PSYCH SAC 2 Flashcards
learning
a relatively permanent change in behaviour which occurs as a result of experience and is an ongoing construct
types of learning
operant conditioning, classical conditioning, observational learning
3-phases of classical conditioning
1: Before conditioning
2: During conditioning
3: After conditioning
classical conditioning
learning by association and the role ones environment plays in the behaviours that occur
tendency for our minds to assume that events occuring in close sequence are connected
tested largely by ivan pavlovs “food” experiment
pavlovs experiment
involves 5 different stimulus and responses to test the reflexive nature dogs have towards a bell and food
UCS - a stimulus that automatically triggers a response without any conditioning
UCR - the unlearned, automatic response to the UCS
NS - neutral stimulus that produces an irrelevant response
CS - a neutral stimulus that after association with the UCS triggers a Conditioned Response
CR - the learned response to the Conditioned Stimuli
the experiment found that the dog learnt to associate the tone of the bell with food and therefore salivates.
operant conditioning
is based on the consequences of
responding (i.e. we associate responses with
their consequences)
involves good - likely to repeat the action again
or bad consequences - unlikely to repeat a behaviour
the ABC of operant conditioning (3-phase-model)
(A) antecedent - a stimulus that occurs before the behaviour
(B) behaviour - the voluntary behaviour that occurs due to the antecedent stimulus
(C) consequence - the consequence of the behaviour. this has an effect on the repetition of the behaviour
positive reinforcement
a stimulus that strengthens the frequency of a desired response. e.g giving a dog a treat for sitting
negative reinforcement
an unpleasant stimulus that when removed, strengthens the frequency of a desired response e.g taking a panadol to remove pain, therefore wanting to take it again
punishment (positive and negative)
positive: introducing a stimulus that weakens the likelihood of the behaviour occuring again eg. running extra laps for being late to training
negative: the removal of a stimulus that weakens the likelihood of a response occuring again eg. losing your phone for being naughty
factors that influence the effectiveness of reinforcement/punishment
-order of presentation of the reinforcement/punishment
-timing of the reinforcement/punishment
-appropriateness of the reinforcement/punishment
key differences between classical conditioning and operant conditioning
Role of the learner:
CC- the learner is a passive participant in the conditioning process, occurs automatically without them actively doing anything
OC - the learner is an active participant in the learning process, they must operate in the environment
Timing of the stimulus + response:
CC - the response depends on the presentation of the UCS occuring first
OC - the presentation of the reinforcer or punisher depends on the response occuring first
The nature of the response:
CC - the response is involuntary
OC - the response involves voluntary iniatition
Observational Learning
involves the acquisition of information, skills or behaviour through watching the performance of others, either directly or indirectly via some form of media or other means.
4 sequences of Observational Learning
Attention: the learner pays attention in order to observe the modelled behaviour
Retention: the learner mentally represents and retains what has been observed
Reproduction: Depending on their physical capabilities, learner converts the mental representation into action
Motivation-reinforcement: learner must be motivated to reproduce. reinforcement influences motivation to perform the observed behaviour
Atkinson-Shiffrin multistore model of memory
represents memory as consisting of three seperate stores called sensory memory, short-term memory and long-term memory.
sensory memory
function: recieves sensory information from the environment and enables perceptual continuity for the world around us
capacity: vast, potentially unlimited
duration: momentary, about 0.2-4 seconds