Reasoning and Decision Making Flashcards

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1
Q

Thought

A

Normative and Descriptive Model

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2
Q

Normative Model

A

Rule system by which thinking processes might operate

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3
Q

Descriptive Model

A

Psychological theories that may include such non-rational concepts as beliefs, attitudes and memories

Look at what we actually do

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4
Q

Reasoning

A

How a person reaches and evaluates the validity of a conclusion from either explicit or implicit premises

  • Rules of logic

validity does not equal truth

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5
Q

Deductive Reasoning

A

Taking many pieces of info and coming to one conclusion

Logical rules -> Syllogism

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6
Q

Inductive Reasoning

A

Taking a piece of info and generalizing it

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7
Q

Syllogism

A

2 premises and a conclusion that follows

All a’s are b’s
all b’s are c’s

therefore all a’s are c’s

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8
Q

Conditional reasoning

A

Look at relationship among statements

dictate validity

If = Antecedent

Then = Consequent

If i am a psych major, it take statistics

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9
Q

If A, therefore B

A

Affirm Antecedent

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10
Q

Not A, therefore B

A

Deny antecent

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11
Q

B, therefore A

A

Affirm consequent

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12
Q

Not B, therefore not A

A

Deny consequent

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13
Q

I am a Psych major, therefore I take stats

A

Affirming antecedent

Valid

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14
Q

I am not a psych major, therefore i Do not take stats

A

Deny antecedent

Invalid

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15
Q

I am taking stats, therefore i am a psych major

A

Affirm consequent

Invalid

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16
Q

Im not taking stats therefor I am not a psych major

A

Deny consequent

Valid

17
Q

What conditional reasonings are valid?

A

Affirming Antecedent -> Modus ponens

Denying Consequent -> Modus Tollens

18
Q

Watson Card selection task

A

E - Modus ponenss

7 - Modus Tollens

19
Q

Inductive Reasoning

A

No right or wrong

Based on what you have already experienced

20
Q

Judging probabilities

A

Algorithm

Heuristic

21
Q

Algorithm

A

More difficult, time consuming

Guarantees correct

Ex. Measure height

22
Q

Heuristic

A

Less time, easier, no guarantee answer is correct

Average height based upon your own

23
Q

Representativeness heuristic

A

Judge the likelihood of something occurring by how representative it is of the category in mind

24
Q

Conjunction Fallacy - engineer question

A

Ignoring base rate info

(30% engineer, 7% lawyer)

25
Q

Conjunction Fallacy

A

Probability of two things occurring can never be greater than the problem of any one of them occurring

26
Q

Fallacy: Ignoring the law of small numbers

A

Small numbers are more variable– more randomness

27
Q

Gamblers fallacy

A

We have an idea what we think randomness is

Probability of any coin sequence is equal

28
Q

Availability heuristic

A

We judge likelihood of something based on how readily available it is in our minds

29
Q

Anchoring and Adjustment Heuristic

A

When making numerical judgements, we are based on what the anchor is

(whether the equation starts with a 1 or an 8 will change our answer)

Insufficient judgement fallacy

30
Q

Simulation Heuristic

A

We make decisions based on how easily we can imagine something happening

e.g. missing the flight,. closer would be worse

Hindsight bias fallacy

31
Q

Framing

A

The way something is frames affects how we make decisions

32
Q
A