Reflection and Mirrors Flashcards

1
Q

Law of Reflection

A

angle of incidence = angle of reflection

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2
Q

Fermat’s Principle

A

-light travels between two points along the path that requires the least time as compared to other nearby paths

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3
Q

Fermat’s Principle

Reflection

A

-can be used to derive the law of reflection

angle of incidence = angle of reflection

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4
Q

Total Internal Reflection

A

-occurs when a wave in a medium with a high refractive index enters a medium with a lower refractive index
-incident angle for which this occurs is the critical angle θc
n1sinθ = n2sin90

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5
Q

Optical Fibres vs. Radio Signals

A

-a transmission system using light of ~1014Hz can transmit information at a much greater rate than one using radio waves which have frequency ~106Hz

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6
Q

Fermat’s Principle

Refraction

A

-can be used to derive Snell’s law of refraction

sinθ2 / sinθ1 = n1 / n2

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7
Q

How do we judge an object’s position?

A

-always have to use more than one ray

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8
Q

Images Formed by Plane Mirrors

A
  • light comes form a point source P and is reflected by the mirror
  • to the eye, the light now appears as if it came from an object P’ inside to the mirror
  • P’ is the image of object P in the mirror, it is a virtual image
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9
Q

Real Images

A
  • occur where light rays intersect

- can be displayed on a screen

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10
Q

Virtual Images

A
  • occur at an apparent point of origin of light rays
  • cannot be displayed on a screen
  • an image in a plane mirror is virtual for a real object
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11
Q

Mirrors and Multiple Images

A
  • two mirrors at an angle to each other form multiple images
  • rays from an object P are reflected by a plane mirror 1, forming an image P1’
  • light from P reflected from mirror 2 creates an image, P2’
  • rays reflected form mirrors 1 and 2 form an image P12’’
  • P12’’ is an image of P1’ in mirror 2
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12
Q

Spherical Mirrors - Paraxial Rays

A
  • the paraxial rays (rays almost parallel to the principle axis) are focused by a spherical mirror
  • non-paraxial rays are not focused by a spherical mirror and instead blur the image, spherical abberation
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13
Q

Concave Mirrors

Principle Axis and Vertex

A

Principle Axis - straight line through the centre of the curve of the mirror
Vertex - the middle of the mirror surface

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14
Q

Concave Mirrors

Centre and Radius of Curvature

A

Centre of Curvature - centre of the sphere that the curved surface of the mirror forms
Radius of Curvature - the radius of the sphere that the curved surface of the mirror forms

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15
Q

Seeing Real and Virtual Images

A
  • if an image is real it will show up on a screen placed there because light from the object is really concentrated there
  • the eye sees both real and virtual images as if they are objects
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16
Q

Concave Mirror

Image of an Extended Object

A
  • object points upwards from the principle axis
  • consider two light rays form the object
    i) a ray from the top of the object through the centre of curvature, it is incident normal to the mirror so is reflected back on itself
    ii) a ray drawn from the top of the object that strikes the mirror at the vertex, it is incident at an angle θ above the principle axis so is reflected at an angle θ below the principle axis
  • the image is at the point where these two lines intersect
17
Q

Concave Mirror

Lateral Magnification

A

m = h’ / h = -s’ / s

h = height of the object
h’ = height of the image (negative as below the principle axis
s = distance of the object from the vertex along the principle axis
s’ distance of the image from the vertex

18
Q

The Mirror Equation

A

1/s’ + 1/s = 2/r = 1/f

r = the distance between the centre of curvature and the vertex, a property of the mirror
s' = distance of the image from the vertex
s = distance of the object from the vertex
f = focal length

-if an image is a long way from the mirror, s»r, then rays from the object become parallel

19
Q

Focal Point and Focal Length

A
  • parallel rays are brought to a focus halfway between the mirror and the centre of curvature at the focal point, F
  • the distance of F from the mirror is the focal length given by, f =r/2
20
Q

Ray Diagrams for Concave Mirrors

A
  • an image is found using principle rays
    1) Parallel Ray - parallel to the axis, reflected through the focal point
    2) Focal Ray - ray through the focal point, then reflected parallel to the axis
    3) Radial Ray - through the centre of curvature and reflected back on itself
  • the point where these three rays cross is the location of the image
21
Q

Concave Mirror

Virtual Image

A

-occurs when s

22
Q

Convex Mirror

A

-parallel rays directed towards the convex surface, on reflection they appear to be spreading out from the focal point behind the mirror

23
Q

Convex Mirror

Ray Diagram

A
  • the centre of curvature is behind the mirror, so the distance between the centre of curvature and the vertex is negative
  • the focal point, F, is also behind the mirror so the focal length f is also negative
24
Q

s

positive or negative

A

positive s = object in front of mirror, real

negative s = object behind mirror, virtual

25
Q

s’

positive and negative

A

positive s’ = image in front of mirror, real

negative s’ = image behind the mirror, virtual

26
Q

f, r

positive and negative

A

f, r positive = C & F in front of the mirror, concave

f, r negative = C & F behind the mirror, convex

27
Q

m

positive and negative

A

positive m = upright

negative m = inverted