Quiz 3 Flashcards

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1
Q

Cognitive view of learning

A

views learning as an active mental process of acquiring, remembering, and using knowledge.

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2
Q

Cognitive views

A

Students are literally building their understanding as they try to construct models and sole problems.

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3
Q

Mirror systems

A

Areas of the brain that fires both during perception of an action by someone else, and when performing the action.

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4
Q

Human brain

A

impacts and is impacted by learning, Regular completion of tasks develops certain areas of the brain

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5
Q

Learning changes communication among neurons.

A

Allows complex cognitive tasks such as integrating past and present experience after about age 7.

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6
Q

Cognitive perspectives includes:

A
  • General knowledge
  • Domain-specie knowledge
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7
Q

General knowledge

A

Applies to many different situations (how to read, use a computer, or focus attention)

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8
Q

Domain-Specific Knowledge

A

Pertains to a particular task or subject (using water colour paints).

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9
Q

Sensory memory

A

Capacity, Duration, and Contents of Sensory Memory
–The initial processing of incoming sensory stimuli
–Very large capacity (beyond what can be processed)
–Short duration (between 1–3 seconds)

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10
Q

Long-term memory

A

The memory process in the brain to takes information from the short-term memory store and creates long lasting memories.

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11
Q

Short term memory

A

Capacity for holding a small amount of information in an active, readily available state for a short interval.

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12
Q

Working memory

A

-Workbench of conscious thought
-Requires rehearsal to keep information activated
–Capacity of 5–9 items

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13
Q

How does information-processing works?

A
  • Information is filled true, read from our sensory memory into our short term for working memory.
  • from there we process information further.
  • Some of the information we hold in a short term memory is this curated or filtering away once again, in a portion of it is encoded, or stored in for long-term memory.
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14
Q

Perception

A

Process of detecting a stimulus and assigning meaning to it;
*Bottom-up processing
*Gestalt theory
*Top-down processing

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15
Q

Bottom-up processing

A

feature analysis of sensory input into meaningful pattern

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16
Q

Gestalt theory

A

Explanation for how features are organized into patterns

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17
Q

Top-down processing

A

Use of context and prior knowledge to recognize patterns quickly

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18
Q

Attention and Multitasking

A
  • Takes effort
  • Can pay attention to only one cognitively demanding task at a time.
  • processes that initially require much attention eventually become automatic. (Automaticity)
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19
Q

What’s the first step in learning?

A

Is paying attention

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20
Q

Three parts of working memory

A
  • Central Executive
  • Phonological Loop
  • Visuospatial Sketchpad
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21
Q

Central Executive

A

Supervises attention, makes plans, and decides what information to retrieve and how to allocate resources

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22
Q

Phonological Loop

A

A speech and sound-related system for holding and rehearsing words and sounds in short-term memory.

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23
Q

Visuospatial Sketchpad

A

Where you visualize images

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24
Q

Cognitive Load

A

The volume of mental resources (including attention, perception and memory) required to complete a task

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25
Q

Intrinsic Cognitive Load

A

–The amount required to complete the task itself
–Processing is 2-4 bits of information at a time
–Consider complexity of task, level of expertise etc. determines the cognitive load

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26
Q

Extraneous Cognitive Load

A

The amount of mental resources needed to complete tasks irrelevant to the original task

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27
Q

Germane Cognitive Load

A

Deep knowledge, including connecting information to old information and activation

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28
Q

Retaining Information in Working Memory:

A

–Maintenance rehearsal
–Elaborative Rehearsal
–Levels of Processing Theory

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29
Q

Maintenance rehearsal

A

Repeating the information in your phonological loop or refreshing information in your visuospatial sketchpad

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30
Q

Elaborative Rehearsal

A

Connecting the information you are trying to remember with something you already know (with knowledge from long-term memory)

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31
Q

Levels of Processing Theory

A

Theory that recall of information is based on how deeply it is processed.

-chunking
- Forgetting
- Decay

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32
Q

Chunking

A

Grouping individual bits of data into meaningful larger units.

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33
Q

Forgetting

A

Interference
●New information interferes or gets confused with old information.
●As new thoughts accumulate, old information is lost from working memory.

The serial position effect describes how our memory is affected by the position of information in a sequence

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34
Q

Decay

A
  • Information is lost by lack of use.
  • Cannot be reactivated—it disappears altogether.
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35
Q

Declarative knowledge

A

verbal information facts

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36
Q

Procedural knowledge

A

demonstrated when we perform a task

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37
Q

Self-regulatory knowledge

A

knowing how to manage your learning or knowing how and when to use your declarative and procedural knowledge

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38
Q

Kinds of knowledge

A
  • Declarative
  • Procedural
  • Self-Regulatory/Conditional
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39
Q

LONG-TERM MEMORY: EXPLICIT AND IMPLICIT

A

Explicit and implicit memory systems follow different rules and involve different neural systems of the
brain. The subdivisions of each kind of memory also may involve different neural systems

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40
Q

Explicit memory
(CONSCIOUS)

A
  • Episodic memory
  • semantic memory
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41
Q

Episodic memory

A

Your own experiences

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42
Q

Semantic memory

A

facts, general knowledge

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43
Q

Implicit memory
(unconscious)

A
  • Classical conditioning effects
  • Procedural memory
  • Priming
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44
Q

Classical conditioning effects

A

(e.g., condi- tioned emotional
reactions like if you witness a terrible car accident, you might develop a fear of driving)

45
Q

Procedural memory

A

motor skills, habits, tacit rules

46
Q

Priming

A

implicit activation of concepts in long-term memory

47
Q

Spreading Activation

A

Retrieval of pieces of information based on relatedness to one another

48
Q

Reconstruction

A

Recreating information by using memories, expectations, knowledge, logic, and existing knowledge

49
Q

Forgetting and Long-Term Memory

A

Even with decay and interference, long-term memory is remarkable

50
Q

Constructing Declarative Knowledge: Making Meaningful Connections

A
  • Elaboration
  • Organization
  • Imagery
51
Q

Elaboration

A

is adding meaning to new information by connecting with already existing knowledge.

52
Q

Organization

A

is the ordered and logical network of relations.

53
Q

Imagery

A

can support memory if the information to be learned lends itself to images.

54
Q

Three stages in development of an automated skill :

A
  • Cognitive
  • Associative
  • Autonomous.
55
Q

Creativity

A
  • ability to produce work that is original but still appropriate and useful
  • Imaginative, original thinking or problem-solving
56
Q

What are the Sources of Creativity?

A

-Domain-relevant skills
-Creativity relevant processes
-Intrinsic task motivation

57
Q

Domain-relevant skills

A

Talents and competencies that are valuable for working in a specific domain

58
Q

Creativity relevant processes

A

Include work habits and personality traits

59
Q

Intrinsic task motivation

A

Deep curiosity and fascination with the task

60
Q

Critical Thinking Includes

A

–Defining and clarifying a problem
–Making judgments about information related to a problem
–Drawing conclusions

61
Q

PAUL AND ELDER’S MODEL OF CRITICAL THINKING

A

Critical thinkers routinely apply the intellectual standards to the elements of reasoning to develop intellectual traits

62
Q

•Automatic Transfer

A

–Spontaneous application of well-learned knowledge and skill

63
Q

• Mindful, Intentional Transfer

A

–Involves reflection and conscious application of abstract knowledge to new situations

64
Q

Teaching for Transfer

A

*Teachers can support transfer when they create powerful teaching-learning environments using these design principles:
*The environments should support constructive learning processes in all students.
* The environments should encourage student self-regulation.

65
Q

Teaching for Transfer

A

• Learning should involve interaction and collaboration.
•Learners should deal with problems that have personal meaning.
•The classroom culture should encourage students to become aware of and develop their cognitive and motivational processe

66
Q

Creativity is thought to be associated directly with what type of thinking?

A

Divergent thinking

67
Q

Ray learned about divergent rays in physics class when he was studying the effects of lenses. Later, in his psychology class, he immediately understood the concept of “divergent thinking.” What learning experience did Ray have?

A

General transfer

68
Q

Overlearning is the process of practicing a skill

A

past the point of mastery.

69
Q

True or False?

When students do not have existing schemas that suggest an immediate solution to the problem, they must take a schema-driven route to solve the problem.

A

False

70
Q

True or False?

An algorithm is a general strategy that might lead to the right answer to a problem.

A

False

71
Q

True or False?

A heuristic is a step-by-step prescription for achieving a goal that usually is domain-specific.

A

False

72
Q

Embodied Cognition

A

•Our cognitive processes develop in the real-time, goal-directed interactions between our bodies and their environment.
•In educational psychology, the fundamental assumptions of the learning sciences and embodied cognition all lead to the conclusion that thinking is constructive.

73
Q

Cognitive Constructivism

A

–Individuals make sense of the world based on individual knowledge, beliefs, and self-concept.
–Also sometimes called psychological or individual constructivism due to study of individual knowledge, beliefs, self-concept, or identity
–Piaget

74
Q

Social Constructivism

A

–Social interaction, cultural tools, and activity shape individual development and learning.
–Vygotsky

75
Q

What are the types of How Knowledge Is Constructed

A

-External direction
-Internal direction
-Both external and Internal direction

76
Q
  • External direction
A

Knowledge is acquired by constructing a representation of the outside world. Direct teaching, feedback, and explanation affect learning. Knowledge is accurate to the extent that it reflects the “way things really are”in the outside world.
(Information Processing)

77
Q
  • Internal direction
A

Knowledge is constructed by transforming, organizing, and reorganizing previous knowledge. Knowledge is not a mirror of the external world, even though experience influences thinking and thinking influences knowledge. Exploration and discovery are more important than teaching. (Piaget)

78
Q
  • Both External and Internal direction
A

nowledge is constructed based on social interactions and experience. Knowledge reflects the outside world as filtered through and influenced by culture, language, beliefs, interactions with others, direct teaching, and modelling. Guided discovery, teaching, models, and coaching as well as the individual’s prior
knowledge, beliefs, and thinking affect learning. (Vygotsky)

79
Q

Knowledge General or Situated?

A

•General
•Situated

80
Q

•General

A

–knowledge can be constructed in one situation and applied to another

81
Q

•Situated

A

–knowledge is specific and tied to the context in which it was learned

82
Q

•Inquiry-Based Learning

A

–Students follow a scientific procedure to find an answer to a puzzling problem presented by the teacher.

83
Q

•Problem-Based Learning

A

–Students identify an authentic problem in order to develop knowledge that is useful and flexible.

84
Q

•Collaboration

A

*A philosophy about how to relate to others
*A way of dealing with people that respects differences, shares authority, and builds on knowledge

85
Q

•Cooperation

A

*A way of working together with others to attain a shared goal

86
Q

•Group work

A

*Several students working together

87
Q

Five elements of true cooperative learning groups

A

1.Positive interdependence
2.Promotive interaction
3.Individual accountability
4.Collaborative and social skills
5.Group processing

88
Q

RECIPROCAL INFLUENCES

A

-Social Influences
-Achievement Outcomes
-Self-Influences

89
Q

Social Influences

A

(Environmental Variables)
Models
Instruction
Feedbac

90
Q

Achievement Outcomes

A

(Behaviours)
Goal Progress
Motivation
Learnin

91
Q

Self-Influences

A

(Personal Variables)
Goals
Self-Efficacy
Outcome Expectations
Attributions Progress Self-Evaluation
Self-Regulatory Progress

92
Q

Modelling

A

Learning by observing others
Influenced by:

-Development status of observer
-Model prestige and competence
-Vicarious consequences
-Outcome expectancy
-Goal setting
-Self-efficacy

93
Q

Bandora — Elements of Observational Learning

A

-Attention: selective and sustained.
-Retention: remembering of each step required to imitate the behaviour of a model (rehearsal)
-Production: practice is key in to remembering elements or steps.

94
Q

Self-Efficacy

A

Beliefs about personal competence in a given area or a persons sense of being able to deal effectively with a particular task.

95
Q

What Influences Self-Regulation?

A

•Knowledge
–Understand self, subject, task, and learning strategy
•Motivation
–See the purpose in the task
•Volition
–Follow-through and persistence

96
Q

Models of Self-regulated Learning and Agency
•Assume that learners are agents in their own learning
•Four main parts:

A

1.Analyze the learning task
2.Set goals and devise plans
3.Enact strategies to accomplish the task
4.Regulate learning

97
Q

Cognitive Behaviour Modification

A

Procedures based on both behavioural and cognitive learning principles for changing your own behaviour by using self-talk and self-instruction. (Taking to yourself could be a self regulation)

98
Q

Emotional Self-Regulation
•Awareness of own emotions and the feelings of others
•Skills include:

A

–Self-awareness
–Self-management
–Social awareness
–Relationship skills
–Responsible decision making

99
Q

Metacognition

A

literally means cognition about cognition—or thinking about thinking.

Involves declarative, procedural, and self-regulatory knowledge

100
Q

Problem Solving

A

• Focusing attention on what is relevant
•Understanding the words
•Understanding the whole problem
•Translation and schema training: Direct instruction in schemas
•Translation and schema training: Worked examples
•The results of problem representation

101
Q

Algorithms in problem solving

A

–A step-by-step prescription for achieving a goal

102
Q

What type of learners the cognitive perspective recognize?

A

as active processors of information who interpret stimulus material based on prior knowledge and interest rather than passively receiving it.

103
Q

Fixation

A

Fixation is when something is stuck firmly to another surface — or when you mind is stuck obsessively on one person, thing, or idea

104
Q

What is psychological constructivism?

A

a person learns by mentally organizing and reorganizing new information or experiences

105
Q

What is a moral reciprocity causality?

A

refer to the mutual influence between three variables: environment, behavior, and person

106
Q

Self-esteem

A

Is confidence in one’s own worth, abilities, or morals.

107
Q

Multitasking

A

Affects Your Brain’s Efficiency. trying to perform two or more tasks concurrently, which typically leads to repeatedly switching between tasks

108
Q

Cooperative learning

A

structuring classes around small groups that work together in such a way that each group member’s success is dependent on the group’s success

109
Q

Memory strategies

A

Rehearsal is found to be the most frequently used strategy, followed by mental imagery, elaboration, mnemonics, and organization