30
Q

What happens when an acceleration-time graph is a horizontal line above zero?

A

Constant acceleration.

31
Q

What information can you extract from a velocity–time graph?

A
  1. The gradient (slope) of a velocity–time graph gives the acceleration
  2. The area under the curve represents the displacement of the object.
32
Q

How do you determine instantaneous velocity using a graph?

A

Instantaneous velocity is found by drawing a tangent at the point of interest on a velocity–time graph; the gradient of this tangent line represents the instantaneous velocity.

33
Q

What are the basic kinematic equations that are useful in motion analysis?

A

Common equations include:
* 𝑣 = 𝑒 + π‘Žπ‘‘
* 𝑠 = 𝑒𝑑 + (1/2)π‘Žπ‘‘^2
* 𝑣^2 = 𝑒^2 + 2π‘Žπ‘ 

where 𝑒 is initial velocity, 𝑣 is final velocity, π‘Ž is acceleration, 𝑠 is displacement, and 𝑑 is time.

34
Q

Why is vector addition important when dealing with velocity and displacement?

A

Because velocity and displacement are vector quantities (having both magnitude and direction), using vector addition helps in accurately determining the overall effect when combining movements in different directions.