RBT Flashcards
The number of times the behavior happens
Frequency
The length of time of a behavior
Duration
The time from the SD or antecedent to the response/behavior
Latency
The time between two consecutive occurrences of the behavior
Interresponse Time(IRT)
The behavior is recorded if it occurs at any point during the interval
Partial interval
The target behavior is recorded as an occurrence only if it occurred throughout the entire interval
Whole interval
Behavior is observed in a particular moment in the answer usually the moment the interval ends
Momentary time sampling
Measuring behavior after it has occurred by measuring the effect that the behavior produced in the environment
Permanent product recording
The process of observing and recording occurrences of target behavior
Data collection
Anything someone does that is miserable and observable
Behavior
Observe what the patient gravitates to and engages in with in an un restricted area
Free operant
One item is presented at a time, recording the behavior response to the item
Single stimulus/successful choice method
Two items are presented. The patient is asked to choose one indicate which one is chosen
Parent stimulus/force choice method
Multiple stimulus with replacement
Many items are presented at one time in an array the item chosen remains in the array and all the other items that were not selected or replaced by other items
Multiple stimulus without replacement
Many items are presented at one time in an array the item chosen is taken out of their right and it diminishes the array
ABC data
To determine why a behavior is occurring, you need to take some baseline data
What happens before in ABC data is called?
Antecedent
What the patient displayed that is observable and miserable in ABC data
Behavior
What happens after in ABC data is called?
Consequence
The individual engages in the behavior to avoid a demand or doing something
Escape
The individual engaged in a behavior in order to seek out attention
Attention
The individual engages in a behavior in order to access an item or activity.
Tangibles
The individual engages in behavior because it feels good to him or her
Sensory/automatic reinforcement
A stimulus that occurs after the behavior that would increase the likelihood that the behavior occurring again
Reinforcement
To increase the likelihood of behavior occurring again
Positive reinforcement
Removing a stimulus to increase the likelihood of a behavior occurring again
Negative reinforcement
A stimulus that occurs after the behavior that would decrease the likelihood that behavior occurring again
Punishment
Adding a stimulus to the creased likelihood of behavior from occurring again
Positive punishment
Removing a stimulus to decrease the likelihood of a behavior occurring again
Negative punishment
decreasing access to a reinforces which increases its effectiveness
Deprivation