section 1 Flashcards

1
Q

what are stations 1 and 7 used for?

A

AME (alternate mission equip) up to 150lbs (including pylon)

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2
Q

max load on each wing?

A

1500lbs (including pylons)

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3
Q

what are the two A/G engagement methods?

A
autonomous = same aircraft that shoots guides
remote = a/c that shoots is a mule
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4
Q

what is the interface in the GCS that configures, arms and releases weapons?

A

the SMS (stores managment system)

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5
Q

CAUTION: Failure to do this may result in degraded rack performance or lockup.

A

DGCS console loggers should be enabled when powering on or resetting the SMS

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6
Q

after the SMS display is up, how do you turn on the system?

A

Pay/Freq control –>SMS control menu –> SMS computer power

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7
Q

UNVRFD ( yellow background)

A

store is unverified

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8
Q

INVLD (red background)

A

verification process is complete and store type selected does not match store type recognized by scc

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9
Q

REL (green backgound)

A

master arm is armed, launch enable button and trigger have been depressed, aircraft is indicating it is in the wepon release process

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10
Q

AWAY ( green background)

A

store released

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11
Q

WARN (yellow background)

A

a degraded condition exists that does not preclude a normal release of a store

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12
Q

ERROR (red background)

A

fatal error occurred that precludes a normal release of a store

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13
Q

agm BIT (green background)

A

missile is running BIT

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14
Q

agm FAILED (red background)

A

missile has failed to release

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15
Q

agm READY (green background)

A

missile has passed BIT, power up sequence is complete, and PRF code has been acceped by launcher

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16
Q

agm IDLE (green background)

A

missile is verified but not powered

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17
Q

gbu READY (green)

A

weapon is ready for release

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18
Q

gbu JET (green)

A

store is in the process of being jettisoned

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19
Q

gbu JETTED (black)

A

store jettissoned

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20
Q

gbu HUNG (red)

A

store hung

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21
Q

what launcher does the AGM-114P use?

A

m299-p dual HF launcher

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22
Q

hellfire P+ (R guidance) missile must be configured as ?

A

Hellfire IIP missiles. (software will not accurately reflect R guidance, but will not impede the missile capes)

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23
Q

if inventory verification fails, due to PPDM fault, perform what w/in five minutes of fault?

A

inventory screen, select modify, restart inventory modification process

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24
Q

what type of pylon does the GBU-12 use?

A

BRU-15

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25
Q

should you leave Hellfire missile powered on for extended duration?

A

no, this may decrease reliability

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26
Q

what is the default release order of a ripple AGM-114 employment?

A

6-2, 2-1, 6-1, 2-2

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27
Q

ripple release of 4 GBU’s have a default release order of ?

A

2, 6, 3, 5

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28
Q

what is the lowest value when setting ripple interval parameters for the AGM-114

A

minimum is 0, but do not set a value lower than 1 sec

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29
Q

max interval for ripple AGM?

A

8 sec

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30
Q

min interval for ripple GBU?

A

.3 sec

31
Q

max interval for ripple GBU?

A

30

32
Q

default interval for AGM?

A

2 sec

33
Q

default interval for GBU?

A

.3 sec

34
Q

what type of PRF codes are used with the HF missle?

A

even parity

35
Q

how is a GBU fuze acivated during launch?

A

the pilot selects the appropriate fuze (nose, tail or nose/tail) to determine which solenoids retain their lanyard and acitvate the respective fuze

36
Q

who sets the PRF code for the bomb?

A

the load crew on the ground

37
Q

does the pilot have to set the PRF code into the sms for a GBU?

A

no, only informational (in the event of a hand-off to another GCS)

38
Q

is the manual run in course ref’d to true or magnetic north?

A

true

39
Q

what does CCRP stand for?

A

continuously computed release point

40
Q

what does DPI stand for?

A

designated point of impact

41
Q

true false; entering A/G mode will deselect a store for selective jettison and vice versa?

A

true, they are mutually exclusive

42
Q

does the Master Arm have to be on to selectively jettison ?

A

yes

43
Q

how do you turn on weapons graphics?

A

display control –> HUD Flt Graphics control –> HUD graphics declutter –> A/G mode on/off –> weapons graphics on/off

44
Q

what does turning on weapons graphics display on the HUD?

A

HAT, Master Arm status, timr to release (TTR), range to target, time to impact, steering line, and weapon icons

45
Q

how is ground range for the Range to Target on a AGM-114 displayed

A

staple; displyed in ground range in meters

46
Q

what does top of staple indicate?

A

max release range +2 kilometers

47
Q

what does bottom of staple indicate?

A

1 kilo beyond min release range

48
Q

what does the range-to-target indicator look like?

A

a right facing caret; displays ground range from a/c to tgt in hundreds of meters

49
Q

how is the GBU range to target scale different from the AGM?

A

displayed in nautical miles

50
Q

how is range to target indicator displayed for GBU?

A

right facing caret; ground range from a/c to DPI in nautical miles

51
Q

how is HAT calculated to be displayed w/ weapons graphics?

A

computed difference between a/c GPS altitude and tgt Digital Terrain Elevation Data (DTED)

52
Q

when AGM’s are selected, what does TTR represent?

A

time it will take for the a/c to overfly the coords of the selected tgt

53
Q

what does TTR represent when employing GBU’s?

A

moment for optimum release

54
Q

what does range to target indicate when employing AGM’s?

A

ground range from a/c to tgt in meters

55
Q

range to target during GBU delivery?

A

ground range from a/c to the DPI in nm

56
Q

prior to release/ launch, what does the time to impact timer display?

A

predicted time of flight

57
Q

true false: Because Hellfire P+ (R guidance) missile must be configured as IIP’s, TOF and TOI may not be accurate.

A

True. Utilize most current version of R Missile Impact Tool to determine accurate release settings

58
Q

green outline HUD weapon icon

A

verified

59
Q

green solid HUD weapon icon

A

selected for release

60
Q

yellow outline HUD weapon icon

A

verified and weapon is degraded

61
Q

yellow solid HUD weapon icon

A

weapon is degraded and selected for release

62
Q

red outline HUD weapon icon

A

fatal error

63
Q

red solid HUD weapon icon

A

failed to release

64
Q

how is HAT calculated?

A

difference between a/c GPS altitude and target elevation input into SMS

65
Q

where is the launch enable button?

A

forward right side button on throttle

66
Q

what happens on a ripple release if you stop depressing trigger or launch enable before all stores have been released?

A

the ripple is aborted and the remaining stores will not be released

67
Q

the BRU-15 bomb rack should not be exposed to OAT below?

A

-56C

68
Q

the M299 launcher should not be exposed to OAT below?

A

-40C

69
Q

at what temp will you see yellow warning “approaching hellfire OAT limit”?

A

-41C

70
Q

what what temp will you see red warning “hellfire OAT limit exceeded”

A

-45C

71
Q

can the AGM-114 missiles and/ or the M299-P launchers be jettisoned?

A

NO

72
Q

how much weight can pylons 3/5 carry?

A

up to 1450 lbs

73
Q

how much can stations 2/6 pylons carry?

A

up to 700 lbs