Scrum Guide Flashcards

1
Q

What is Scrum?

A

A lightweight, iterative, and incremental framework used to solve complex adaptive problems while delivering high-value products. It is built on empiricism and lean thinking.

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2
Q

What is Empiricism?

A

A decision-making approach based on experience, experimentation, and evidence rather than assumptions. It relies on transparency, inspection, and adaptation to improve processes and outcomes.

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3
Q

What is Lean Thinking

A

A mindset that eliminates waste, maximizes value, and continuously improves workflows by focusing only on essential tasks. It emphasizes simplicity and efficiency.

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4
Q

What is Transparency

A

Making all relevant aspects of the work visible to everyone involved so that decisions can be based on reality. Examples: Clear backlog items, Definition of Done, and shared Sprint Goals.

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5
Q

What is Inspection

A

Frequent checks on the progress of work to detect issues early. Scrum events like Daily Scrum, Sprint Review, and Retrospective enable this process.

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6
Q

What is Adaptation

A

Making changes quickly when issues are found, ensuring that the team continuously improves. Adaptation happens in events like the Sprint Retrospective and Sprint Planning.

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7
Q

What is Scrum Team?

A

A self-managing, cross-functional team that collaborates to deliver a usable Increment every Sprint. The team consists of a Product Owner, Scrum Master, and Developers.

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8
Q

Who are developers?

A

Team members responsible for designing, building, and delivering usable Increments that meet the Definition of Done. They also participate in Sprint Planning and the Daily Scrum.

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9
Q

Who are Product Owner (PO)?

A

Maximizes the value of the product by managing the Product Backlog. Ensures backlog items are well-defined, prioritized, and understood by the Developers.

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10
Q

Who are Scrum Master (SM)

A

Servant-leader who coaches the team in Scrum practices, removes obstacles, and ensures that Scrum is properly understood and followed. Facilitates Scrum events and promotes continuous improvement.

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11
Q

What is a Sprint

A

A fixed-length event (1-4 weeks) where the Scrum Team works to achieve the Sprint Goal by developing a usable, potentially shippable Increment.

Timebox: 1-4 weeks

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12
Q

What is Sprint Planning

A

Defines the work for the upcoming Sprint. The team answers: Why is this Sprint valuable? What can be done? How will the work be completed?

Timebox: Max: 8 hours (for a 1-month Sprint)

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13
Q

What is Daily Scrum

A

A 15-minute stand-up meeting where Developers inspect progress toward the Sprint Goal and plan their next steps. Helps detect and remove roadblocks early.

Timebox: 15 minutes per day

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14
Q

What is the Sprint Review

A

The Scrum Team presents the completed Increment to stakeholders for feedback. The Product Backlog may be updated based on insights from the discussion.

Timebox: Max: 4 hours (for a 1-month Sprint)

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15
Q

What is the Sprint Retrospective?

A

Focuses on continuous improvement by identifying what went well, what didn’t, and how the team can improve in the next Sprint.

Timebox: Max: 3 hours (for a 1-month Sprint)

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16
Q

Artifact: What is the Product Backlog

A

Purpose:
A dynamic, ordered list of all work needed to improve the product. Managed by the Product Owner.

Commitment:
Product Goal – The long-term objective of the product.

17
Q

Artifact: What is the Sprint Backlog

A

Purpose:
The selected Product Backlog items for a Sprint + a plan for delivering them. Managed by the Developers.

Commitment:
Sprint Goal – A single objective for the Sprint that provides focus.

18
Q

Artifact: What is the Increment

A

Purpose:
A usable, potentially releasable product version created during a Sprint that meets the Definition of Done.

Commitment:
Definition of Done – A shared understanding of what makes work complete and usable.

19
Q

What is Self-Managing Team

A

Scrum Teams organize their own work and decide how best to accomplish their goals without external control.

20
Q

What is Cross-Functional Team

A

A Scrum Team has all the necessary skills to complete the work without relying on external teams.

21
Q

What is Incremental Development

A

Work is delivered in small, usable chunks (Increments) rather than waiting for a full release.

22
Q

What is Definition of Done (DoD)

A

A quality standard ensuring that an Increment is truly complete. It avoids incomplete or buggy work.

23
Q

What is Product Goal

A

The overarching long-term vision for the product. The Product Backlog evolves toward achieving it.

24
Q

What is Sprint Goal

A

A specific objective for the Sprint that guides the Developers’ work.

25
Q

What is Velocity

A

A metric used to measure the amount of work a team completes each Sprint.

26
Q

What is Backlog Refinement (Grooming)

A

An ongoing process where the Product Owner and Developers clarify, break down, and estimate Product Backlog Items (PBIs).

27
Q

What is Burn-down Chart

A

A visual representation of work remaining in a Sprint, helping teams track progress.

28
Q

What are the differences between Waterfall and Agile?

A

Traditional (Waterfall):
Linear & Sequential
Fixed scope & plan
Siloed roles (PM, BA, Devs)
Late-stage testing
Change is discouraged
Focus on documentation

Scrum (Agile):
Iterative & Incremental
Flexible scope with adaptive planning
Cross-functional, self-managing teams
Continuous testing & feedback
Change is welcomed
Focus on working software

29
Q

What are the three pillars of Scrum?

A

→ Transparency, Inspection, Adaptation.

30
Q

Who is responsible for maximizing the value of the product?

A

→ Product Owner.

31
Q

Which Scrum event focuses on process improvement?

A

→ Sprint Retrospective.

32
Q

What is the timebox for a Daily Scrum?

A

→ 15 minutes.

33
Q

What is the purpose of the Sprint Goal?

A

→ To provide a single objective for the Sprint and guide development.

34
Q

What does the Definition of Done ensure?

A

→ That an Increment is fully complete, tested, and meets all quality standards.

35
Q

Which artifact contains all planned work for the Sprint?

A

→ Sprint Backlog.

36
Q

Who facilitates Scrum events and helps remove impediments?

A

→ Scrum Master.

37
Q

What is the purpose of the Product Goal?

A

→ To define the long-term objective of the product.

38
Q

What are the five Scrum values?

A

→ Commitment, Focus, Openness, Respect, Courage.