Scrum Flashcards

1
Q

Scrum Pillars

A

Transparency, Inspection, Adaptation

Transparency - significant aspects of the practice must be visible to those responsible for the outcome. Transparency requires those aspects be defined by a common standard (Definition of Done)

Inspection - frequently review artifacts and progress toward a Sprint Goal (Daily Scrum, Sprint Review)

Adaptation - adjusting team process or product to minimize deviations. (Sprint Planning/Retrospective)

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2
Q

Scrum Framework

A

Scrum is a framework with guiding definition and rules applied to the following 3 main Scrum components: Artifacts, Roles & Events

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3
Q

Scrum Artifacts

A

Product Backlog, Sprint Backlog, Increment

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4
Q

Product Backlog (Scrum Artifact)

A

Prioritized list of items including features, fixes, enhancements, non-functional requirements
Collectively constitutes the product roadmap

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5
Q

Sprint Backlog (Scrum Artifact)

A

Set of Product Backlog items (PBIs) selected for the Sprint, further broken down to the task level
Collectively represents all the work to build the product increment and realizing the Sprint Goal

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6
Q

Increment (Scrum Artifact)

A

Sum of completed PBIs during the current Sprint

Includes the reviewed and realized the value of the increments of all previous Sprints

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7
Q

Scrum Framework Roles

PO - Product Owner

A

PO - Product Owner
The person responsible for managing the backlog so as to maximize the value of the project
represents all the stakeholders of the project

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8
Q

Scrum Framework Roles

Development team

A

Development team
Cross-functional/self-organizing group of people responsible for managing the Sprint Backlog and achieving sprint Goal
Have necessary skills to deliver each product increment

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9
Q

Scrum Framework Roles

SM - Scrum Master

A

The person responsible for Scrum Framework, its correct implementation, and the maximization of its benefits
The Scrum Master facilitates the removal of Sprint impediments

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10
Q

Scrum framework Events

A

Sprint Planning
Daily Scrum
Sprint Review
Sprint Retrospective

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11
Q

Sprint Planning

A

Timebox: 2-hrs/wk of Sprint to max 8 hrs
Split equally into 2 parts focusing on:

Product backlog & Sprint Goal
The What and Why - 1hr/wk of Sprint to max 4hrs

Sprint Backlog (Sprint task details/estimates)
The How - 1hr/wk of Sprint to max 4 hrs
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12
Q

Daily Scrum

A

15 min or less
Synchronizes Sprint work/progress
Identifies any Sprint impediments

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13
Q

Sprint Review

A

Timebox: 1hr/wk of Sprint to max 4hrs
Occurs at the end of each Sprint
Product centric evaluation/improvement
Demonstrates Sprint Increment (potentially shippable/releasable product)

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14
Q

Sprint Retrospective

A

Timebox: 45min/wk of Sprint to max 3hrs
Occurs after Sprint Review and before next Sprint Planning
Process-centric evaluation/improvement areas
(to be considered for Subsequent Sprints)

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15
Q

What’s a Sprint?

A

A Sprint is a container for all Scrum activity

Contains all Scrum events (Sprint Planning, Daily Scrum, Sprint Review, Sprint retrospective)

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16
Q

What’s the Sprint timebox?

A

1 to 4 weeks to a max of 30 sequential calendar days

Sprints have consistent durations throughout a development effort

17
Q

Sprint Guidelines

A

A Sprint begins with Sprint Planning (SP), followed by Daily Scrums (DS) and ends with the Sprint Review/retrospective (SRs)

There is no downtime in between Sprints; Sprints flow from a Sprint Retrospective meeting (end of the afternoon) into the next Sprint Planning (next morning)

18
Q

Sprint Guidelines

A

Sprints continue until the Product Owner decides the product is ready for release. Each resulting Sprint Increment represents a ready potentially shippable/releasable product at Sprint end

Scrum embraces change but for the next Sprint; Team and Product Owner collaborate in the current Sprint (with Scrum Master support) to groom/refine the Product Backlog in preparation for future Sprints.

During the current Sprint, no new PBI (product backlog items) may be added allowing the Team to focus on a small, clear, and relatively stable Sprint Goal.

19
Q

Sprint Perceptions

A

A correct perception and application of a Sprint is performing iterative work; doing a little bit of everything all the time resulting in a complete potentially shippable/releasable product increment

Performed by cross-functional/self-organizing team with necessary skills to realize Sprint Goal

20
Q

PO - Product Owner

A
  • Collects requirements and forms product vision
  • Creates and updates the Product Backlog
  • Ensures everyone has a common understanding of product vision and PBIs
  • Prioritizes PBIs in order to maximize value/ROI
  • Works with team to declare Sprint Goal
  • Deals with Stakeholders
  • Is a proxy for customer and steering committee
21
Q

Scrum Team

A
  • Do the work of delivering Sprint Increment
  • Collectively accountable for achieving Sprint Goal
  • Self-organizing/managing (optimally 7 to 9 members)
  • Responsible for creating and maintaining Sprint Backlog including tracking of remaining Sprint effort
  • Must participate at Daily Scrum meetings
  • Prepares Sprint Review meeting demonstration
22
Q

Scrum Master (SM)

A
  • Ensures the understanding and correct use of Scrum rules and practices
  • Keeps the team spirits up and helps resolve conflicts
  • Addresses impediments
  • keeps the team focused on committed Sprint Goal
  • Facilitates Scrum meetings
  • Protects the team from external noise/distraction
  • Act as ‘Servant-leader’ to both Team and PO