Short Story Exam Flashcards

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1
Q

Rising Action

A

In the rising action, a series of events build toward the point of greatest interest. The rising action of a story is the series of events that begin immediately after the exposition (introduction) of the story and builds up to the climax

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2
Q

Setting

A

the place or type of surroundings where something is positioned or where an event takes place

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3
Q

Antagonist

A

a person who actively opposes or is hostile to someone or something; an adversary.

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4
Q

Irony

A

the expression of one’s meaning by using language that normally signifies the opposite, typically for humorous or emphatic effect.

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5
Q

Theme

A

he subject of a talk, a piece of writing, a person’s thoughts, or an exhibition; a topic.

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6
Q

Tone

A

a musical or vocal sound with reference to its pitch, quality, and strength.

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7
Q

Realism

A

the attitude or practice of accepting a situation as it is and being prepared to deal with it accordingly.

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8
Q

Resolution

A

a firm decision to do or not to do something

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9
Q

Protaginist

A

the leading character or one of the major characters in a drama, movie, novel, or other fictional text

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10
Q

Characterization

A

the creation or construction of a fictional character.

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11
Q

Climax

A

the most intense, exciting, or important point of something; a culmination or apex.

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12
Q

Conflict

A

a serious disagreement or argument, typically a protracted one

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13
Q

Empathy

A

the ability to understand and share the feelings of another.

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14
Q

Exposition

A

a comprehensive description and explanation of an idea or theory.

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15
Q

Foreshawdowing

A

be a warning or indication of (a future event).

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16
Q

Falling Action

A

Falling action is defined as the parts of a story after the climax and before the very end. An example of falling action is act four in a five-act play.

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17
Q

Mood

A

a temporary state of mind or feeling.

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18
Q

Narrator

A

a person who narrates something, especially a character who recounts the events of a novel or narrative poem.

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19
Q

Plot

A

the main events of a play, novel, movie, or similar work, devised and presented by the writer as an interrelated sequence.

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20
Q

Flashback

A

a scene in a movie, novel, etc., set in a time earlier than the main story.

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21
Q

Point of View

A

a particular attitude or way of considering a matter.

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22
Q

First Person

A

a human being regarded as an individual.

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23
Q

Third Person Objective

A

In third-person objective, the narrator simply describes what is happening to the characters in the story and does not show us anyone’s thoughts or feelings. In other words, the narrator doesn’t favor one character’s perspective over another, so the narrative is unbiased (or objective).

24
Q

Third Person Omniscient

A

Third person omniscient is a point of view where the narrator knows all the thoughts, actions, and feelings of all characters. The author may move from character to character to show how each one contributes to the plot

25
Q

Suspense

A

a state or feeling of excited or anxious uncertainty about what may happen.

26
Q

Rising Action

A

Definition of Rising Action. Rising action in a plot is a series of relevant incidents that create suspense, interest and tension in a narrative. In literary works, a rising action includes all decisions, characters’ flaws and background circumstances that together create turns and twists leading to a climax.

27
Q

Science Fiction

A

fiction based on imagined future scientific or technological advances and major social or environmental changes, frequently portraying space or time travel and life on other planets.

28
Q

Autobiography

A

an account of a person’s life written by that person.

29
Q

Biography

A

an account of someone’s life written by someone else.

30
Q

Symbol

A

a mark or character used as a conventional representation of an object, function, or process, e.g., the letter or letters standing for a chemical element or a character in musical notation.

31
Q

Allusion

A

an expression designed to call something to mind without mentioning it explicitly; an indirect or passing reference.

32
Q

Genre

A

a category of artistic composition, as in music or literature, characterized by similarities in form, style, or subject matter.

33
Q

Fable

A

a short story, typically with animals as characters, conveying a moral.

34
Q

Myth

A

a traditional story, especially one concerning the early history of a people or explaining some natural or social phenomenon, and typically involving supernatural beings or events.

35
Q

Figurative Language

A

Image result for figurative language definitionkidskonnect.com
Figurative language is language that uses words or expressions with a meaning that is different from the literal interpretation. When a writer uses literal language, he or she is simply stating the facts as they are. … Figurative language is very common in poetry, but is also used in prose and nonfiction writing as well.

36
Q

Mystery

A

something that is difficult or impossible to understand or explain.

37
Q

Dramatic Irony

A

the expression of one’s meaning by using language that normally signifies the opposite, typically for humorous or emphatic effect.

38
Q

Situation Irony

A

irony involving a situation in which actions have an effect that is opposite from what was intended, so that the outcome is contrary to what was expected.

39
Q

Verbal Irony

A

Verbal Irony is when words express something contrary to truth or someone says the opposite of what they really feel or mean. Verbal irony is often sarcastic.

40
Q

Developing Character

A

The definition of character development refers to the process of creating a believable character in fiction by giving the character depth and personality.

41
Q

Dynamic Character

A

a literary or dramatic character who undergoes an important inner change, as a change in personality or attitude

42
Q

Static Character

A

Image result for static character definition
All characters in a story are either dynamic or static. A static character is one who doesn’t undergo any significant change in character, personality or perspective over the course of a story. A dynamic character, in contrast, undergoes a major transition in one or more of these ways.

43
Q

Flat Character

A

Flat characters are two-dimensional in that they are relatively uncomplicated and do not change throughout the course of a work. By contrast, round characters are complex and undergo development, sometimes sufficiently to surprise the reader.

44
Q

Round Character

A

round character is a term coined by E.M. Forster and is the direct opposite of a flat character. A round character is extremely realistic, behaving and speaking in a “real life” manner. The character is complex and increases in complexity throughout the story.

45
Q

Stock Character

A

A stock character is a stereotypical fictional character in a work of art such as a novel, play, or film, whom audiences recognize from frequent recurrences in a particular literary tradition. Stock characters are archetypal characters distinguished by their flatness.

46
Q

Foil Character

A

In fiction, a foil is a character who contrasts with another character —usually the protagonist— to highlight particular qualities of the other character. In some cases, a subplot can be used as a foil to the main plot.

47
Q

Archetype Character

A

Archetype Definition. In literature, an archetype is a typical character, an action or a situation that seems to represent such universal patterns of human nature. An archetype, also known as universal symbol, may be a character, a theme, a symbol or even a setting.

48
Q

Simile

A

a figure of speech involving the comparison of one thing with another thing of a different kind, used to make a description more emphatic or vivid

49
Q

Metaphor

A

a figure of speech in which a word or phrase is applied to an object or action to which it is not literally applicable.

50
Q

Personification

A

the attribution of a personal nature or human characteristics to something nonhuman, or the representation of an abstract quality in human form.

51
Q

Gore

A

Twins- Lucas runs into bathroom with Amy books. Amy makes up a big story on how aliens came in and killed her and Lucas came out and Amy got her book.

52
Q

Lamb to the Slaughter

A

Mary is the perfect wife who kills her husband and then covers up her tracks with cooking the murder weapon

53
Q

The Scared Rac

A

About a animal in the asu culture that is very important but is very distractive at the same time

54
Q

The Interlopers

A

Neighbours are in s deadly fight and hate each other they plan to kill each other but then get trapped under a tree and have a heart to heart and forgive each other fro what they’ve done. They end up dying from wolves are the end.

55
Q

Save the Moon for Kerdy Dickus

A

A drunk man shows up to a strange house and gets werid food and then tells a news archor that ailens aducted him

56
Q

The Open Window

A

Vera makes up a random story for a new comer to towns who is very nervous and anxious