pure 1 Flashcards

1
Q

9+-arg z in first quad

A

a

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2
Q

arg z in second quad

A

pi-a

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3
Q

arg z in third quad

A

-(pi-a)

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4
Q

arg z in fourth quad

A

-a

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5
Q

|z1z2|

A

|z1||z2|

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6
Q

arg(z1z2)

A

argz1 + arg z2

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7
Q

|z1/z2|

A

|z1|/|z2|

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8
Q

arg (|z1/z2|)

A

argz1 - argz2

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9
Q

1/a + 1/b

A

(a+b)/ab

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10
Q

1/a + 1/b + 1/c

A

sum of doubles/abc

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11
Q

1/a + 1/b + 1/c + 1/d

A

sum of triples / abcd

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12
Q

a^n x b^n

A

(ab)^n

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13
Q

a^n x b^n x c^n

A

(abc)^n

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14
Q

a^n x b^n x c^n x d^n

A

(abcd)^n

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15
Q

rule for sum of doubles

A

(sum of singles)^2 - 2)sum of doubles

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16
Q

rule for sum of cubes

A

(sum of singles)^3 -3(sum singles)(sum doubles) +3(sum triples for cubics only)

17
Q

cartesian form of a vector line

A

(x-a1)/b1 = (y-a2)/b2 = (z-a3)/b3

18
Q

r.n=

A

a.n

19
Q

acute angle between 2 intersecting lines

A

cos z = |(a.b)/|a||b||

20
Q

acute angle between line and plane r.n=k

A

sin z = |(b.n)/|b||n||

21
Q

acute angle between two planes

A

cos z = |(n1.n2)/|n1||n2||

22
Q

volume about y axis

A

pi ⋅ integral x^2 dy

23
Q

volume about x axis

A

pi ⋅ integral y^2 dx

24
Q

when can two matrices be multiplied

A

number of columns in first matrix is equal to the number of rows in the second

25
Q

det of 2x2 matrix

A

ad-bc

26
Q

reflection in y axis

A

-1 0
0 1 invariant on y axis and lines x=0 y=k

27
Q

reflection in x axis

A

1 0
0 -1 invariant on x axis and lines y=0 x=k

28
Q

reflection in y=x

A

0 1
1 0 invariant on y=x and y=-x+k

29
Q

reflection in y=-x

A

0 -1
-1 0 invariant on y=-x and y=x+k

30
Q
A