Semester 1 - year 1 Flashcards

1
Q

what is being an industrial designer a synthesis of? (4)

A
  1. Functional (physical)
  2. Aesthetic (social function)
  3. meaning
  4. value
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

what are the primary ways an industrial designer influence a viewers perception? (3) and then what are another 4 ways a viewers perception can be influenced?

A
  1. form
  2. colour
  3. texture
  4. sound
  5. movement
  6. weight
  7. centre of gravity
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

what is the definition of a brand?

A

sign/signal given to those around us of our association with a set of ‘values’ demonstrated through images, products or services provided by brand owners

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

how do you produce a branded product? (4)

A
  1. define your target market
  2. define keywords (brand vision/ mission)
  3. identify evocative sensory inputs (mainly visual/ DNA)
  4. look at ideas to create designed product
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

what is the IDS process? (4)

A
  1. identify keywords and visual research
  2. deconstruct branded products (product DNA)
  3. define graphemes
  4. reconstruct brand and novelty
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

what is sensory equipment?

A

the language of the nervous system (it amplifies and converts it)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

what are three ways we perceive?

A
  1. sensory transduction - conversion of physical energy into neural events
  2. moments in time - cognitive processing of change
  3. physical energy - thermal, mechanical, acoustic, electromagnetic (stimuli)
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

what are the 5 main pieces of sensory equipment?

A
  1. sight - eye
  2. hearing - ear
  3. touch - skin, hair
  4. taste - tongue, nose
  5. smell - nose, tongue
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

what are the 5 additional pieces of sensory equipment?

A
  1. temperature - skin
  2. balance and acceleration
  3. kinesthetic
  4. pain
  5. internal senses
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

what are three principles the brain uses about perception?

A
  1. light comes from above
  2. objects are normally not viewed from below
  3. faces are seen (and recognised) upright
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

what are Gestalts 6 principles?

A
  1. proximity
  2. similarity
  3. closure
  4. symmetry
  5. common fate
  6. continuity
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Explain proximity from Gestalts principles:

A

things closer together are more related

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Explain similarity from Gestalts principles:

A

elements that are more similar are more related

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Explain closure from Gestalts principles:

A

individual elements as a single recognisable pattern

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Explain symmetry from Gestalts principles:

A

equivalence among elements within a form

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Explain common fate from Gestalts principles:

A

elements moving in the same direction are more related

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

Explain continuity from Gestalts principles:

A

elements in a straight line or a smooth curve are grouped

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

what are the three sketches mentioned in computational theory?

A
  1. primal sketch
  2. 2.5D sketch
  3. 3D model
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

what is a primal sketch based on?

A

based on feature extraction of fundamental components of the scene, including edges, regions. An outline sketch

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

what is a 2.5D sketch based on?

A

textures are acknowledged. There is shading for depth, and a viewer centred view

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

what is a 3D model based on?

A

where the scene is visualised in a continuous 3 dimensional map

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
22
Q

what are 5 examples of how designers manipulate perception?

A
  1. alignment
  2. constancy
  3. figure-ground relationship
  4. highlighting
  5. interference
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

Explain alignment from how designers manipulate perception?

A

align along edges to create rows, columns or a common centre

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
24
Q

Explain constancy from how designers manipulate perception?

A

similar parts expressed similarly - semantics, brand recognition

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
25
Q

Explain highlighting from how designers manipulate perception?

A

attention to an area

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
26
Q

Explain interference from how designers manipulate perception?

A

slowing mental processes by adding competing and less accurate processes

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
27
Q

what is visible perception?

A

the process of how we receive information in the form of visible light from our surrounding environment

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
28
Q

what are the two forms of visual perception?

A
  1. bottom-up processing

2. top-down processing

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
29
Q

what is bottom-up processing?

A

Driven by sensory information from the physical world. It is usually subconscious

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
30
Q

what are the 4 basic visual features in bottom-up processing?

A
  1. form
  2. spacial position
  3. colour
  4. movement
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
31
Q

what is top-down processing?

A

prior knowledge and expectations manipulating our perceptions of something

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
32
Q

what is the two-stage approach to the attentional process?

A
  1. preattention

2. attention

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
33
Q

what is preattention from the two-stage approach from the attentional process?

A

the simple features of the visual environment. Initial stages of visual perception. Quickly getting information from the environment.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
34
Q

what is attention from the two-stage approach from the attentional process?

A

there is a selectivity of information. focus on certain things

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
35
Q

what is a pop out effect?

A

works when looking at a visual field, a unique stimulus can be located much faster than stimuli that is similar

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
36
Q

what can Wickens multiple resource model help predict?

A

can help predict workload issues

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
37
Q

why is the Wickens multiple resource model helpful?

A

when the workload is too high, tasks using the same resources can result in errors and slower performance of the task

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
38
Q

Explain the theory about saccadic eye movements and fixations:

A

rapid eye movement from one fixation to another. We dont usually ‘see’ the information between the fixations

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
39
Q

what are two things that eye tracking involves?

A
  1. heat mapping

2. gaze plots

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
40
Q

when we see a product/ form/ object what are the four categories our visual system splits them into?

A
  1. colour
  2. form
  3. depth
  4. motion
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
41
Q

how do objects appear to have colour?

A

the brain and eyes sense the relative differences in the wavelengths of the light reflected from an object

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
42
Q

what are three qualities used in European society to describe colour?

A
  1. hue
  2. brightness
  3. saturation
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
43
Q

what are two reasons its important to see colour?

A
  1. detection and discrimination of objects

2. defining the object from the background

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
44
Q

what are three ways designers use colour?

A
  1. mix primary and secondary colours
  2. use white to de-saturate colour
  3. inks and paints in colour mixes absorb light
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
45
Q

what is the definition for light adaptation?

A

visual adaptation to increased levels of illumination

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
46
Q

what is the definition for colour constancy?

A

the ability to perceive colours of objects under varying illumination conditions

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
47
Q

what is biomimicry?

A

using nature as a model for human inventions

48
Q

what is the definition of product semantics?

A

the study of symbolic qualities of man made forms in the context of their use and the application of this knowledge to industrial design

49
Q

what are the two categories of product semantics?

A
  1. naturalistic

2. coded

50
Q

what is naturalistic product semantics?

A

innate or learned at an early age

51
Q

what is coded arbitrary product semantics?

A

has to be learned

52
Q

what is visual priming?

A

coding which is written and visual

53
Q

what two things is our perception of the world based on?

A
  1. innate - sensing danger, fight/ flight, shape identification
  2. learned - language, etiquette, culture, religion, law
54
Q

what is Maslow’s hierarchy of needs?

A
  1. self-actualisation - self-fulfilment
  2. self-esteem - physiological needs
  3. social - physiological needs
  4. safety - basic needs
  5. physical - basic needs
55
Q

what are 4 examples of learned behaviour?

A
  1. constrains unsociable behaviour
  2. evoking a standardised response to a defined stimulus
  3. society and cultures evolve
  4. beliefs, doctrines reflected in the art of that society and time
56
Q

what are jordans 3 steps to designing things people love?

A
  1. creating a persona - your user
  2. understanding the role of your product in the life of your persona
  3. design a product that delivers the benefits your persona (target market) wants
57
Q

what are the four pleasure categories? (Jordans)

A
  1. physio-pleasure
  2. socio-pleasure
  3. psycho-pleasure
  4. ideo-pleasure
58
Q

what is physio-pleasure?

A

physical. interaction with object. human and object interaction

59
Q

what is socio-pleasure?

A

social. relationships with others.

60
Q

what is psycho-pleasure?

A

interacting with memories/ things that are evoked. mental and emotional reactions

61
Q

what is ideo-pleasure?

A

Its consciously choosing a product. tastes and values of a person

62
Q

what are three reasons given by Donald Norman in emotional design, that we love (or hate) everyday things:

A
  1. visceral (relating to deep inward feelings rather than intellect)
  2. behavioural
  3. reflective
63
Q

what is cultural coding?

A

unique features embedded in a form of information to identify the culture

64
Q

what are 3 of the 7 ways that culture may be transmitted from one mind to another?

A
  1. image
  2. object
  3. language
  4. gestures
  5. movements
  6. actions
  7. rituals
65
Q

what is a meme?

A

an idea behaviour or style that is transmitted from one person to another.

66
Q

what is a grapheme?

A

the smallest meaningful contrastive unit in a writing system. They are the building blocks of cultural communication

67
Q

what 4 things is brand a personality of?

A
  1. product or service
  2. range of products
  3. company
  4. organisation
68
Q

what are 6 brand attributes?

A
  1. functional attributes
  2. aesthetic attributes
  3. price point
  4. marketing
  5. behaviour
  6. dress
69
Q

what are two features which build a brand?

A
  1. brand communication

2. cultural coding

70
Q

what is the definition of a brand?

A

it is the sign or signal given to those around us of our association with a set of ‘values’ demonstrated through images, products or services provided by brand owners.

71
Q

why should a business have a brand?

A
  1. brand may be considered a relationship between the brand owner and the consumer
72
Q

how do we visualise and validate a branded product?

A
  1. characterising user - persona
  2. characterising user - scenario
  3. characterising the market - PEST
  4. characterising user-product interaction - user experience
73
Q

what does PEST stand for?

A

Political
Economic
Social
Technological

74
Q

Give a couple examples for political in PEST analysis:

A
  1. fiscal policy
  2. monetary policy
  3. tax laws/ changes
  4. copyrights
75
Q

Give a couple examples for economic in PEST analysis:

A
  1. exchange rates
  2. unemployment levels
  3. skilled labour
  4. infrastructure
76
Q

Give a couple examples for social in PEST analysis:

A
  1. demographics
  2. income distribution
  3. social stability
77
Q

Give a couple examples for technological in PEST analysis:

A
  1. new technologies

2. material technologies

78
Q

what is the definition of culture?

A

beliefs, values, meanings and actions that shape the lives of a collective of people, influencing the way people think, live and act

79
Q

what is the definition of cognition?

A

all the mental processes we use to transform sensory inputs into knowledge

80
Q

what is the definition of sensation?

A

refers to the feelings that result from excitation of the sensory receptors

81
Q

what is the definition of perception?

A

refers to our initial interpretations of the sensations

82
Q

what is the definition of visual perception?

A

the process of how we receive information in the form of visible light from our surrounding environment

83
Q

give 3 examples of bottom-up processing:

A
  1. taste
  2. size
  3. smell
  4. touch
  5. shape
  6. texture
84
Q

give 3 examples of top-down processing:

A
  1. memories
  2. ideas
  3. experiences
  4. cultures
  5. knowledge
85
Q

what are three factors which influence culture?

A
  1. social factors
  2. ecological factors
  3. biological factors
86
Q

is social factors which influence culture on a macro, meso or micro level?

A

macro level

87
Q

is ecological factors which influence culture on a macro, meso or micro level?

A

meso level

88
Q

is biological factors which influence culture on a macro, meso or micro level?

A

micro level

89
Q

give two examples of social factors?

A
population density
affluences
technology
government
media
religion
90
Q

give two examples of ecological factors?

A

geography
climate
natural resources

91
Q

give two examples of biological factors?

A

temperature

personality

92
Q

what are Hofstedes 6 cultural dimensions?

A
  1. indulgence
  2. long term orientation
  3. uncertainty avoidance
  4. power distance
  5. masculinity/ feminity
  6. individualism/ collectivism
93
Q

what is the definition for individualism?

A

people only look after themselves and their immediate family

94
Q

what is the definition for collectivism?

A

people belong to in-groups (familys, organisations) who look after them in exchange for loyalty

95
Q

what are the two approaches to Nisbetts theory of cultural cognition?

A
  1. holistic approach

2. analytical approach

96
Q

what is a holistic approach?

A

based on distinct societal settings (e.g. groups harmony, complex relationships, interdependent living)

97
Q

what is an analytical approach?

A

based on distinct societal settings. (e.g. personal autonomy, formal logic, independent living)

98
Q

what are two illusions that different cultures are fooled by?

A
  1. Mueller lyer illusion - english

2. horizontal-vertical illusion - indians and New Guineans

99
Q

what is saccade?

A

rapid eye movement from one location to another

100
Q

what is a scan path?

A

spatial arrangement of a sequence of fixations

101
Q

what is the definition of product semantics?

A

the study of symbolic qualities of man-made objects in the context of their use and the application of this knowledge to industrial design

102
Q

what is primary or sales packaging?

A

packaging which forms a sales unit for the user or final consumer. e.g. a cereal box

103
Q

what is secondary or grouped packaging?

A

packaging which contains a number of sales units. e.g. an outer box containing cereal

104
Q

what is tertiary or transport packaging?

A

packaging used to group secondary packages together to aid handling and transportation and prevent damage to the products

105
Q

what are 6 market developments which have affected packaging?

A
  1. affect of globalisation
  2. societal trends
  3. demographics and psychographics
  4. environmental sustainability
  5. legislation and regulations
  6. technological advances
106
Q

what are three ways that demographics have changed?

A
  1. older demographic
  2. increased disposable income
  3. increase in smaller family units
107
Q

what is circular economy thinking?

A

we keep resources in use for as long as possible, extract the maximum value from them whilst in use, then recover and regenerate products and materials at the end of each service life.

108
Q

what are three strategys of sustainable packaging for businesses?

A
  1. take a lifecycle approach to packaging design
  2. consider materials made from renewable feedstocks
  3. consider packaging which encourages zero waste of the product
109
Q

what are 5 common packaging types?

A
  1. board (corrugated and carton board)
  2. flexible packaging
  3. rigid plastic
  4. metal
  5. glass
110
Q

what are the 5 types of commodity plastics?

A
  1. PE - polyethylene
  2. PS - polystyrene
  3. PP - polypropylene
  4. PVC - poly vinyl chloride
  5. PET - poly ethylene terephthalate
111
Q

what are 2 positives and 2 negatives of PET:

A

+ good barrier
+ high clarity
- hard to process
- cant be used for cooking applications

112
Q

what are 2 positives and 2 negatives of LDPE:

A

+ good sealing characteristics
+ colours widely available
- soft and flexible
- low barrier

113
Q

what are 2 positives and 2 negatives of PP:

A

+ suitable for microwave cooking
+ low cost
- short shelf life
- needs laminating to get high barrier

114
Q

what are 2 positives and 2 negatives of PS:

A

+ low carbon footprint
+ efficient manufacturing
- no clarity
- low barrier

115
Q

what is corrugated card?

A

cardboard usually made of three different layers, the two outer layers having a smooth surface while the central liner is corrugated

116
Q

what are 3 benefits of corrugated card?

A
  1. lightweight
  2. highly affordable
  3. excellent printing and graphics capabilities