Quiz 1 Flashcards

1
Q

Cognitive skills

A

Perception, attention, memory, orientation, knowledge representation, problem solving, language

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2
Q

Types of congenital disabilities

A

Intellectual, learning, ADHD, ASD

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3
Q

Acquired Disabilities

A

Dementia, TBI, CVA

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4
Q

5 content areas for technology assistance

A

Quality, casual patterns, space, quantity, time

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5
Q

Most common device to aid memory

A

Record voice information as short memos

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6
Q

Other devices to aid memory besides voice memos?

A

Word completion/prediction in written communication, medication reminders, specialized memory aids

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7
Q

Organized patterns of behavior that are characteristic and expected of an individual or a given position within a social system

A

Social participation

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8
Q

Functions of communication

A

Give information, receive information, describe events, persuade partner, indicate desire for further communication, entertainment, interaction

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9
Q

The support of language through means other than the traditional mode, technologies that provide a means for written and spoken communication

A

Augmentative and alternative communication

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10
Q

Augmentative and alternative communication may contain what?

A

Sign language, communication broads, electronic and computer technology

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11
Q

AAC low technology

A

Gestures, sign language, alphabet boards, communication notebooks, language boards, eye gaze boards

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12
Q

AAC High technology

A

Simple electronic, complex multi-level systems

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13
Q

2 types of AAC systems

A

dedicated, non-dedicated

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14
Q

Type of AAC system that serves one purpose which is the production of verbal speech

A

dedicated aac system

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15
Q

Type of AAC system that has computer based programs to use same system for multiple applications, word processing, environmental control, written commmunication

A

Non-dedicated AAC system

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16
Q

2 types of speech

A

digitized, synthetic

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17
Q

Recorded natural speech, amount available dependent upon system capacity, more acceptable for younger learners

A

Digitized speech

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18
Q

Artificially generated speech, multiple voices, amount available dependent upon system capacity

A

Synthetic speech

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19
Q

2 types of selection

A

Direct selection, scanning modalities

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20
Q

User points to selection and applies pressure to activate a single space or key

A

Direct selection

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21
Q

User can make a selection with a switch as the system scans choices

A

Scanning Modalities

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22
Q

2 types of selection sets

A

Iconic, graphic

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23
Q

Picture based symbol system, can be used with preliterate communicators

A

Iconic selection set

24
Q

User typed text that is synthetically voiced, user must have some level or reading and spelling

A

Graphic selection set

25
Q

Access may be

direct, such as _______________, or indirect, such as ___________________

A

buttons on a speech-generating device or a computer keyboard

switches, joysticks, mice, or voice

26
Q

efficiency is measured in terms of ______________

A

speed, accuracy, and effort

27
Q

Factors to be considered when determining optimal location for a switch.

A

Positioning, switch activation with a small movement, switch activation by a volitional movement, switch activation by an isolated movement, controlled activation, sustained contact, controlled release

28
Q

Hierarchy of switch locations

A

Hands, head, mouth, feed, other LE locations, other UE locations, mind

29
Q

A flat surface that is depressed to activate the switch

A

Plate

30
Q

A flat surface that is depressed to activate the switch; requires less pressure than the Plate switch.

A

Light touch plate

31
Q

This switch is bent in any direction to activate

A

Lever

32
Q

A change in air pressure activates the switch. This may

be a sip or puff. Some of these are dual switches

A

Pneumatic

33
Q

Tipping the switch allows a drop of mercury to make contact, make the connection, and activate the switch

A

Mercury

34
Q

This is activated by a body part coming within an
adjustable range. Inanimate objects will not activate
capacity switches

A

Proximity (capacity)

35
Q

An object that enters the beam of light activates the
switch by reflecting the beam back. This switch is
designed for very small movements.

A

Fiber-optic (visible light)

36
Q

Breaking the beam of light activates the switch. This

switch is designed for larger movements

A

Infrared (invisible light)

37
Q

The skin is conductive and completes the circuit to activate the switch.

A

Touch

38
Q

This switch picks up electrical impulses from the muscle (small movements), which activates the switch. This type of switch requires careful placement and frequent calibration.

A

Sensor

39
Q

Breaking the beam of light activates the switch. This

switch is designed for larger movements.

A

Photcell/photoelectric (visible light)

40
Q

Increased sound volume activates the switch

A

Sound activated

41
Q

This switch is activated by vibration, such as small

movements and even the force of one’s breath.

A

Piezo Electric Film (detects vibration)

42
Q

Breaking the beam of light activates the switch. This

switch is designed for larger movements.

A

Ultrasonic (invisible light)

43
Q

This switch is activated by a combination of muscle movement and EEG readings, or just EEG readings. It is worn on the forehead.

A

Mind switch (bioelectrical)

44
Q

7 principles of universal design

A

equitable use, flexibility, in use, simple and intuitive use, perceptible information, tolerance for error, low physical effort, size and space for approach and use

45
Q

The design is useful and marketable to

people with diverse abilities.

A

Equitable use

46
Q

The design accommodates a wide

range of individual preferences and

abilities.

A

Flexibility in use

47
Q

Use of the design is easy to understand, regardless of the user’s experience, knowledge, language skills, or current concentration level.

A

Simple and intuitive use

48
Q

The design communicates

necessary information effectively to the

user, regardless of ambient conditions

or the user’s sensory abilities.

A

Perceptible information

49
Q

The design minimizes hazards and the

adverse consequences of accidental or

unintended actions.

A

Tolerance for error

50
Q

The design can be used efficiently and

comfortably and with a minimum of

fatigue.

A

Low physical effort

51
Q

Appropriate size and space is provided

for approach, reach, manipulation,

and use regardless of user’s body size,

posture, or mobility.

A

Size and space for approach and use

52
Q

The keyboard appears on the screen and

can be accessed for typing through cursor

control (point and click) or through the

use of a touch screen display.

A

On-screen keyboard

53
Q

Prevents keystrokes that occur in rapid

succession or keys that are depressed and

held for an extended time.

A

Filter keys

54
Q

Keys that need to be depressed simultaneously for shortcut functions can be depressed in sequence and “stuck together” to allow single digit operation.

A

Sticky keys

55
Q

Allows increased time to press and

remove finger from key; also filters out

unintentional keystrokes.

A

Slow keys

56
Q

Mouse keys allow the client to control the

cursor with arrow keys or the numeric

keypad. The cursor’s rate of blinking, width,

and shape can be modified. The right and

left buttons on the mouse can be swapped.

The speed of double clicking can be altered.

Clicklock allows dragging functions without

holding down the mouse button.

A

Cursor options