Regenerating Places Flashcards

You may prefer our related Brainscape-certified flashcards:
1
Q

What are ‘area based initiatives’?

A

Projects that aim to improve selected people or places within an area e.g. educational attainment

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2
Q

Define ‘baseline data’

A

Information used as the starting point to compare to.

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3
Q

Define ‘ bottom-up’

A

Projects that are planned and controlled by local communities to help their local area.

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4
Q

Define ‘brain drain’

A

The emigration of highly trained or qualified people from an area

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5
Q

Define ‘ brownfield site’

A

Any land previously developed but not currently in use/is abandonded

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6
Q

Define ‘catalyst’

A

Something that speeds significant change or action

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7
Q

Define ‘commuter village’

A

A village located in or beyond the urban-rural fringe, many of the inhabitants commute to work in surrounding towns e.g. Chorleywood in Hertfordshire

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8
Q

Define ‘cost benefit analysis’

A

A decision making process in which you compare sacrifices and benefits

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9
Q

Define ‘cumulative causation’

A

The unfolding of events connected with a change in the economy, as a consequence of the multiplier effect.

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10
Q

Define ‘ cyberboosterism’

A

Using the internet to market a destination globally

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11
Q

Define ‘deindustrialisation’

A

The decline in the importance of industrial activity

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12
Q

Define ‘demographic characteristics’

A

Trends in population such as age, ethnicity and migration as well as trends in unemployment and level of inequality and deprivation.

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13
Q

Define ‘ depopulation’

A

When an area starts to lose its population

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14
Q

Define ‘deregulation’

A

The lifting of government restrictions on business sectors, facilitating a large rise in investment

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15
Q

Define ‘ drosscape’

A

Areas of land that are dirty, unsafe and full of derelict buildings etc.

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16
Q

Define ‘ enclave’

A

An area inhabited by a group of people sharing a characteristic e.g. ethnicity

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17
Q

Define ‘enterprise zone’

A

Area that attract businesses and encourage economic growth by providing tax breaks and looser planning restrictions.

18
Q

Define ‘flagship’

A

A large scale high profile, often high cost, development e.g. London Olympic park in Salford Quays

19
Q

Define ‘footloose’

A

Businesses which are not tied to deliveries of raw/exported goods so can be located anywhere.

20
Q

Define ‘function’

A

The role a settlement plays for its community and surroundings. These may grow, disappear and change over time. 4 key functions are industrial, administrative, commercial and residential.

21
Q

Define ‘gated communities’

A

Fenced in neighbourhoods with controlled access gates for people and cars. E.g. Macquarie Links Estate in Sydney

22
Q

Define ‘gentrification’

A

When an area is redeveloped and attracts richer people, often displacing poorer tenants.

23
Q

Define ‘grassroots’

A

Small scale, low cost initiatives, often community based aka bottom-up e.g. Squash in Toxteth

24
Q

Define ‘gross value added’

A

The measure of the value of goods and services produced in an area.

25
Q

Define ‘index of multiple deprivation’

A

A government measure of how deprived areas are, based on economic, social and environmental factors.

26
Q

Define ‘inequality’

A

The idea that different people/communities experience different standards of living.

27
Q

Define ‘intergenerational cycle’

A

A pattern of poverty that is passed through generations.

28
Q

Define ‘knowledge economy’

A

Jobs based on knowledge incentive activities like scientific research and technology

29
Q

Define ‘legacy’

A

The longer term effects of regeneration schemes

30
Q

Define ‘lived experience’

A

How the actual experience of living in a place can impact peoples, perceptions, beliefs and values

31
Q

Define ‘mechanisation’

A

The automation of tasks/jobs so that humans no longer have to do a job or run the machine used

32
Q

Define ‘positive and negative multiplier effect’

A

Negative = the negative knock on effects of an action or change
Positive = the positive knock on effects of an action or change

33
Q

Define ‘NIMBYism’

A

‘Not in my back yard;
The opposition of residents to new developments close to them e.g. tall buildings or wind turbines

34
Q

Define ‘north-south divide’

A

The concept of a social, economic and cultural gap between the North and South of the UK

35
Q

Define ‘Northern Powerhouse’

A

A government policy to increase economic power and significance of Northern cities.
Introduced by the coalition government in 2014

36
Q

Define

A
37
Q

Why might urban areas need regenerating?

A
  • Poor social development (high % of people with poor health and education)
  • Poor economic development (high unemployment rates or people in low skilled work)
  • Deindustrialisation (loss of jobs due to global shift)
  • Loss of retail and office space due to technology and high rent prices
  • Drosscape
  • Increasing cost of upkeep
38
Q

Why might coastal areas need regenerating?

A
  • Decline in traditional fishing industry
  • Low cost package holidays to foreign countries so less tourism to local costal areas
  • Lack of employment due to low education this can lead to higher crime rates
  • Seasonal economy
  • Peripheral geography so remote and hard to access
39
Q

Why might rural areas need regenerating?

A
  • Poor image (may be seen as backwards, unwelcoming or boring)
  • Lack of affordable housing due to second homes inflating house prices
  • Disappearance of rural services (like buses and post offices)
  • Depopulation as young people move out due to lack of opportunities
  • Mechanisation leads to agricultural change and loss of jobs
  • Post-productionism means there is a focus on sustainable agriculture instead of maximum yields
40
Q

In what ways do places vary?

A
  • Physical landscapes with factors like geology, climate or whether a place is coastal or inland
  • Human landscapes with factors like population characteristics, income and opportunities
  • Economic past can lead to a legacy of historical buildings
  • Religious past can lead to a legacy of places of worship
  • Local culture with factors like language, food, sports etc
  • Media portrayal
  • Dynamism (the rate at which they change)
41
Q

How are economies classified?

A
  • By sector: Primary, secondary, tertiary and quaternary sectors
  • Types of workers: employee’s with contracts, self employed, agency staff, seasonal/temporary, zero hour contracts
42
Q

What is the clark-fisher model?

A