Section 1 - Fundamentals of Programming Flashcards

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1
Q

What is an algorithm?

A

A set of rules/a sequence of steps you can follow to solve a problem. They have inputs, processing and outputs.

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2
Q

What is psuedocode?

A

The midpoint between a natural language and a programming languages. There are no concrete rules or syntax with multiple ways of writing the same statement.

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3
Q

What does the trunc function do?

A

Rounds a real number down to the nearest whole number

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4
Q

What does the div function do?

A

Floor division

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5
Q

What does the mod function do?

A

Gives the remainder

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6
Q

What are variables?

A

Identifiers given to memory locations whose content will change during the course of the program

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7
Q

What are constants?

A

A type of variable where the value never changes as the program is being run

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8
Q

What is the advantage of using constants?

A
  • There is no chance a programmer accidentally changes it’s value during the program
  • It is more readable than using values
  • If you change the value of the constant you don’t have to manually change it on every line it appears
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9
Q

What are the 3 programming constructs?

A
  • Sequence
  • Selection
  • Iteration
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10
Q

What is sequence?

A

2 or more statements following one after the other

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11
Q

What is selection?

A

A statement used to select which statement will be executed next, depending on some condition

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12
Q

What are relational operators used for?

A

Formulating the condition for selection

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13
Q

What is the CASE statement?

A

An alternative structure to the IF statement that is useful when there is a choice between several alternatives

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14
Q

What is the XOR operator?

A

Exclusive OR, i.e either a or b but not both

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15
Q

What is an iterative statement?

A

A statement causing the code to perform a loop, repeating a number of statements

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16
Q

What is indefinite iteration?

A

Where the iteration continues until a specified condition is met

17
Q

What is definite iteration?

A

Where the number of loops is decided in advance

18
Q

What is the difference between a WHILE loop and a REPEAT UNTIL loop?

A

In a while loop the condition is checked at the start so will iterate 0 or more times, whilst a REPEAT UNTIL loop is checked at the end so will always iterate at least once

19
Q

What is a data structure?

A

A collection of elementary data types with built-in methods to facilitate processing in some way

20
Q

What is an array?

A

A finite, ordered set of elements of the same data type. Finite means there is a set number of elements in the array whilst ordered implies there is a first, second, third, etc

21
Q

How can you reference each element of an array?

A

By using an index (usually starting at 0)

22
Q

What is a tuple?

A

An ordered list of elements

23
Q

What is a n-dimensional array?

A

A set of elements of the same data type, indexed by a tuple of n integers

24
Q

What is a subroutine?

A

A named block of code which performs a specific task within a program

25
Q

What are the 2 common types of subroutines?

A
  • Functions
  • Procedures
26
Q

What is the difference between functions and procedures?

A

Functions always assign a return value to a variable and is called like an input, where as a procedure is called by just writings its identifier and does not need to return a value

27
Q

How can you pass parameters into a subroutine?

A
  • By value, meaning changing the parameter inside the subroutine will not affect its value in the rest of the code
  • By reference, where the address of the parameter and not its value is passed into the subroutine and therefore any changes will reflect in the rest of the code
28
Q

What are global variables?

A

The default state for a variable, able to be used anywhere in the program

29
Q

What are local variables?

A

Variables declared in a subroutine that cannot be accessed outside of it. A local variable can share a name with global variables or other local variables inside different subroutines

30
Q

Why should you declare local variables?

A

It makes each subroutine is self-contained and independent of global variables.

31
Q

What is modular programming?

A

Where a program is broken into different subroutines

32
Q

What are the advantages of modular programming?

A
  • They are small enough to be understandable as a unit of code, making it easier to understand, debug and maintain them
  • They can be tested independently, reducing the time needed to make a program
  • It can be reused in different programs or different parts of the same program
  • When working in a group each programmer can handle 1 subroutine at a time
33
Q

What is required in order to store data permanently?

A

It must be stored in a file or disk

34
Q

What is a file?

A

Structured data, usually consisting of many records

35
Q

What is a record?

A

A data structure containing a number of fields, each holding an item of data

36
Q

How can you overwrite data in an existing file?

A

You open the record for both reading and writing in order to search through the record before writing a new record in place

37
Q

What is the advantage of a binary file?

A

It can contain records with different types of data types in each field

38
Q

What is exception handling?

A

The process of dealing with unexpected conditions in your program

39
Q

What are common errors that can cause a program to crash?

A
  • Trying to read a non-existent file
  • Trying to convert a non-numeric string to an integer or real
  • Trying to perform calculations with a non-numeric value
  • Division by 0