Scheduling Flashcards

1
Q

Direct Cost

A

Any cost that can be associated with the discreet physical part of a project.

Ex. Someone tying rebar.

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2
Q

Indirect Cost

A

Any cost that cannot be associated with the discreet physical part of a project.

Ex. Someone supervising the tying of rebar.

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3
Q

Logical Limit

A

of days to reduce before creating another critical path.

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4
Q

Physical Limit

A

Most # of days to reduce as possible.

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5
Q

Total Float

A

Max # of days to delay a step w/o affecting the total project duration but affecting floats of following steps.

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6
Q

Free Float

A

Max # of days to delay a step w/o affecting the total project duration and any following steps’ floats.

(ES of IPA - ES of act. - duration of act.)

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7
Q

Interfering Float

A

Part of the Total Float which causes a reduction in the float of successor activities.

(TF - FF)

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8
Q

Critical Path

A

Longest interconnected path through the network; the length of which equals the project duration.

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9
Q

Why crash a schedule?

A
  • to shorten a project
  • if delays in project, crash to meet completjon date
  • to meet a completion date
  • To give contractors more flexibility with deadlines
  • Finish project sooneru
  • Free up crews for other projects
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10
Q

Steps involved in schedule crashing

A
  1. Forward and backward pass
  2. Get floats (TF, IF, FF)
  3. Identify critical path
  4. Determine duration of paths. Find the longest.
  5. Find crashable activities
  6. Find logical and physical limits
  7. Crash by shorter of two
  8. Repeat
  9. Crash critical paths simultaneously
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11
Q

Slack

A

TF and FF of activities

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12
Q

Work breakdown structure (WBS)

A

Identify specific activities of work required.

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13
Q

Non-network schedule

A

Gantt Chart

- difficult to show/calculate effects of delays, changes. etc.

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14
Q

Network Schedules

A
  1. CPM (Critical Path Method) diagrams
    - AOA and AON
  2. PERT (Program Evaluation and Review Technique)
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15
Q

AOA diagrams

A
  • Arrows (lines) represent activities
  • Nodes represent points in time
  • dummy arrows
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16
Q

AON diagrams

A
  • Node boxes represent the activities

- Arrows (lines) indicate relationships between nodes

17
Q

Why level resources?

A
  • To avoid crew over allocation and scheduling conflicts

- Make sure to complete the projeft with available resources