Selection and Access Methods Flashcards

1
Q

control enhancers

A

aid that enhance or extend the physical control (range and/or resolution), may make direct selection possible, or decrease fatigue

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2
Q

types of control enhancers

A
  • mousticks
  • headsticks
  • handpointers
  • arm supports
  • changing angles/positions may be critical
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3
Q

keyboards for direct selection

A
  • standard keyboards
  • expanded keyboards: larger size for improved resolution
  • contracted keyboards: smaller size for decreased needed ROM
  • isolated switch-array keyboards/keypads: separate switches (note that switch joystick is a switch array)
  • touch screens/touch tablets
  • tongue-touch keyboard (palatal prosthesis?)
  • special purpose keyboards: non letter or QWERTY
  • chord keyboards
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4
Q

direct selection keyboards

A
  • construction: mechanical keys, membrane
  • actuation method: fingers/body parts
  • feedback: auditory (click), tactile (push)
  • activation force: membrane is lower (minimal movement and pressure), membrane is higher (increased movement and pressure)
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5
Q

standard and alternative pointing devices: questions to ask

A
  • can the patient use pointing device to reach all targets on screen?
  • is size/spacing of targets appropriate?
  • can patient complete action needed to select and perform other functions (e.g. mouse click)
  • does control interface provide sensory feedback?
  • does patient use keyboard layout effectively?
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6
Q

mouse

A
  • standard
  • trackball
  • head-controlled mouse: sensor detects head movement and sip/puff or other switches
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7
Q

joysticks

A
  • continuous (proportional)-input (analog) joystick
  • discrete (switch array)
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8
Q

eye gaze systems: non-assisted ETRANS

A
  • clear board that listener looks through to see patient and watches where eyes are
  • alternatives is frame/ring with symbols on periphery: center is open and listener watches through opening in frame
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9
Q

eye gaze systems: problems

A
  • confusion of patient scanning (to see what symbols are on board and in which location) with selection: linger time may be a solution, but not optimal
  • electronic tracker does not work well with glasses and tracking is suboptimal anyways: needs more work
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10
Q

voice recognition

A
  • speaker dependent vs. speaker independent
  • context: isolated words, running conversation
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11
Q

voice recognition: problems with handicapped

A

performance with dysarthria is not well established, but some articles suggest possibly better performance than humans because humans are tied to pre-expectations of normal speech (as long as dysarthria is consistent, then machine may work)

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12
Q

modifications to keyboards and pointing devices

A
  • keyboard layouts: traditional (sholes), dvorak
  • keyguards, shields, and templates
  • hardware key latches
  • software key latches and filters
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13
Q

single switch and switch arrays for indirect selection: questions to ask

A
  • can patient activate switch
  • can patient wait for appropriate selection
  • can patient activate switch at the right time
  • can patient maintain switch activation (hold)
  • can patient release on demand
  • can patient repeatedly carry out steps for selection
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14
Q

single switch selection techniques for scanning

A
  • non-hierarchical
  • hierarchical
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15
Q

non-hierarchical

A
  • linear (row 1 then row 2, then 3 in order L to R)
  • circular (clock communication)
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16
Q

hierarchical

A
  • row-column
  • group-item
  • need logic to determine when to move levels
17
Q

scan types (control logic)

A
  • automatic
  • step (directed)
  • inverse
18
Q

automatic scan

A
  • sequencing of items is automatic
  • keypress simply starts/stops process: need also to have rate control
19
Q

step (directed) scan

A

sequence progresses one item per keypress

20
Q

inverse scan

A
  • sequence progresses automatically as long as key is pressed
  • stops when key is released (autorepeat on computer keyboard)
21
Q

multi-switch indirect scanning: common types

A
  • discrete-switch joysticks
  • switch arrays: keypads, custom placements of switches
  • chord keyboards
  • paddles (iambic morse)
22
Q

multi-switch indirect scanning: use different switches for control logic

A
  • separate switch for row/column
  • separate switch for direction
  • separate switch for mode selection in hierarchical scanning
23
Q

single switch types

A
  • rocker
  • paddle-type
  • wobble
  • leaf
  • lever
  • pneumatic
  • eye movement
  • EyeBlink: detect obstruction of light path