Semester 1 - year 1 Flashcards
what is being an industrial designer a synthesis of? (4)
- Functional (physical)
- Aesthetic (social function)
- meaning
- value
what are the primary ways an industrial designer influence a viewers perception? (3) and then what are another 4 ways a viewers perception can be influenced?
- form
- colour
- texture
- sound
- movement
- weight
- centre of gravity
what is the definition of a brand?
sign/signal given to those around us of our association with a set of ‘values’ demonstrated through images, products or services provided by brand owners
how do you produce a branded product? (4)
- define your target market
- define keywords (brand vision/ mission)
- identify evocative sensory inputs (mainly visual/ DNA)
- look at ideas to create designed product
what is the IDS process? (4)
- identify keywords and visual research
- deconstruct branded products (product DNA)
- define graphemes
- reconstruct brand and novelty
what is sensory equipment?
the language of the nervous system (it amplifies and converts it)
what are three ways we perceive?
- sensory transduction - conversion of physical energy into neural events
- moments in time - cognitive processing of change
- physical energy - thermal, mechanical, acoustic, electromagnetic (stimuli)
what are the 5 main pieces of sensory equipment?
- sight - eye
- hearing - ear
- touch - skin, hair
- taste - tongue, nose
- smell - nose, tongue
what are the 5 additional pieces of sensory equipment?
- temperature - skin
- balance and acceleration
- kinesthetic
- pain
- internal senses
what are three principles the brain uses about perception?
- light comes from above
- objects are normally not viewed from below
- faces are seen (and recognised) upright
what are Gestalts 6 principles?
- proximity
- similarity
- closure
- symmetry
- common fate
- continuity
Explain proximity from Gestalts principles:
things closer together are more related
Explain similarity from Gestalts principles:
elements that are more similar are more related
Explain closure from Gestalts principles:
individual elements as a single recognisable pattern
Explain symmetry from Gestalts principles:
equivalence among elements within a form
Explain common fate from Gestalts principles:
elements moving in the same direction are more related
Explain continuity from Gestalts principles:
elements in a straight line or a smooth curve are grouped
what are the three sketches mentioned in computational theory?
- primal sketch
- 2.5D sketch
- 3D model
what is a primal sketch based on?
based on feature extraction of fundamental components of the scene, including edges, regions. An outline sketch
what is a 2.5D sketch based on?
textures are acknowledged. There is shading for depth, and a viewer centred view
what is a 3D model based on?
where the scene is visualised in a continuous 3 dimensional map
what are 5 examples of how designers manipulate perception?
- alignment
- constancy
- figure-ground relationship
- highlighting
- interference
Explain alignment from how designers manipulate perception?
align along edges to create rows, columns or a common centre
Explain constancy from how designers manipulate perception?
similar parts expressed similarly - semantics, brand recognition
Explain highlighting from how designers manipulate perception?
attention to an area
Explain interference from how designers manipulate perception?
slowing mental processes by adding competing and less accurate processes
what is visible perception?
the process of how we receive information in the form of visible light from our surrounding environment
what are the two forms of visual perception?
- bottom-up processing
2. top-down processing
what is bottom-up processing?
Driven by sensory information from the physical world. It is usually subconscious
what are the 4 basic visual features in bottom-up processing?
- form
- spacial position
- colour
- movement
what is top-down processing?
prior knowledge and expectations manipulating our perceptions of something
what is the two-stage approach to the attentional process?
- preattention
2. attention
what is preattention from the two-stage approach from the attentional process?
the simple features of the visual environment. Initial stages of visual perception. Quickly getting information from the environment.
what is attention from the two-stage approach from the attentional process?
there is a selectivity of information. focus on certain things
what is a pop out effect?
works when looking at a visual field, a unique stimulus can be located much faster than stimuli that is similar
what can Wickens multiple resource model help predict?
can help predict workload issues
why is the Wickens multiple resource model helpful?
when the workload is too high, tasks using the same resources can result in errors and slower performance of the task
Explain the theory about saccadic eye movements and fixations:
rapid eye movement from one fixation to another. We dont usually ‘see’ the information between the fixations
what are two things that eye tracking involves?
- heat mapping
2. gaze plots
when we see a product/ form/ object what are the four categories our visual system splits them into?
- colour
- form
- depth
- motion
how do objects appear to have colour?
the brain and eyes sense the relative differences in the wavelengths of the light reflected from an object
what are three qualities used in European society to describe colour?
- hue
- brightness
- saturation
what are two reasons its important to see colour?
- detection and discrimination of objects
2. defining the object from the background
what are three ways designers use colour?
- mix primary and secondary colours
- use white to de-saturate colour
- inks and paints in colour mixes absorb light
what is the definition for light adaptation?
visual adaptation to increased levels of illumination
what is the definition for colour constancy?
the ability to perceive colours of objects under varying illumination conditions