Skills, Goal Setting & Feedback Flashcards

1
Q

Skill

A

a learned action or behavior that is performed to achieve a predetermined outcome with the least amount of time and energy
* An effectively mastered skill will consistently result in a successful outcome with minimal effort

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Ability

A

Innate traits that determine performance
* An innate ability is determined by an individual’s DNA, meaning that it is stable throughout life and is not influenced by learning
* Ability can determine the ease with which an individual can acquire new skills

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

The basic/complex skills continuum

A
  • This continuum is about the difficulty level of the skill itself
  • This may be determined by the movements involved, or by the decision making processes required to carry out the skill effectively in a real-life situation
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

The open/closed skills continuum

A
  • This is about the extent to which the surrounding environment affects the success of the skill
  • It is sometimes referred to as the environmental continuum
    Open skills are affected by the environment, meaning that the way a skill is carried out may need to be adjusted to take environmental factors into account

Closed skills are not affected by the environment, meaning that a skill carried out in a particular way will meet with the same level of success every time

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

The self-paced/externally paced skills continuum

A

This is about the decision making involved with:
When to initiate a skill
The pace at which a skill is carried out
The timing and pace of a self-paced skill is determined entirely by the performer
The timing and pace of an externally-paced skill is affected by external factors, such as the receipt of a pass from a teammate or opponent

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

The gross/fine skills continuum

A

This is about the size of movement and the precision required for a skill to be carried out successfully

A gross skill does not require precision and involves large groups of muscles in the body

A fine skill requires a high level of precision and uses small muscle groups

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Types of Goals
* why they are important
* performance goals?
* outcome goals?

A

Goals are important for the purposes of:
* Motivation
* Progress tracking
Performance goals
A goal relating to individual performance without comparison to others
Involves:
* Improving on a prior performance
* Perfecting a particular technique
Outcome goals
A goal relating to an end result that involves comparison with others
Involves:
* Winning a match or tournament
* Being selected for a team
* Scoring a certain number of points

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Disadvantage of Outcome goals

A
  • Many performers choose to avoid outcome goals; this is because hitting an outcome goal is often overly dependent on the actions of others and therefore outside the control of an individual
  • The types of goals that performers set are often dependent on the level at which they are taking part in a sport
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

SMART Targets

A
  • Specific- Targets state exactly what needs to be achieved
  • Measurable-It needs to be clear when a target has been achieved
  • Accepted -The target is agreed between all of the individuals involved in training
  • Realistic -The target should be achievable for the individual performer in their specific circumstances
  • Time- bound -The target will be met within a given time period
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Basic Information Processing Model

A
  • Any decision made by a performer will be based on the specifics of their situation
  • The decision-making described here is known as information processing; it involves gathering information about a situation, and then making an appropriate decision
    Input- A performer takes in information from their surroundings using their senses
    Decisions- making -A performer uses information from long and short term memory to select an appropriate response
    Output -Information is sent to a performer’s muscles, telling them to contract to bring about a particular action
    Feedback -Information about the success, or otherwise, of the output is gathered
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Visual Guidance

A

Visual guidance
This involves a performer being shown how to carry out a particular skill so that they can see what it looks like, e.g.
* A live demonstration
* A video
* especially important for beginners learning new skills, who may struggle to follow spoken instruction

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Verbal of Guidance

A

Verbal guidance
Verbal guidance is spoken guidance, and involves a performer being told how to perform a skill
* Elite performers will have learned complex terminology relating to particular skills
* Elite performers will know what skills should look like so they use it more

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Manual of Guidance

A

Manual guidance
This involves a coach physically moving or supporting a performer’s body to show how to perform a skill correctly, or to aid the performance
* more during beginner development, allowing beginners to carry out skills which they might otherwise be unable to complete

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Mechanical Guidance

A

Mechanical guidance
Mechanical guidance plays a very similar role to manual guidance, but it involves the use of supportive equipment rather than physical support from a coach
* This type of guidance provides additional support and safety, allowing beginners to learn new skills without worrying about harm

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Positive/negative feedback

A

Positive feedback involves praise; a performer is told when they are doing something right; this is essential because:
* It means that a performer knows to repeat an action in the same way
* It can be highly motivating

Negative feedback involves telling a performer that they have done something incorrectly; this type of feedback should involve:
* Telling a performer exactly what is incorrect about an action
* Discussion of how to correct the action for the future

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Knowledge of results/knowledge of performance feedback

  • definition
  • impacts
  • examples
A

Knowledge of results (KR) feedback involves knowing the outcome of a performance; this is likely to be a statistic that forms part of a final result, e.g.
* The score at the end of a tennis match
* Beginners may be demotivated by results
* Elite athletes may use KR feedback in goal setting and assessment of progress
Knowledge of performance (KP) feedback relates to individual performance regardless of any final result, e.g.
* The timing of a backhand stroke in tennis
* Can be too complex for beginners to understand
* Can provide detailed knowledge that allows elite performers to work towards improved results

17
Q

Extrinsic/intrinsic feedback

A

Extrinsic feedback comes from others, e.g. a coach, teammates
* more valuable to beginners as they may not have enough knowledge or experience to determine the quality of their own performance
Intrinsic feedback is a performer’s own impressions of their performance, e.g. how the muscles feel during a movement
* Elite performers have enough experience to interpret intrinsic feedback so they are able to make use of both extrinsic and intrinsic feedback