SAFMEDS Flashcards
The assumption that the universe is a logical and orderly place in which all phenomena occur as the result of other events
Determinism
The practice of objective observation
Empiricism
Employs the methods of natural science to discover general principles of behavior
Experimental Analysis
Simpler, more logical explanations be ruled out before a more complex or abstract explanation is considered
Simpler = requiring the fewest assumptions
Parsimony
any psychological theory that accepts a mental basis for human behavior
Mentalism
the examination and analysis of objectively observable and quantifiable behavioral events, in contrast with subjective mental states
More objective, stays away from ideas that can be neither proven nor disproven
Environmental Explanations
Repeated observations of well-defined behavior of a single subject in a controlled and standardized experimental chamber. Basic principles of behavior, not as concerned with social significance
Experimental Analysis of Behavior
the behavior change methods of ABA and the scientific knowledge base from which they are derived
Behavioral Technology
The science in which procedures derived from the principles of behavior are systematically applied to improve socially significant behavior to a meaningful degree and demonstrate experimentally that the procedures employed were responsible for the improvement in behavior
Applied Behavior Analysis
Dimensions of Applied Behavior Analysis
Applied Behavioral Analytic Technological Conceptually systematic Effective Generalization
Social significance of the behavior
Applied
(Find definition)
Behavioral
Anything that an organism does
Behavior
Demonstrates experimental control over the occurrence and nonoccurrence of the behavior
Analytic
Improves behavior sufficiently to produce practical results
Effective
The written description is sufficiently complete and detailed to enable others to replicate the procedure
Technological
Procedures are derived from the basic principles of behavior
Conceptually Systematic
Results in behavior change that:
• Lasts over time
• Appears in other environments
• Spreads to other behaviors
Generality
Maintained over time
Retention
Resistant to extinction
Endurance
You know it (not just sort of)
Stability
Specific instance of a particular behavior
Response
Responses that share enough common elements with former responses to produce the same consequence
Ex: “Hi” /”Hello”
Response Class
Specific aspects of the environment that can be differentiated from each other.
Any condition, event, or change in the environment
Stimulus
Set of stimuli with a common relationship
Stimulus Class
A stimulus is added and likelihood of behavior increases
Positive Reinforcement
A stimulus is removed/avoided and likelihood of behavior increases
Negative Reinforcement
The process of increasing rate of behavior through the addition or removal of a stimulus
Reinforcement
Stimuli which are able to increase future rate of behavior without previous exposure
Unconditioned Reinforcer
Refers to the use of reinforcers which have been paired with other reinforcers in the past
Conditioned Reinforcer
A stimulus is added and likelihood of behavior decreases
Positive Punishment
A stimulus is removed and likelihood of behavior decreases
Negative Punishment
Weakens the response it follows without previous exposure
Unconditioned Punisher
Items that have been associated with punishment and now decrease the likelihood of behavior
Conditioned Punishment
When behaviors are emitted more often in the presence of certain stimuli
Stimulus Control
Signals the availability of a reinforcer
Sd Discriminative Stimulus
Signals that reinforcer is unavailable
S-delta
Increasing the value of a reinforcer
Motivating/Establishing Operation
Complete description of the operant
• Precise definition of the behavior (what is the limit and range of
topographies that will produce a consequence?)
• Specified consequence
• Environmental situation in which that consequence influences future behavior
Contingency
Behavior occurs as a function of a particular variable
Functional Relations
The withdrawal of a reinforcer for a previously reinforced behavior
Extinction
An immediate increase in the frequency, intensity and variability of the behavior when reinforcement is removed
Extinction Burst
Behavior change is maintained over time, applied in other settings or conditions and expands to other behaviors
Generalization
The learner performs responses beyond the learned response
Response Generalization
The learner is able to respond to stimuli different than training stimuli. When new stimuli are of similar physical dimensions but differ from the training stimulus slightly along a dimension.
Stimulus Generalization
Demonstrated when a response is emitted only in the presence of certain stimuli not others
Discrimination
New stimuli can develop the ability to cause respondent behavior
Respondent Conditioning Paradigm
Behavior is followed by an event that increases the behavior’s future probability (reinforcement and punishment)
Operant Conditioning Paradigm
Like all operants, language is defined by its antecedents and consequences
Verbal Operants
Verbal response identical to verbal stimulus. Has point-by-point correspondence and formal similarly
Echoics
Nonverbal repetition
Imitation
Requests (Under the control of establishing operations)
Mands
Label: Verbal response to nonverbal stimulus
Tact
Verbal response to a verbal stimulus. Has point-by-point correspondence.
Intraverbals
Controlled by a description of contingency without direct contact with that contingency
Rule-Governed Behavior
Controlled by history of reinforcement/punishment - the contingency has been directly contacted
Contingency-shaped
Access social stimuli (attention)
Social mediated positive reinforcement
avoidance of social stimuli (demand)
Socially mediated negative reinforcement
Reinforcement is inherent in the behavior itself
Automatic Reinforcement
Description of antecedents, behavior and consequence. Can be based on observation or other assessment tools.
Descriptive assessment
An experiment in which each condition is systematically manipulated to determine when the client will engage in behavior at the HIGHEST rate
Functional Analysis
Reinforce behavior with attention
Attention Condition
Reinforce behavior with removal of a demand
Demand Condition
client is in an environment with little
stimulation
Alone Condition
client is provided noncontingent preferred activities, no demands placed, noncontingent attention
Control Condition
Adds a preferred item or activity
Tangible
Client is provided with a preferred item or activity upon occurrence of behavior
Tangible Condition
Reinforcer is provided for different behavior than the one targeted for decrease (should be functionally equivalent)
DRA - Differential Reinforcement of Alternative Behavior
Time-based scheduled, reinforcement is delivered regardless of behavior
Non-contingent Reinforcement
Reinforcement is provided for the absence of the target behavior
DRO - Differential Reinforcement of Other a Behaviors (Zero Rates)
Involves repeated measurement during 3 phases:
• Baseline
• Treatment
• Return to baseline
Withdrawal/Reversal Design
Effects compared to baseline then to each other
Multiple/Alternative Treatments Design
Considerations of Withdrawal Design
- It must be possible to withdraw treatment
- Some behaviors do not return all the way to baseline
- Ethical considerations
Compares two or more independent variables by rapidly alternating their presentation in RANDOM order
Alternating Treatment Design (i.e. multi-element)
Considerations of Alternating Treatment Design
- Application of treatments may seem artificial
- A maximum of 3 treatments (leave out the kitchen sink!)
- Great at revealing what is really working (differential effects!)
Shows gradual stepwise improvement; Each phase serves as a baseline, treatment is applied as student goes through each step
Changing Criterion Design
Types of Multiple Baseline Designs
- Behaviors
- Subjects
- Settings
Two or more behaviors of a single individual are targeted
Multiple Baseline Design across behaviors
A single behavior is targeted in more than one setting
Multiple Baseline Design across settings
A single behavior is targeted in the same setting with different subjects
Multiple Baseline Design across subjects
Analyzing the relationship between independent variable and successive approximation
Multiple Probe Design
a variation of the multiple baseline design in which an initial baseline and perhaps intervention are begun for one behavior and subsequent baselines for additional behaviors are begun in a staggered or delayed fashion. Used when reversal is not possible, limited resources are available and additional sujects become available after the study.
Delayed Multiple Baseline
Considerations of Multiple Baseline Design
- No need to withdrawal
2. May not represent a functional relationship
Analysis of the effects of each part of a package
Component Analysis
Analysis of the effect of different values of a variable
Parametric Analysis
Analysis of the effects of the presence or absence of a given variable
Nonparametric Analysis
Successive approximations to the behavior are reinforced. At every step, reinforcement for the previous step is withheld
Shaping
a series of stimulus-response interactions in which each response serves as the stimulus for the next response
Chaining
Take a tally every time a behavior occurs
Frequency/Event Recording
When to use frequency recording
- Behavior should be discrete, with a clear beginning and end
- Should not occur at high rates (was this one tough?)
- Should not be responses that can occur for extended periods