section 3: Waves Flashcards
important units:
-degree (º)
-hertz (Hz)
-metre (m)
-metre/second (m/s)
-second (s)
waves:
-gaves transfer energy and information without transferring matter; the particles oscillate about a fixed point
-transverse waves
-longitudinal waves
transverse waves:
-have peaks and troughs
-vibrations are at right angles (perpendicular) to the direction of travel
-e.g. light
longitudinal waves:
-consist of compressions (particles pushed together) and rarefractions (particles moved apart)
-vibrations are in the same direction (parallel) as the direction of travel
-e.g. sound
important definitions: amplitude, wavefront, frequency, wavelength and time period
-amplitude: the distance from the equilibrium position to the maximum displacement
-wavefront: a line joining point on a wave at the same point in their wave cycle at a given time
-frequency: the number of waves that pass a single point per second
-wavelength: the distance between a point on one wave and the same point on the next wave
-time period: the time taken for one complete wave to pass a fixed point
formula linking speed of a wave, frequency and wavelength:
-the speed of a wave is equal to the product of the frequency and wavelength:
speed = frequency x wavelength
v = f λ
formula linking frequency and time period:
-the frequency of a wave is equal to the recirprocal of the time period, measure in Hertz (Hz):
frequency = 1/time period
f = 1/T
the Doppler Effect:
-if a wave source is moving relative to an observer, there will be a change in the observed frequency and wavelength due to the Doppler Effect
-this is because the wavefronts either get bunched together or space apart
-an example of this is when the siren of an ambulance is high-pitched as it approaches you, and low-pitched as it goes away
reflection:
-all waves can be reflected when they travel from a medium of low optical density (such as air) to one of much higher optical density (such as glass)
-the law of reflection states that:
angle of incidence = angle of reflection
-frequency, wavelength and speed are all unchanged
refraction:
-all waves can be refracted, which is when the speed of a wave changes when it enters a denser new medium
-if the wave enters a denser medium, its speed decreases and it bends towards the normal
-if the wave enters a less dense medium, its speed increases and it bends away from the normal
-in all cases, the frequency stays the same but the wavelength changes and as a result, the velocity (speed) must change
electromagnetic spectrum:
order: radio waves, microwaves, infrared radiation, visible light, ultraviolet, x-ray and gamma ray
-colours: roygbiv
-they increase in frequency
-they decrease in wavelength
-all em waves travel with the same high speed in vacuum and approximately the same speed in air
3 x 10^8 m/s
electromagnetic waves: uses
-radio waves: (red) broadcasting and communications
-microwaves: (orange) cooking and satellite transmissions
-infrared: (yellow) heaters and night vision equipment
-visible light: (green) optical fibres and photography
-ultraviolet: (blue) fluorescent lamps
-x-rays: (indigo) observing the internal structures of objects and materials, including for medical applications
-gamma rays: (violet) sterilising food and medical equipment
electromagnetic waves: dangers + protective measures
-there are detrimental effects of excessive exposure of the human body to em waves:
-microwaves: internal heating of body tissue (shielding to prevent them from reaching the user)
-infrared: skin burns (using insulating materials to reduce the amount of IR radiation reaching your skin)
-ultraviolet: damage to surface cells and blindness (sun cream and sun glasses prevent over-exposure)
-gamma rays: cancer, cell mutation (using protective shielding made of very dense materials such as lead)
light:
-ligh waves are transverse waves and can be reflected and refracted
-reflection of light can be shown when light reflects at a plane mirror and forms an image -> this can be represented by a ray diagram
-refraction of light can be shown when light is passed through a glass slab at an angle to its normal
-when light enters a more optically dense medium, the angle of incidence (the angle between the incident ray and the normal) is greater than the angle of refraction (the angle between the refracted ray and the normal) -> can also be represented by a ray diafram
-the opposite is true when light enters a less optically dense medium
practical: investigate the refraction of light, using rectangular blocks, semi-circular blocks and triangular prisms
- connect the ray box to the power supply and insert the single slit slide so that it produces a clear and thin beam of light
- place one of the blocks onto the sheet of paper and draw around it
- remove the block and then mark the position on the outline that you are going to shine the light ray at with a cross
- using a protractor, draw a normal to that point (perpendicular line)
- mark on a selection of different angles of incidence by measuring angles from the normal line
- replace the block on top of the outline, and then shine the ray of light along each incident line. For each angle, mark the position on the other side of the block where the light exits
- turn off the ray box and remove the block
- using a ruler, connect up the entry position and the exit position for each angle of incidence
- using a protactor, measure the angles of refraction for the different angles of incidence
- repeat for the other two shaped blocks and compare the results