shortcuts Flashcards
toggle grid
ctrl + g
cycle isometric planes
ctrl + e
toggle running obj snaps
ctrl + f
toggle pick style
ctrl + h
toggle hide pallets
ctrl + shift + h
toggle coordinates
ctrl + i
toggle infer constraints
ctrl + shift + i
clean screen
ctrl + 0
property palette
ctrl + 1
design center palette
ctrl + 2
tool palette
ctrl + 3
sheet set palette
ctrl + 4
dbconnect manager
ctrl + 6
markup set manager palette
ctrl + 7
quick calc
ctrl + 8
command line
ctrl + 9
new drawing
ctrl + n
save drawing
ctrl + s
open drawing
ctrl + o
plot dialog box
ctrl + p
switch to next
ctrl + tab
switch to prev drawing
ctrl + shift + tab
switch to prev drawing in current drawing
ctrl + page up
switch to next tab in current drawing
ctrl + page down
exit
ctrl + q
save drawing as
ctrl + shift + s
display help
f1
toggle text screen
f2
toggle object snap mode
f3
toggle 3dosnap
f4
toggle isoplane
f5
toggle dynamic ucs
f6
toggle grid mode
f7
toggle ortho mode
f8
toggle snap mode
f9
toggle polar mode
f10
toggle obj snap tracking
f11
toggle dynamic input mode
f12
select all objects
ctrl + a
copy object
ctrl + c
insert hyperlink
ctrl + k
cut object
ctrl + x
paste object
ctrl + v
copy to clipboard with base point
ctrl + shift + c
paste data as block
ctrl + shift + v
undo last action
ctrl + z
redo last action
ctrl + y
cancel current command
ctrl + [ or ctrl + \ or esc
creates an arc
a (arc)
manages and inserts content such as blocks, xrefs, and hatch patterns
adc (adcenter)
calculates the area and perimeter of objs or of defined areas
aa (area)
aligns objs w/ other objs in 2d and 3d
al (align)
load application
ap (appload)
creates multiple copies of objs in a pattern
ar (array)
starts the action recorder
arr (actrecord)
inserts a user message into an action macro
arm (actusermessage)
pauses for user input in an action macro
aru (actuserinput)
creates a block definition from selected objs
b (block)
closes the block editor
bc (bclose)
opens the block definition in the block editor
be (bedit)
fills an enclosed area or selected objs w/ a hatch pattern, solid fill, or gradient fill
bh or h (hatch)
creates a region or a polyline from an enclosed area
bo (boundary)
breaks the selected objects between two points
br (break)
saves the current block definition
bs (bsave)
creates, sets, or deletes a visibility state in a dynamic block
bvs (bvstate)
creates a circle
c (circle)
sets a camera and target location to create and save a 3d perspective view of objs
cam (camera)
a toolbar-like ui element that displays the available geometric contraints on an object
cbar (constraintbar)
controls properties of existing objects
ch (properties)
bevels the edges of objects
cha (chamfer)
checks the current drawing for standard violations
chk (checkstandards)
displays the command line window
cli (commandline)
sets the color for new objects
col (color)
copies objects a specified distance in a specified direction
co (copy)
sets the name of the current table style
ct (ctablestyle)
controls the visibility and display properties of the viewcube tool
cube (navvcube)
creates a 3d solid cylinder
cyl (cylinder)
creates and modifies dimension styles
d (dimstyle)
creates an angular dimension
dan (dimangular)
creates an arc length dimension
dar (dimarc)
creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension
dba (dimbaseline)
provides an interface to external database tables
dbc (dbconnect)
creates the center mark or the centerlines of circles and arcs
dce (dimcenter)
creates a dimension that starts from an extension line of a previously created dimension
dco (dimcontinue)
applies dimensional constraints to selects objs or points on objs
dcon (dimconstraints)
removes associativity from selected dimensions
dda (dimdisassociate)
creates a diameter dimension for a circle or an arc
ddi (dimdiameter)
edits dimension text and extension lines
ded (dimedit)
measures the distance and angle between two points
di (dist)
creates evenly spaced point objs or blocks along the length or perimeter of an obj
div (divide)
adds or removes a jog line on a linear or aligned dimension
djl (dimjogline)
creates jogged dimensions for circles and arcs
djo or jog (dimjogged)
the data link dialog box is displayed
dl (datalink)
updates data to or from an established external data link
dlu (datalinkupdate)
creates a filled circle or a wide ring
do (donut)
creates ordinate dimensions
dor (dimordinate)
controls overrides of system variables used in selected dimensions
dov (dimoverride)
changes the draw order or images and other objs
dr (draworder)
creates a radius dimension for a circle or an arc
dra (dimradius)
associates or reassociates selected dimensions to objs or points on objs
dre (dimreassociate)
displays a list of drawing files that can be recovered after a program or system failure
drm (drawingrecovery)
sets grid and snap, polar and obj snap tracking, obj snap mode, dynamic input, and quick properties
ds (dsettings)
creates a single-line text object
dt (text)
defines parallel projection or perspective views by using a camera and target
dv (dview)
extracts drawing data and merges data from an external source to a data extraction table or external file
dx (dataextraction)
removes objs from a drawing
e (erase)
edits single-line text, dimension text, attribute definitions, and feature control frames
ed (ddedit)
creates an ellipse or an elliptical arc
el (ellipse)
export drawing to pdf
epdf (exportpdf)
opens the external references palette
er (externalreferences)
extends objs to meet the edges of other objs
ex (extend)
exits the program
exit (quit)
saves the objs in a drawing to a diff file format
exp (export)
extends the dimensions of a 2d obj or 3d face into 3d space
ext (extrude)
rounds and fillets the edges of objs
f (fillet)
creates a list of reqs that an objs must meet to be included in a selection set
fi (filter)
creates a selection set of all objs that touch the selected obj
fs (fsmode)
creates a 2d representation of all 3d objs based on the current view
fshot (flatshot)
creates and manages saved sets of objs called groups
g (group)
applies or persists geometric relationships between objs or points on objs
gcon (geoconstraint)
fills an enclosed area or selected objects with a gradient fill
gd (gradient)
specifies the geographic location information for a drawing file
geo (geographiclocation)
modifies an existing hatch or fill
he (hatchedit)
regenerates a 3d wireframe model with hidden line suppressed
hi (hide)
inserts a block or drawing into the current drawing
i (insert)
controls the image display of the brightness, contrast, and fade values of images
iad (imageadjust)
inserts a reference to an image file
iat (imageattach)
crops the display of a selected image to a specified boundary
icl (imageclip)
displays the ucs coordinate values of a specified location
id (id)
displays the external references palette
im (image)
import files of different formats into the current drawing
imp (import)
creates a 3d solid, surface, or 2d region from overlapping solids, surfaces, or regions
in (intersect)
creates a 3d temporary solid from the interferences between two sets of selected 3d solids
inf (interfere)
inserts a linked or embedded obj
io (insertobj)
join similar objs to form a single, unbroken obj
j (join)
creates straight line segments
l (line)
manages layers and layer properties
la (layer)
saves, restores, and manages named layer states
las (layerstate)
creates a leader and leader annotation
le (qleader)
changes the length of objs and the included angle of arcs
len (lengthen)
decreases the level of smoothness for mesh objs by one level
less (meshsmoothless)
displays property data for selected objs
li (list)
creates and modifies drawing layout tabs
lo (layout)
loads, sets, and modifies linetypes
lt (linetype)
changes the scale factor of linetypes for all objs in a drawing
lts (ltscale)
sets the current lineweight, lineweight display options, and lineweight units
lw (lineweight)
moves objs a specified distance in a specified direction
m (move)
applies the properties of a selected objs to other objs
ma (matchprop)
measures the distance, radius, angle, area, and volume of selected objs or sequence of points
mea (measuregeom)
creates a mirrored copy of selected objs
mi (mirror)
creates multiple parallel lines
ml (mline)
aligns and spaces selected multileader objs
mla (mleaderalign)
organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader
mlc (mleaderconnect)
creates a multileader obj
mld (mleader)
adds leader lines to, or removes leader lines from, a multileader obj
mle (mleaderedit)
creates and modifies multileader styles
mls (mleaderstyle)
controls properties of existing objs
mo (properties)
increases the level of smoothness for mesh objs by one level
more (meshsmoothmore)
switches from paper space to a model space viewport
ms (mspace)
opens the markup set manager
msm (markup)
creates and controls layout viewports
mv (mview)
creates concentric circles, parallel lines, and parallel curves
o (offset)
creates a parallel surface or solid by setting an offset distance from a surface
offsetsrf (surfoffset)
customized the program settings
op (options)
rotates the view in 3d space, but constrained to horizontal and vertical orbit only
orbit or 3do (3dorbit)
adds a parameter with grips to a dynamic block definition
p (pan)
paste objs from the clipboard into the current drawing and controls the format of the data
pa (pastespec)
controls the associative parameters used in the drawing
par (parameters)
adds a parameter w/ grips to a dynamic block definition
param (bparameter)
creates a new surface by fitting a cap over a surface edge that forms a closed loop
patch (surfpatch)
inserts an indexed point cloud file into the current drawing
pcattach (pointcloudattach)
edits polylines and 3d polygon meshes
pe (pedit)
creates a 2d polyline
pl (pline)
creates a point object
po (point)
hides currently displayed palettes (including the command line)
poff (hidepalettes)
creates an equilateral closed polyline
pol (polygon)
restores the display of hidden palettes
pon (showpalettes)
displayes properties palettes
pr (properties)
displays the drawing as it will be plotted
pre (preview)
plots a drawing to a plotter, printer, or file
print (plot)
switches from a model space viewport to paper space
ps (pspace)
creates a 3d wall-like polysolid
psolid (polysolid)
removes unused items, such as blocked definitions and layers, from the drawing
pu (purge)
creates a 3d solid pyramid
pyr (pyramid)
opens the quickcalc calculator
qc (quickcalc)
displays the customize user interface editor in a collapsed state
qcui (quickcui)
saves the current drawing
q (qsave)
displays open drawing and layouts in a drawing using preview images
qvd (qvdrawing)
closes preview images of open drawings and layouts in a drawing
qvdc (qvdrawingclose)
displays preview images of model space and layouts in a drawing
qvl (qvlayout)
closes preview images of model space and layouts in the current drawing
qvlc (qvlayoutclose)
refreshes the display in the current viewport
r (redraw)
refreshes the display in all viewports
ra (redrawall)
renders a specified rectangular area, called a crop window, within a viewport
rc (rendercrop)
regenerates the entire drawing from the current viewport
re (regen)
regenerates the drawing and refreshes all viewports
rea (regenall)
creates a rectangular polyline
rec (rectang)
converts an obj that enclosed an area into a region obj
reg (region)
changes the names assigned to items such as layers and dimension styles
ren (rename)
creates a 3d solid or surface by sweeping a 2d obj around an axis
rev (revolve)
rotates objs around a base point
ro (rotate)
specifies render presets, reusable rendering parameters, for rendering an image
rp (renderpresets)
creates a photorealistic or realistically shaded image of a 3d solid or surface model
rr (render)
displays the render window w/o starting a rendering operation
rw (renderwin)
stretches objs crossed by a selection window or polygon
s (stretch)
enlarges or reduces selected objs, keeping the proportions of the obj the same after scaling
sc (scale)
executes a sequence of commands from a script file
scr (script)
uses the intersection of a plane and solids, surfaces, or mesh to create a region
sec (section)
lists or changes the values of system variables
set (setvar)
starts the vscurrent command
sha (shademode)
creates new 3d solids and surfaces by slicing, or dividing, existing objs
sl (slice)
restricts cursor movement to specified intervals
sn (snap)
creates solid-filled triangles and quadrilaterals
so (solid)
checks spelling in a drawing
sp (spell)
edits a spline or spline-fit polyline
spe (splinedit)
creates a smooth curve that passes through or neat specified points
spl (spline)
creates a section objs that acts as a cutting plane through 3d objs
splane (sectionplane)
play named views in one category
splay (sequenceplay)
splits a mesh face into two faces
split (meshsplit)
opens the sheet set manager
ssm (sheetset)
creates, modifies, or specifics text styles
st (style)
manages the association of standards files w/ drawings
sta (standards)
combines selected 3d solids, surfaces, or 2d regions by subtraction
su (subtract)
creates a multiline text obj
t (mtext)
aligns multiple text objs vertically, horizontally, or obliquely
ta (textalign)
creates an empty table obj
tb (table)
edits a dimensional constraint, dimensions, or text obj
ted (textedit)
sets the default 3d thickness property when creating 2d geometric objs
th (thickness)
controls whether paper space can be accessed
ti (tilemode)
creates geometric tolerances contained in a feature control frame
tol (tolerance)
creates a donut-shaped 3d solid
tor (torus)
opens the tool palettes window
tp (toolpalettes)
trims objs to meet edges of other objs
tr (trim)
creates, modifies, or specifies table styles
ts (tablestyle)
manages defined user coordinate systems
uc (ucsman)
controls coordinate and angle display formats and precision
un (unit)
displays objs previously hidden w/ the isolateobjects or hideobjects command
unhide or unisolate (unisolateobjects)
unions two solid or two region objs
uni (union)
saves and restores names views, camera views, layout views, and preset views
v (view)
restores a named view
vgo (viewgo)
sets the 3d viewing direction
vp (vpoint)
plays the animation associated to a named view
vplay (viewplay)
sets the visual style in the current viewpoint
vs (vscurrent)
creates and modifies visual styles and applies a visual style to a viewpoint
vsm (visualstyles)
writes objs or a block to a new drawing file
w (wblock)
creates a 3d solid wedge
we (wedge)
displays a wheel that contains a collection of view navigation tools
wheel (navswheel)
breaks a compound obj into its component objs
x (explode)
inserts a dwg file as an external reference (xref)
xa (xattach)
binds one or more definitions of named objs in an xref to the current drawing
xb (xbind)
crops the display of a selected external reference or block reference to a specified boundary
xc (xclip)
creates a line of infinite length
xl (xline)
starts the externalreferences command
xr (xref)
increases or decreases the magnification of the view in the current viewpoint
z (zoom)
projects stripes onto a 3d model to analyze surface continuity
zebra (analysiszebra)