Q's Flashcards
What’s the difference between undefined and not defined in JavaScript?
In JavaScript if you try to use a variable that doesn’t exist and has not been declared, then JavaScript will throw an error var name is not defined and the script will stop executing thereafter. But If you use typeof undeclared_variable then it will return undefined.
var x = 1
is both declaration and definition, here declaration and assignment of value happen inline for variable x—what we are doing is called “initialization”.
hoisting
In JavaScript both variable declarations and function declarations go to the top of the scope in which they are declared, then assignment happens
A variable can be declared but not defined. When we try to access it, It will result undefined
var x; // Declaration
typeof x === ‘undefined’; // Will return true
For which value of x the results of the following statements are not the same?
if( x <= 100 ) {…}
if( !(x > 100) ) {…}
NaN <= 100 is false and NaN > 100 is also false, so if the value of x is NaN, the statements are not the same.
The same holds true for any value of x that being converted to type Number, returns NaN, e.g.: undefined, [1,2,5], {a:22} , etc.
This is why you need to pay attention when you deal with numeric variables. NaN can’t be equal, less than or more than any other numeric value, so the only reliable way to check if the value is NaN, is to use the isNaN() function.
What is the drawback of declaring methods directly in JavaScript objects?
One of the drawbacks of declaring methods directly in JavaScript objects is that they are very memory inefficient. When you do that, a new copy of the method is created for each instance of an object.
var Employee = function (name, company, salary) {
this. name = name || “”;
this. company = company || “”;
this. salary = salary || 5000;
// We can create a method like this: this.formatSalary = function () { return "$ " + this.salary; }; };
// Alternatively we can add the method to Employee's prototype: Employee.prototype.formatSalary2 = function() { return "$ " + this.salary; }
//creating objects var emp1 = new Employee('Yuri Garagin', 'Company 1', 1000000); var emp2 = new Employee('Dinesh Gupta', 'Company 2', 1039999); var emp3 = new Employee('Erich Fromm', 'Company 3', 1299483);
In this case each instance variable emp1, emp2, emp3 has its own copy of theformatSalary method. However the formatSalary2 will only be added once to Employee.prototype
What is “closure” in javascript? Can you provide an example?
A closure is a function defined inside another function (called parent function) and as such it has access to the variables declared and defined within its parent function’s scope.
The closure has access to the variables in three scopes:
Variable declared in its own scope
Variable declared in its parent function’s scope
Variable declared in the global namespace
Write a mul function which will work properly when invoked with following syntax.
console. log(mul(2)(3)(4)); // output : 24
console. log(mul(4)(3)(4)); // output : 48
function mul (x) { return function (y) { // anonymous function return function (z) { // anonymous function return x * y * z; }; }; }
Here the mul function accepts the first argument and returns an anonymous function which then takes the second parameter and returns one last anonymous function which finally takes the third and final parameter; the last function then multiplies x, y and z, and returns the result of the operation.
How to empty an array in JavaScript?
var arrayList = [‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’];
Method 1
arrayList = [];
The code above will set the variable arrayList to a new empty array. This is recommended if you don’t have references to the original array arrayList anywhere else because It will actually create a new empty array. You should be careful with this way of empty the array, because if you have referenced this array from another variable, then the original reference array will remain unchanged, Only use this way if you have only referenced the array by its original variable arrayList.
For instance:
var arrayList = [‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’]; // Created array
var anotherArrayList = arrayList; // Referenced arrayList by another variable
arrayList = []; // Empty the array
console.log(anotherArrayList); // Output [‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’]
Method 2
arrayList.length = 0;
The code above will clear the existing array by setting its length to 0. This way of emptying an array will also update all the reference variables that point to the original array.
For instance:
var arrayList = ['a', 'b', 'c', 'd', 'e', 'f']; // Created array var anotherArrayList = arrayList; // Referenced arrayList by another variable arrayList.length = 0; // Empty the array by setting length to 0 console.log(anotherArrayList); // Output []
Method 3
arrayList.splice(0, arrayList.length);
Above implementation will also work perfectly. This way of empty the array will also update all the references of the original array.
var arrayList = [‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’]; // Created array
var anotherArrayList = arrayList; // Referenced arrayList by another variable
arrayList.splice(0, arrayList.length); // Empty the array by setting length to 0
console.log(anotherArrayList); // Output []
Method 4 while(arrayList.length) { arrayList.pop(); } Above implementation can also empty the array. But not recommended to use often.
How to check if an object is an array or not?
The best way to find whether an object is instance of a particular class or not using toString method from Object.prototype
var arrayList = [1 , 2, 3]; One of the best use cases of type checking of an object is when we do method overloading in JavaScript. To understand this, let's say we have a method called greet which can take a single string and also a list of strings. To make our greet method workable in both situation we need to know what kind of parameter is being passed: is it single value or list of values?
function greet(param) { if() { // here have to check whether param is array or not } else { } } However, in the above implementation it might not necessary to check the type of the array, we can check for single value string and put array logic code in else block, let see below code for the same.
function greet(param) { if(typeof param === 'string') { } else { // If param is of type array then this block of code would execute } } Now it's fine we can go with the previous two implementations, but when we have a situation like a parameter can be single value, array, and object type then we will be in trouble.
Coming back to checking the type of an object, As we mentioned that we can use Object.prototype.toString
if(Object.prototype.toString.call(arrayList) === ‘[object Array]’) {
console.log(‘Array!’);
}
If you are using jQuery then you can also used jQuery isArray method:
if($.isArray(arrayList)) { console.log('Array'); } else { console.log('Not an array'); } FYI jQuery uses Object.prototype.toString.call internally to check whether an object is an array or not.
In modern browser, you can also use:
Array.isArray(arrayList);
What will be the output of the following code?
var output = (function(x) { delete x; return x; })(0);
console.log(output);
The code above will output 0 as output. delete operator is used to delete a property from an object. Here x is not an object it’s local variable. delete operator doesn’t affect local variables.
What will be the output of the following code?
var x = 1; var output = (function() { delete x; return x; })();
console.log(output);
The code above will output 1 as output. delete operator is used to delete a property from an object. Here x is not an object it’s global variable of type number.
What will be the output of the following code?
var x = { foo : 1}; var output = (function() { delete x.foo; return x.foo; })();
console.log(output);
The code above will output undefined as output. delete operator is used to delete a property from an object. Here x is an object which has foo as a property and from a self-invoking function, we are deleting the foo property of object x and after deletion, we are trying to reference deleted property foo which result undefined.
What will be the output of the following code?
var Employee = { company: 'xyz' } var emp1 = Object.create(Employee); delete emp1.company console.log(emp1.company);
The code above will output xyz
as output. Here emp1
object got company as prototype property. delete operator doesn’t delete prototype property.
emp1 object doesn’t have company as its own property. you can test it console.log(emp1.hasOwnProperty(‘company’)); //output : false However, we can delete company property directly from Employee object using delete Employee.company or we can also delete from emp1 object using __proto__ property delete emp1.__proto__.company.
What is undefined x 1 in JavaScript?
var trees = ["redwood", "bay", "cedar", "oak", "maple"]; delete trees[3];
When you run the code above and do console.log(trees);
in chrome developer console then you will get ["redwood", "bay", "cedar", undefined × 1, "maple"]
. - In the recent versions of Chrome you will see the word empty
of undefined x 1
. - When you run the same code in Firefox browser console then you will get ["redwood", "bay", "cedar", undefined, "maple"]
Clearly we can see that Chrome has its own way of displaying uninitialized index in arrays. However when you check trees[3] === undefined in any browser you will get similar output as true.
Note: Please remember that you need not check for the uninitialized index of the array in trees[3] === ‘undefined × 1’ it will give an error because ‘undefined × 1’ this is just way of displaying an uninitialized index of an array in chrome.