Small Arms Terminology Flashcards
Breechblock
The component which seals the breech and blocks gases from the fired cartridge from exiting to the rear of the chamber. (Bolts in rifles and machine guns, inside of the slide in pistols)
Headspace
The distance from the breech face to the part of the chamber that stops the forward movement of the cartridge case.
Muzzle Break
A device which deflects the gases as they exit the muzzle of the weapon, helps to reduce some of the felt recoil.
Fluted Chambers
A fluted chamber will leave horizontal “burn” marks on the spent cartridge case produced by the gases that cycle the weapon.
Rifling
Helix grooves in the bore of the weapon spin the bullet for accuracy commonly referred to as “lands and grooves”
Extractor
A device which attaches to the rear of the cartridge groove or rim, utilized to pull the cartridge from the chamber.
Ejector
180 degrees opposite from the ejection port. May also be a tang of metal attached to the receiver, this is normally indicated by a cut out on the bolt group.
Disconnector
A device which prevents the firing of more than one round for one pull of the trigger, or prevents the weapon from being fired until the action is fully closed.
Sear
Component retained under spring tension that releases, by means of the trigger, either a firing pin, hammer, or bolt.
Trigger
A finger actuated lever used to activate the firing mechanism thus firing the weapon.
Trigger Bar
A connecting bar operating between the trigger and sear. Nothing more than an extension of the trigger.
Ballistics
The study of projectiles from the time of shooting to the time of impact.
Internal Ballistics
The study of the motion of a projectile in a gun barrel or tube. Simply put, it is everything that happens within the firearm from primer ignition until the projectile leaves the barrel.
External Ballistics
The study of the motion of a projectile in flight from the time it leaves the muzzle until it impacts the target.
Terminal Ballistics
The study of what happens to the projectile after it hits the target and what the projectile actually does to the target upon impact.