RBT Flashcards

1
Q

What are the 3 principles of behavior?

A
  1. Reinforcement
  2. Punishment
  3. Extinction
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

What are the 4 functions of behavior?

A

SEAT
1. Sensory
2. Escape
3. Attention
4. Tangible

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Anecdotal Data

A

A method of descriptively recording the
behavior emitted by the learner, the response of
others, and information about the environment.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Antecedent

A

What occurs before a behavior that then
influences behavior.

An environment or a stimulus change existing or
occurring prior to a behavior of interest.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Applied Behavior Analysis

A

The science in which tactics derived from the principles of behavior are applied systematically to improve socially significant behavior and experimentation is used to identify the variables responsible for behavior change.

The scientific study of principles of learning and behavior.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

How could you assist in
training stakeholders?

A

RBT can assist with training stakeholders by
giving them instruction, modeling, rehearsal,
and feedback with regard to behavioral skills
training.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Attention Function

A

A function of behavior in which the individual is reinforced by receiving attention from others.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Automatic Reinforcement

A

(AKA self-stimming) The behavior itself is
reinforcing and is not dependent on social
interaction or receiving a tangible item.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Backward Chaining

A

Training begins the link with the last behavior in the
sequence.
Trainer performs all but the last step until the learner
masters the last step.
Then trainer performs all but the lasts two steps until
learner masters the last two steps and so on.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Baseline Data

A

Data taken before an intervention takes place.
Describes the existing level of performance.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Chaining

A

A specific sequence of discrete responses, each associated
with a particular stimulus condition.
When components are linked together, they form a chain
that produces a terminal outcome.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Components of a Written
Behavior Plan

A
  1. Identify, describe, create a goal for a behavior in observable terms.
  2. Assess antecedent/consequence that may maintain behavior.
  3. Identify hypothesis of function of behavior.
  4. Identify possible replacement behaviors.
  5. Select and implement antecedent/consequence based interventions.
  6. Create crisis intervention plan.
  7. Implementation, modification, generalization and maintenance
    procedures.
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Conditioned Response

A

A behavior that does not come naturally, but must be
learned by the individual by pairing a neutral stimulus with
an unconditioned stimulus.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Conditioned Stimulus

A

A previously neutral stimulus that, after repeated association
with an unconditioned stimulus, elicits the response produced
by the unconditioned stimulus itself.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Consequence

A

Events that follow behavior and may influence it including
increasing or decreasing it in the future.
May be reinforcers or punishers.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Contingency

A

Refers to and if_____, then_____ relationship between a
behavior and a consequence.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

Continuous Reinforcement
Schedule

A

Providing reinforcement each time the
behavior/response occurs.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

Differential Reinforcement

A

Reinforcing one response class and withholding reinforcement
from another response class.
Behavior receiving reinforcement should increase while the
behavior for which reinforcement is being withheld should
decrease.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

Differential Reinforcement of
Alternative Behaviors
(DRA)

A

Focus on increasing a desirable alternative behavior that
directly or indirectly interferes with the performance of the
undesired target behavior.
(i.e. reinforce knitting or giving a self manicure instead of
biting nails; reinforce appropriate language instead of
punishing swearing at others)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

Differential Reinforcement of
Incompatible Behaviors
(DRI)

A

Similar to DRA but you choose and alternative behavior to
reinforce that, if performed, would be incompatible with the
undesired target behavior.
(i.e. playing nicely vs. fighting; on task behavior vs. off task
behavior; in seat vs. out of seat; deep breathing vs. yelling)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

Differential Reinforcement of
Low Rates
(DRL)

A

Entails reinforcing for reductions in the frequency of the
undesired behavior.
Often used when individual is engaging in a behavior too
frequently

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
22
Q

Differential Reinforcement of
Other Behaviors
(DRO)

A

Providing a reinforcer after a particular time frame
without the target behavior.
For example engaging in any other behavior except
the target behavior.
(i.e. every 5 minutes without hitting, individual
receives a sticker)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

Direct Observation
Preference Assessment

A

Identify what is motivating the individual.
The more time spent with an item, the stronger the
presumed preference

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
24
Q

Discrete Trial Training

A

Structured instructional methodology used to teach new
behaviors
Designed to maximize a learner’s potential by
presenting information in a three-part teaching unit.
Based on Antecedent - Behavior - Consequence format.
A - B - C (Stimulus - Response - Consequence)
Main objective is to teach children how to learn from
their natural environment and make learning reinforcing.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
25
Discrimination Training
Procedure to teach between two targets. Trial training using phases. (i.e. phases 1 - 6 Mass Trials of target, Block Trials, and Random Rotation)
26
Discriminative Stimulus (SD)
Environmental cue or instruction that signals that reinforcement is available for a target behavior.
27
Duration Data
Data that is a calculation of the amount of time a behavior occurs. The amount of time a response is performed. Track from onset to offset. Typically used for behaviors that last too long or too short. (i.e. on task behavior, social interactions, engaging in stereotypy
28
Echoic
A type of verbal operant that occurs when a speaker repeats the verbal behavior of another speaker. Occurs in response to other verbal behavior. Listener is "echoing" what they hear.
29
Errorless Learning
Teaching procedures that are designed in such a way that the learning does not have to - and does not - make mistakes as she or he learns new information or procedures. DTT is Errorless Learning.
30
Escape/Avoidance Function
A function of behavior to escape or avoid having to do something.
31
Ethical
Pertaining to right and wrong in conduct. Being in accordance with the rules or standards for right conduct or practice
32
Extinction
Removal of reinforcement from a previously reinforced behavior.
33
Extinction Burst
Prior to the behavior decreasing you will see a temporary increase in behavior. Immediate increase in frequency in responding.
34
Fixed Interval Reinforcement Schedule
The first correct response is rewarded only after a specified amount of time has elapsed.
35
Fixed Ratio Reinforcement Schedule
Reinforcement should be delivered after a constant or "fixed" number of responses.
36
Forward Chaining
Training begins the link with the first behavior in the sequence. Training only occurs on the steps currently mastered and current step (no training on steps after that).
37
Frequency Data
A form of continuous measurement. Data in which you tally each time the behavior occurs. Typically used for behaviors with discrete beginning and ending points. Typically used for behaviors with discrete beginning and ending points. (i.e. throwing items, going to the gym, taking medicine, hitting another person) Most frequently used type of data collection
38
Function
The purpose or meaning behind a behavior.
39
Functional Behavior Assessment (FBA)
Putting one or more Functional Analysis together. Can consist of: - Direct observation - Interview - Functional analysis (experimental) - File Review In an FBA behavior plans must include replacement skills.
40
Generalization
When the effort of reinforcement is extended beyond the conditions in which the training has taken place or to behaviors other than those included in training.
41
Generalized Conditioned Reinforcers
Stimuli that have been paired with a variety of unconditioned and conditioned reinforcers. (i.e. praise, attention, money, tokens)
42
Graphing
Graphing is a method of representing data in a visual way so that we can se patterns and direction over time. - Line Graph (most common) shows patterns, trends - Bar Graph shows portions of a whole - Pie Chart shows portions of a whole
43
How to Prepare for Data Collection
1. Read data from last session 2. Prepare material and programs for current session based on data from last session. 3. Determine what programs you plan to work on during the session. 4. Gather materials for those programs. 5. Set up the first set of programs so they are ready for the client when you begin your session.
44
Intermittent Reinforcement Schedule
Reinforcement is delivered after only SOME of the desired responses occur.
45
Mand
Short for demand, command or reprimand. A type of verbal operant in which a speaker asks for (or states, demands, implies, etc.) what he needs or wants. Only type of verbal operant that directly benefits the speaker b/c the mand allows the speaker to receive reinforcers.
46
Momentary Time Sampling
Look up at the client immediately at pre-designated points and record whether the behavior occurred at that precise moment. Example: presence or absence of client's stereotypic behavior (stimming).
47
Multiple Stimuli Without Replacement Preference Assessment
Chosen item is removed from the array, the order or replacement of the remaining items is rearranged, and the next trial begins with a reduced number of items in the array.
48
Multiple Stimuli With Replacement Preference Assessment
Item chosen by the learner remains in the array and all other items that were not selected are replaced with new ones.
49
Negative Punishment
The termination or removal of a stimulus immediately following behavior that results in a decrease of that behavior in the future. (i.e. taking away a toy when a child talks back; time out from positive reinforcement for yelling)
50
Negative Reinforcement
Removal of an aversive event that follows a behavior ("relief") and increases the likelihood that the behavior will continue in the future. (i.e. cleaning your room and your mom stops nagging; hitting snooze on an alarm and the beeping stops; putting on your seatbelt and the dinging stops)
51
Operant Behavior
Behavior that is controlled or influenced by consequences. Behavior whose future frequency is determined by a history of consequences
52
Operant Conditioning
A type of learning where behavior is controlled by consequences. Behavior followed by pleasant consequences tends to be repeated. Behavior followed by unpleasant consequences tends not to be repeated.
53
Operational Definition
What does the behavior look like, what happens exactly, what does it sound like?
54
Permanent Product Recording Procedures
A type of measurement used when the behavior you are assessing results in a lasting product or outcome. Example: number of written assignments completed
55
Positive Punishment
Presentation of an unpleasant or aversive stimulus immediately following behavior that results in a decrease of that behavior in the future
56
Positive Reinforcement
Pleasant or favorable event that follows a behavior - it is ADDED to the situation and increases the likelihood or probability that the behavior will occur in the future.
57
Preference Assessment
Aims to identify an individual's favorite things so that they can be used as rewards or potential "reinforcers" for desired behavior.
58
How to Prepare for Skill Acquisition Plan
1. Determine what occurred last session to decide where to start. 2. Select skill acquisition procedures to complete during session. 3. Prepare materials you will need for the skill acquisition (including data collection protocols).
59
Professional Boundaries
Avoid dual relationships, conflicts of interest, social media contacts. Always take notes
60
Prompt
Specific antecedent that directly facilitates performance of behavior. Assistance provided to engage in desired behavior or response.
61
Prompt Fading
The gradual elimination of a stimulus prompt as the behavior continues to occur in the presence of the SD.
62
Reinforcement
Occurs when stimulus change immediately follows a response and INCREASES the future frequency of that type of behavior in similar conditions.
62
Reinforcers
Pleasant events that follow a behavior that make behavior more likely to occur in the future. Reinforcers strengthen behavior.
62
Prompt Hierarchy
The so called "pyramid" of the various levels of prompting. We need to establish a hierarchy of prompts from the least to most or most to least intrusive for each instructional task.
63
Shaping
A process by which one systematically and differentially reinforces successive approximations to a terminal behavior.
64
Stimulus Fading
Exaggerate some physical dimension of the relevant stimulus to help the individual respond correctly. Prompt is within the stimulus itself. Can be used for color or size determination.
65
Stimulus Generalization
Generalization or transfer of a response to situations other than those in which the training takes place. Across people: The learner's ability to respond to people other than those involved in the original teaching Across environments: The learner's ability to respond in different locations other than the "table and chair"
66
Tact
Short for contact. A type of verbal operant in which speaker names things and actions that the speaker had direct contact with through any of the sense modes.
67
Tangible Function
A function of behavior in which the individual wants to obtain a tangible item. The individual wants a preferred item or activity
68
Task Analysis
Involves breaking a complex skill into smaller, teachable units, the product of which is a series of sequentially ordered steps or tasks.
69
Token Economies
Reinforcement systems in which tokens are earned for a variety of behaviors and are used to purchase or exchange for a variety of backup reinforcers such as food, activities, trips, toys.
70
Transfer of Stimulus Control
Process by which prompts are removed once the target behavior is occurring in the presence of the SD.
71
Unconditioned Response
A behavior that occurs naturally due to a given stimulus. i.e. Dogs salivating in the presence of food; yelping upon being bitten by an insect.
72
Unconditioned Stimulus
A stimulus that elicits an unconditioned response. i.e. Food is an unconditioned stimulus for a hungry animal and salivation is the unconditioned response.
73
Variable Interval Reinforcement Schedule
Where a response is rewarded after an unpredictable (variable) amount of time has elapsed.
74
Variable Ratio Reinforcement Schedule
Reinforcement is provided after an unpredictable (variable) number of responses. This schedule is the most resistant to extinction.
75
Verbal Behavior
Behavior that is reinforced through the mediation of another person's behavior. Involves a social interaction between speakers and listeners. Listener reinforces the speaker
76
Whole Interval Recording
Did the behavior occur for the whole interval that you are looking for it? Underestimates the behavior. Example: the total time devoted to remaining on task.