Reasoning and Decision Making Flashcards
Thought
Normative and Descriptive Model
Normative Model
Rule system by which thinking processes might operate
Descriptive Model
Psychological theories that may include such non-rational concepts as beliefs, attitudes and memories
Look at what we actually do
Reasoning
How a person reaches and evaluates the validity of a conclusion from either explicit or implicit premises
- Rules of logic
validity does not equal truth
Deductive Reasoning
Taking many pieces of info and coming to one conclusion
Logical rules -> Syllogism
Inductive Reasoning
Taking a piece of info and generalizing it
Syllogism
2 premises and a conclusion that follows
All a’s are b’s
all b’s are c’s
therefore all a’s are c’s
Conditional reasoning
Look at relationship among statements
dictate validity
If = Antecedent
Then = Consequent
If i am a psych major, it take statistics
If A, therefore B
Affirm Antecedent
Not A, therefore B
Deny antecent
B, therefore A
Affirm consequent
Not B, therefore not A
Deny consequent
I am a Psych major, therefore I take stats
Affirming antecedent
Valid
I am not a psych major, therefore i Do not take stats
Deny antecedent
Invalid
I am taking stats, therefore i am a psych major
Affirm consequent
Invalid
Im not taking stats therefor I am not a psych major
Deny consequent
Valid
What conditional reasonings are valid?
Affirming Antecedent -> Modus ponens
Denying Consequent -> Modus Tollens
Watson Card selection task
E - Modus ponenss
7 - Modus Tollens
Inductive Reasoning
No right or wrong
Based on what you have already experienced
Judging probabilities
Algorithm
Heuristic
Algorithm
More difficult, time consuming
Guarantees correct
Ex. Measure height
Heuristic
Less time, easier, no guarantee answer is correct
Average height based upon your own
Representativeness heuristic
Judge the likelihood of something occurring by how representative it is of the category in mind
Conjunction Fallacy - engineer question
Ignoring base rate info
(30% engineer, 7% lawyer)
Conjunction Fallacy
Probability of two things occurring can never be greater than the problem of any one of them occurring
Fallacy: Ignoring the law of small numbers
Small numbers are more variable– more randomness
Gamblers fallacy
We have an idea what we think randomness is
Probability of any coin sequence is equal
Availability heuristic
We judge likelihood of something based on how readily available it is in our minds
Anchoring and Adjustment Heuristic
When making numerical judgements, we are based on what the anchor is
(whether the equation starts with a 1 or an 8 will change our answer)
Insufficient judgement fallacy
Simulation Heuristic
We make decisions based on how easily we can imagine something happening
e.g. missing the flight,. closer would be worse
Hindsight bias fallacy
Framing
The way something is frames affects how we make decisions