short story test Flashcards

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1
Q

Allegory

A

a story or narrative in which a moral principle or abstract truth is presented by means of fictional characters or events

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2
Q

Allusion

A

a brief reference to a person, event, or place, real or fictional, or to a work of art. An allusion may be drawn from history, geography, literature, or religion
ex. She was no Scrooge

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3
Q

Antagonist

A

The forces that work against the protagonist (other people, things, society, themselves)

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4
Q

Anticlimax

A

a sudden shift from a relatively serious or elevated mood to one more comic or trivial

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5
Q

Antihero

A

a protagonist who lacks the qualities normally expected of a hero
Ex. James in “The Liar” is a compulsive liar to draw attention to himself

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6
Q

Atmosphere/ Mood

A

the prevailing feeling created by the story. Atmosphere usually sets up expectations about the outcome of the plot. It is created by descriptive diction, imagery, sometimes dialogue
Ex. in “The Masque of the Red Death’, there is a bizarre atmosphere and a sense of doom through the use of color symbolism

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7
Q

Character

A
  1. fictional person in a story
  2. the moral, disposition, and behavioral qualities of that fictional person
    qualities of the character generally revealed through dialogue, action, description. can be classified as flat, round, stereotyped, realistic, static, dynamic
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8
Q

Characterization

A

the process through which the author reveals to the reader the qualities of a character (in short stories, either directly or indirectly)

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9
Q

Character sketch

A

description of a character’s disposition and moral qualities using nouns, adjectives, and specific examples and quotations from the story. It does not usually describe what the character is wearing or physical characteristics

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10
Q

Cliche

A

an overused phrase or idea

Ex. One dark and stormy night

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11
Q

Compare

A

look for qualities or characteristics that are similar

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12
Q

Composition

A

an essay

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13
Q

Conflict

A
  1. man vs man
  2. man vs self
  3. man vs society/environment
  4. man vs unknown (supernatural)
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14
Q

Connotation

A

what a word infers or suggests

Ex. the connotation of “snake” is evil

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15
Q

Contrast

A

stress the differences of things, qualities, events, or problems

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16
Q

Denotation

A

the literal meaning or definition of a word

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17
Q

Denouement (resolution)

A

“unknotting” of the resolution to the plot or conflict

Follows the climax, constitutes part or all of the falling action

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18
Q

Dialect

A

a manner of speaking or variation on a language peculiar to an individual, a people, a social class, or a geographic region

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19
Q

Dialogue

A

the conversation between characters

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20
Q

Diction

A

the vocabulary used by a writer (appropriate to their purposes, subject, story type, characters, and style)

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21
Q

Dilemma

A

a situation in which a character must choose between two different paths of action which are undesirable

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22
Q

Direct presentation

A

when the narrator tells the reader everything about the character

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23
Q

Dramatic/ Objective Point of View

A

events are described without judgment or comment. The author does not reveal feelings or thoughts of the characters

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24
Q

Dynamic Character

A

a character that changes during the story

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25
Q

Epiphany

A

a moment of significant realization and insight experienced by the protagonist
Ex. the barber in “Just Lather” has an epiphany that revenge only begets more revenge

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26
Q

Escapist Fiction

A

stories written solely for entertainment, thus helping the reader to escape the daily cares and problems of reality

27
Q

Exposition

A

background information provided by the author to further the development of plot, conflict, setting, and characterization

28
Q

Falling action

A

part of the plot which occurs after the climax

29
Q

Fantasy

A

·a highly exaggerated or improbably story
·must have fantastic events, characters, and/or settings not found in real life
Ex. Rocking Horse Winner

30
Q

First Person Point of View

A

narrator tells the story in the first person “I”, the reader sees and knows only as much as the narrator

31
Q

Flashback

A

when the present action in a story is temporarily interrupted so that the reader can witness past events

32
Q

Flat character

A

a character with one or two traits

33
Q

Foil

A

a character that serves by contrast to stress opposing traits in another character

34
Q

Form

A

·the way in which the story is put together

·the story’s “shape” or structure

35
Q

Foreshadowing

A

hints or clues to help the reader anticipate the outcome of the story

36
Q

Genre

A

·A type of literature

·a poem/novel/story belongs to a particular genre if it shares at least standard characteristics

37
Q

Hero

A

·a protagonist in a story who possesses heroic qualities such as courage or virtues such as honesty
·HERO DOES NOT NECESSARILY MEAN PROTAGONIST

38
Q

Indeterminate ending

A

a story ending in which there is no clear outcome, result, or resolved conflict

39
Q

Image

A

the “picture” or sensory impression created

40
Q

Imagery

A

the use of language to appeal to the senses to represent feelings and ideas

41
Q

Indirect presentation

A

when the qualities of a character are revealed by what they say, do, or think, and how others react to the character

42
Q

Interpretive Literature

A

·written to broaden and deepen/sharpen our awareness of life

·takes us, through our imagination, deeper into the real world, enables us to understand our troubles

43
Q

Irony

A

A mode of expression conveying a reality different from appearance or expectation

44
Q

Limited Omniscient Point of View

A

story is told in third person, but from the viewpoint of one character in the story

45
Q

Narration or Narrative

A

·a narration/narrative essay tells a story
·some stories are fictional, some are nonfiction
· all stories have entertainment as their purpose

46
Q

Narrator

A

the person telling the story

47
Q

Plot

A

·the sequence of events in a story

·5 parts: introduction, rising action, climax, falling action, conclusion

48
Q

Point of View

A

who is telling the story

49
Q

Propaganda

A

information, rumors, ideas, and artwork spread deliberately to help or harm another specific group, movement, belief, institution, or government

50
Q

Protagonist

A

the central character in the story who the conflict revolves around

51
Q

Resolution

A

·aka denouement/falling action

·follows the climax of the story

52
Q

Rising action

A

·part of the plot, a series of steps that develops the conflict as it builds to a climax
·begins with an initial incident

53
Q

Round Character

A

A character who is complex and many sided, presented in detail

54
Q

Sarcasm

A

verbal irony with the intention to mock or harm

55
Q

Satire

A

a form of irony that ridicules the faults of humanity, but always in the interest of society

56
Q

Setting

A

refers to the time, place, and mood of a story

57
Q

Static Character

A

does not change or grow over the course of the story

58
Q

Stereotyped/Stock character

A

a flat character who is a certain type

59
Q

Style

A

the author’s words and the characteristic way that writer uses language to achieve certain effects
Ex. how does the author use imagery, figurative devices, repetition, allusion

60
Q

Suspense

A

·a narrative technique, whereby an author creates uncertainty or anxiety in the reader about how will happen next
·generally resolved when the climax is reached

61
Q

Symbol

A

·something which means more than what appears
·can be an object, person, situation, or an action which has literal meaning but suggests or represents other meanings as well

62
Q

Theme

A

the central idea of the story

63
Q

Vicarious experience

A

the reader sharing imaginatively in a character’s feelings and experiences