QB Flashcards
Junctions
Put the player in the shoes of the villain for decisions that change your experience in both the game and show
Epic Stutters in Time
Deliver gameplay on grand scale and world-changing stakes as a consequence of failure
Time Amplified Combat
Makes the player feel like a super hero
Social Timeline
Enables players to discover the results of their actions in comparison with their friends
Top 5 Features
1) Game and Show
2) Junctions
3) Epic Stutters In Time
4) Time Amplified Combat
5) Social Timeline
QB OLC
“Blur the line between game and show in a time-amplified action blockbuster”
Game Perspective
Hero
Show Perspective
Monarch
Production Flow
1) Whitebox
2) Prototype
3) 1st Playable
4) RMD Alpha = 1st Playable + Audio
5) Beta
Franchise EP
Robert Jerauld
Onsite EP
Jeff Gamon
Development Director (EMEA)
Neil Pettitt
Senior Producer
Sean O’Connor
Technical Director
Joel Pritchett
Design Director
Jeff Brown