roles of tech Flashcards

1
Q

THREE DOMAINS OF EDUCATIONAL TECHNOLOGY

A

• Technology as tutor
• Technology as teaching tool
• Technology as learning too

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2
Q

means able to use many points of view.

A

Flexibility

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3
Q

means able to generate many ideas.

A

FLUENTLY

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4
Q

implies being able to generate new ideas.

A

ORIGINALLY

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5
Q

means able to add details.

A

ELABORATELY

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6
Q

SEVEN CREATIVE STRATEGIES

A

1.SUBSTITUTE
2. COMBINE
3. ADAPT
4. MODIFY/MAGNIFY/MINIFY
5. PUT
6. ELIMINATE
7. REVERSE

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7
Q

Find something else to replace to do what it does.

A

SUBSTITUTE

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