Psych Test Flashcards

1
Q

Parapsychology

A

the study of alleged psychic phenomena and other paranormal claims

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2
Q

Perceptual Adaption

A

the ability of the body to adapt to an environment by filtering out distractions

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3
Q

Perceptual Constancy

A

the tendency of animals and humans to see familiar objects as having standard shape, size, color, or location regardless of changes in the angle of perspective, distance, or lighting

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4
Q

Phi Phenomenon

A

an optical illusion in which stationary objects shown in rapid succession, transcending the threshold at which they can be perceived separately, appear to move

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5
Q

Monocular Cues

A

the way each eye individually takes in information

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6
Q

Interposition

A

a type of monocular cue in which one object partially obscures or covers another object, giving the perception the object that is partially covered is farther away

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7
Q

Retinal Disparity

A

the depth perceived between two objects as each eye individually receives them

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8
Q

Binocular Cues

A

dept cues that require the use of both eyes

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9
Q

Depth Perception

A

the ability to see objects in 3d

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10
Q

Closure

A

the illusion of seeing an incomplete stimulus as though it were whole

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11
Q

Figure Ground

A

the ability to differentiate an object from its background

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12
Q

Olfactory Nerve

A

nerve that enables your sense of smell

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13
Q

Auditory Nerve

A

transmits hearing impulses from the ear to the brain

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14
Q

Selective Attention

A

the focusing of a conscious awareness on a particular stimulus (the cocktail party effect)

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15
Q

Sensory Interaction

A

occurs when various senses work together

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16
Q

Young Helmholtz Theory

A

trichromatic color theory - there are three different retinal color receptors (red, green, and blue)

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17
Q

Opponent Theory

A

opposing retinal processes enable color vision (color blindness)

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18
Q

Parallel Processing

A

simultaneous processing of several aspects of a problem simultaneously

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19
Q

Blind Spot

A

the point where the optic nerve leaves the eye since there are no receptor cells located there

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20
Q

Feature Detector

A

nerve cells in the brain that respond to specific features (shapes, angles, movement)

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21
Q

Super Cell Clusters

A

teams of cells that respond to complex patterns

22
Q

Fovea

A

central point in the retina where the eye’s cones cluster

23
Q

Change Blindness

A

failing to notice changes in an environment

24
Q

Gate Control Theory

A

spinal cord contains neurological “gate” that prevents or allows pain signals to pass through (typically one at a time)

25
Q

Vestibular Sense

A

monitors the body’s position in relation to gravity

26
Q

Kinesthesis

A

sensing the position and movement of individual body parts

27
Q

Amplitude

A

tall amplitude = bright colors and loud sounds
short amplitude = dull colors and soft sounds

28
Q

Conductive Deafness

A

caused by damage to the cochlea’s receptor cells in the middle ear (hearing aids can be used)

29
Q

Sensorineural Deafness

A

caused by damage to the auditory nerve (disease or loud sounds)

30
Q

Place Theory

A

recognizes the place on the cochlea that is generating a neural signal (high frequency at beginning and low frequency at end)
*high pitches

31
Q

Frequency Theory

A

the rate of nerve impulses traveling up the auditory nerve matches frequency and helps us sense pitch
*low pitches

32
Q

Inner Ear

A

transforms vibrations into electrical impulses that travel along the auditory nerve to the brain

33
Q

Middle Ear

A

transmits sounds from the outer ear to the inner ear

34
Q

Outer Ear

A

collects sound waves and channels them into the ear canal

35
Q

Cochlea

A

plays a key role in hearing and auditory transduction (inner ear)

36
Q

Stirrup

A

helps the conduction of sound vibrations to the inner ear (in the middle ear)

37
Q

Anvil

A

transmits vibrations from the malleus to the stapes (three small bones in the middle ear)

38
Q

Hammer

A

helps in the transmission of sound waves

39
Q

Ear Drum

A

sends vibrations to the inner ear

40
Q

Frequency

A

the number of waves that pass a fixed place in a given amount of time

41
Q

Pitch

A

frequency of a sound wave

42
Q

Decibel

A

measure of sound intensity

43
Q

Lens

A

transparent structure behind the pupil that changes shape to focus images on the retina

44
Q

Hue

A

determined by wavelength distance from peak to peak

45
Q

Wavelength

A

short = high frequency (blue and high pitched)
long = low frequency (red and low pitched)

46
Q

Weber’s Law

A

to perceive as different, two stimuli must differ by a constant minimum percentage

47
Q

Priming

A

exposure to stimulus that establishes a relationship to a second stimulus

48
Q

Absolute Threshold

A

minimum stimulation needed to detect a particular stimulus 50% of the time

49
Q

Intensity

A

determines brightness and loudness by the height of peaks in wavelengths

50
Q

Bottom-Up Processing

A

stimulus begins with the sense receptors and works up to the level of the brain and mind

51
Q

Top Down Processing

A

higher level mental processes that draw on out experience and expectations

52
Q

Prosopagnosia

A

complete sensation in the absence of perception