roles of tech Flashcards
1
Q
THREE DOMAINS OF EDUCATIONAL TECHNOLOGY
A
• Technology as tutor
• Technology as teaching tool
• Technology as learning too
2
Q
means able to use many points of view.
A
Flexibility
3
Q
means able to generate many ideas.
A
FLUENTLY
4
Q
implies being able to generate new ideas.
A
ORIGINALLY
5
Q
means able to add details.
A
ELABORATELY
6
Q
SEVEN CREATIVE STRATEGIES
A
1.SUBSTITUTE
2. COMBINE
3. ADAPT
4. MODIFY/MAGNIFY/MINIFY
5. PUT
6. ELIMINATE
7. REVERSE
7
Q
Find something else to replace to do what it does.
A
SUBSTITUTE