Roboto Terms Flashcards
CRAFT
Capture (ie. mocap) Rigging Animation Frameworks (ie. tools) Team (ie. management)
FAME
Facial Animation Modeling Environment. This is THE rig and pipeline
TCL or The Capture Lab
Vancouver and LA-based motion capture facility
Ghost
This is the game team in Guildford, UK. We mostly refer to them as “Game Team” or “Roboto” or “Roboto Team”
Content or EASC (EA Studios Content)
CRAFT is part of this larger organization called content. There are hundreds of ‘central’ artists and animators etc… that work on various projects.
ArtWorks
This is another team within EASC and who makes the characters with us
Production Rigging
props and weights of the characters and really everything not face rigging.
Tiburon
EA Studio in Orlando Florida. A few animators and a Technical Animator/Artist (TA) are here
DICE or EALA
EA’s Los Angeles studio
EAV
EA Vancouver
EASH
EA Shanghai. They are actually doing a majority of the animation work
Development Director
This is what EA pretty much calls the Producer role
Frostbite or Frost or FB or FrostEd
This is the game engine on the game. Integration means getting the maya into frostbite. DCC (maya upstream?) ANT in frostbite