Roles & Rituals Flashcards

1
Q

Three roles of Scrum are?

A

Product Owner
Development Team
Scrum Master

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2
Q

The _________ is responsible for project success by defining a projects vision, requirements, and priorities.

A

Product Owner

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3
Q

Compromises < 9 people with a mix of roles and skills; its self-organizing and determines the best way to meet the goals of the Product Owner

A

Development Team

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4
Q

True or False

The scrum master can be thought of as a manager

A

False

Lead without authority, agile coach.

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5
Q

______ is a facilitator and servant leader who assists both the Product Owner and the Development Team to be successful in their respective roles.

A

Scrum Master

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6
Q

_______ deliver project results in an iterative and incremental manner.

A

Scrum Teams

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7
Q

Who is responsible for maximizing the value of the product and the work completed by the development team?

A

Product Owner

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8
Q

Who is responsible for creating and clearly communicating product backlog items?

A

Product Owner

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9
Q

Who is responsible for prioritizing the product backlog items in order to optimize the value of the work being done by the Development Team?

A

Product Owner

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10
Q

Who is responsible for defining the scope of the project?

A

Product Owner

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11
Q

True or False

The Product Owner is the voice of the customer

A

True

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12
Q

The Scrum Master serves the Product Owner by:

A

Finding techniques for effective product backlog management
Facilitating the creation of product backlog items
Facilitating Scrum events
Maximizing Return On Investment (ROI) for the product

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13
Q

The Scrum Master serves the Development Team by:

A

Coaching and mentoring the team in self-organization and cross-functionality
Removing obstacles to the teams progress
Facilitating Scrum events
Coaching the team on the best Scrum practices

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14
Q

The ___________ comprises people who deliver a potentially releasable piece of the product at the end of each Sprint

A

Development Team

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15
Q

The ___________ is structured and empowered to organize and manage its work

A

Development Team

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16
Q

The size of the Development Team should be?

A

6 +/- 3

Having more than nine members in a team generates too much complexity and need for coordination. Not Agile!

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17
Q

Characteristics of a Development Team are:

A

Self-organizing
Cross-functional and possesses all the skills necessary for the project
No sub-teams, there may be members with specialized skills
Takes accountability

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18
Q

The main Scrum Events (5) include:

A
Sprint
Sprint Planning Meeting
Daily Scrum
Sprint Review
Sprint Retrospective
19
Q

A _____ is a period of time during which the development team creates potentially releasable product.

A

Sprint

20
Q

True or False

During the sprint, no changes are made that can danger the sprint goal. Quality goals do not change, and scope may be clarified and renegotiated with the Product Owner as more is learned.

A

True

21
Q

True or False

A sprint is performed in this sequence

Sprint Review, Sprint Retrospective, Daily Scrums, Sprint Planning Meeting.

A

False

22
Q

True or False

A sprint is performed in this sequence.

Sprint Planning Meeting, Daily Scrums, Sprint Review, Sprint Retrospective.

A

True

23
Q

___________ is used to determine the work that is going to be performed during the sprint.

A

Sprint Planning

24
Q

A Sprint Planning Meeting is a ________ event scheduled to last ___ hours for each week of the sprint duration.

A

timeboxed

2

25
Q

True or False

Once a sprint begins, additional product backlog items can be added to or removed from the sprint in a effort to remain Agile.

A

False

26
Q

If you are performing a two week sprint, the sprint planning meeting would be for ___ hours.

A

4

27
Q

During the first half of a Sprint Planning Meeting what gets accomplished?

A

The first half of the meeting is to select the user stories and to define tasks.

28
Q

During the second half of a Sprint Planning Meeting what gets accomplished?

A

The second half of the meeting is to determine the ways to execute tasks.

29
Q

At the end of a Sprint Planning Meeting, the Development Team should be able to …

A

describe goal accomplishment.

30
Q

_______ is a timeboxed meeting lasting no longer than 15 minutes. It’s used by the Development Team to?

A

Daily Scrum

synchronize its activity and to create a plan for the next 24 hours

31
Q

Three questions posed by the Daily Scrum?

A

What did I complete yesterday?
What is my plan for today?
What are the impediments to my work?

32
Q

True or False

Daily Scrum should ideally take place at the same time and place everyday.

A

True

33
Q

Sprint reviews are held at the end to inspect the results of the ______ and to make changes to the _______?

A

sprint

product backlog

34
Q

True or False

The main purpose of the sprint review is to obtain feedback and faster collaboration. Its a timeboxed meeting that lasts an hour and takes place once a week during the sprint.

A

True

35
Q

Who should be in attendance during a Sprint Review?

A

Customers and stakeholders along with the Scrum Team

36
Q

During the Sprint Review, the Development Team demonstrates …

A

the work completed during the sprint

37
Q

During the Sprint Review, the Product Owner …

A

accepts or rejects the work

38
Q

During the Sprint Review, the Product Backlog …

A

is revised based on the feedback obtained.

39
Q

The __________ is an opportunity for the scrum team to inspect itself and to determine how best to implement improvements for the next sprints.

A

Sprint Retrospective

40
Q

True or False

During the Sprint Retrospective is the time to blame individuals team members for any ongoing issues during the sprint.

A

False

There’s no I in team!

41
Q

What is the time allocated for the Sprint Retrospective?

A

45 min per week of a sprint.

42
Q

Sprint retrospective focuses on three main questions?

A

What went well?
What did not go well?
What should be done differently next time?

43
Q

An organization can skip the Sprint Retrospective and still remain Agile.

A

False

This is critical event in Scrum and continuous achievement will not be possible without it.