Projectile Motion Flashcards

1
Q

Define projectile.

A

Any object/body that is launched into the air.

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2
Q

What defines the trajectory?

A

Centre of mass

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3
Q

What Influences the trajectory of the projectile?

A
  • gravity

- air resistance

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4
Q

What 3 things can success in sports activities depend on in terms of trajectory?

A
  • predicting trajectory e.g catching/striking.
  • controlling trajectory e.g throwing/passing to other players.
  • maximising aspects of trajectory e.g high/long jump, discus, javelin.
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5
Q

What are the three determinant factors of projection?

A
  • Angle of projection
  • Speed of projection
  • Height of projection
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6
Q

Define angle of projection.

A

The angle between the projectile’s velocity vector and the horizontal at the point of release.

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7
Q

Define speed of projection.

A

Magnitude of the projectile’s velocity vector at the instant of release/take-off.
The greater the speed of projection the greater the apex & range.

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8
Q

What is the formula for horizontal velocity?

A

Horizontal velocity = horizontal displacement (range)/time in the air (flight time)

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9
Q

What is vertical velocity important in determining?

A

Height of the apex and time in the air.

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10
Q

Define projection height.

A

The height of the projection is the difference between the vertical take-off position and the vertical landing position.

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11
Q

Explain a projection height = 0 and give an example.

A
  • parabolic flight path - upwards trajectory=downwards trajectory.
  • e.g bouncing balls
  • optimal range is produced with a release angle of 45°
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12
Q

Explain and give and example of a projection height > 0.

A
  • trajectory not symmetrical.
  • the time to the apex is less than the time to the ground.
  • optimal range is produced with angles less than 45°
  • e.g shot put, long jump
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13
Q

Explain and give and example of projection height

A
  • trajectory not symmetrical
  • initial portion of the parabola is larger than the latter
  • the time to the apex is greater than the time to the ground
  • least frequent example in sport
  • optimal range is produced with angles greater than 45°
  • e.g basketball shooting, golf bunker shot
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